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From my understanding, the conan-glfw package should be enough to get required OpenGL headers and libraries (eg. the libgl1-mesa-dev package, which I can see is installed). However CMake still fails to find OpenGL.
I've added glfw/3.2.1as a build requirement. Am I missing something very obvious, or is there something wrong with the package?
Package and Environment Details (include every applicable attribute)
Package Name/Version: glfw/3.2.1
Operating System+version: Linux Ubuntu 16.04
Compiler+version: gcc-5
Docker image: conanio/gcc5
Conan version: conan 1.11.0
Python version: Python 3.7.0
Logs (Include/Attach if Applicable)
CMake Error at /usr/share/cmake-3.12/Modules/FindPackageHandleStandardArgs.cmake:137 (message):
Could NOT find OpenGL (missing: OPENGL_opengl_LIBRARY OPENGL_glx_LIBRARY)
The text was updated successfully, but these errors were encountered:
I opted for building natively instead (no cross compiling from x64 to x86), since there where too many issues revolving around OpenGL and cross compiling.
See example here.
From my understanding, the conan-glfw package should be enough to get required OpenGL headers and libraries (eg. the
libgl1-mesa-dev
package, which I can see is installed). However CMake still fails to find OpenGL.I've added
glfw/3.2.1
as a build requirement. Am I missing something very obvious, or is there something wrong with the package?Package and Environment Details (include every applicable attribute)
Logs (Include/Attach if Applicable)
The text was updated successfully, but these errors were encountered: