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lgvid.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{8B65007C-2A03-4411-BF56-06E04E4B15DF}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>lgvid</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120_xp</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120_xp</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<TargetName>lgvid</TargetName>
<OutDir>$(SolutionDir)$(Configuration)\$(ProjectName)\</OutDir>
<IntDir>$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<TargetName>lgvid</TargetName>
<OutDir>$(SolutionDir)$(Configuration)\$(ProjectName)\</OutDir>
<IntDir>$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;NOMINMAX;_BIND_TO_CURRENT_VCLIBS_VERSION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\ffmpeg-2.2.2-nd-msvc2013-static-32\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<StringPooling>true</StringPooling>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>..\ffmpeg-2.2.2-nd-msvc2013-static-32\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>lgvidsubs.def</ModuleDefinitionFile>
<IgnoreSpecificDefaultLibraries>libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;NOMINMAX;_BIND_TO_CURRENT_VCLIBS_VERSION=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\ffmpeg-2.2.2-nd-msvc2013-static-32\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<StringPooling>true</StringPooling>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
<OmitFramePointers>true</OmitFramePointers>
<EnableEnhancedInstructionSet>NoExtensions</EnableEnhancedInstructionSet>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>..\ffmpeg-2.2.2-nd-msvc2013-static-32\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>libavcodec.a;libavformat.a;libavutil.a;libswresample.a;libswscale.a;%(AdditionalDependencies)</AdditionalDependencies>
<ModuleDefinitionFile>lgvidsubs.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="lgvid.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="lgviddecoder.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>