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I worked with bblfsh on science-3 machine and found that too many zombies spawn in the system.
when I close bblfsh container they are gone away.
How can you reproduce it?
I work with bblfsh on science-3 machine.
It will be easier to reproduce it on it (In case, I can show you how) but in general, I do something like this:
run bblfsh in the usual way docker run --privileged -p 9432:9432 --name bblfsh bblfsh/server
run another container in my case it is docker run --rm -it -v /storage:/storage --device /dev/nvidiactl --device /dev/nvidia-uvm -v /data:/data -expose=9432 --privileged -e "LD_PRELOAD=" srcd/science bash
What happened?
I worked with bblfsh on science-3 machine and found that too many zombies spawn in the system.
when I close bblfsh container they are gone away.
How can you reproduce it?
I work with bblfsh on science-3 machine.
It will be easier to reproduce it on it (In case, I can show you how) but in general, I do something like this:
run bblfsh in the usual way
docker run --privileged -p 9432:9432 --name bblfsh bblfsh/server
run another container in my case it is
docker run --rm -it -v /storage:/storage --device /dev/nvidiactl --device /dev/nvidia-uvm -v /data:/data -expose=9432 --privileged -e "LD_PRELOAD=" srcd/science bash
May be it is reproducible just in the system.
then
and then run attached script.
entry_point.py.zip
You can check kind of zombies number with
ps aux | grep Z | wc -l
before and after.In my case it 4 and 15.
Priority:
Medium
I need to get UAST for many repos in nearest future, so it quite important.
Other info you may need:
I tried to reproduce the same result under MacOS and failed
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