-
Notifications
You must be signed in to change notification settings - Fork 1
/
nse_main.lua
1370 lines (1248 loc) · 44.8 KB
/
nse_main.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
-- Arguments when this file (function) is called, accessible via ...
-- [1] The NSE C library. This is saved in the local variable cnse for
-- access throughout the file.
-- [2] The list of categories/files/directories passed via --script.
-- The actual arguments passed to the anonymous main function:
-- [1] The list of hosts we run against.
--
-- When making changes to this code, please ensure you do not add any
-- code relying global indexing. Instead, create a local below for the
-- global you need access to. This protects the engine from possible
-- replacements made to the global environment, speeds up access, and
-- documents dependencies.
--
-- A few notes about the safety of the engine, that is, the ability for
-- a script developer to crash or otherwise stall NSE. The purpose of noting
-- these attack vectors is more to show the difficulty in accidentally
-- breaking the system than to indicate a user may wish to break the
-- system through these means.
-- - A script writer can use the undocumented Lua function newproxy
-- to inject __gc code that could run (and error) at any location.
-- - A script writer can use the debug library to break out of
-- the "sandbox" we give it. This is made a little more difficult by
-- our use of locals to all Lua functions we use and the exclusion
-- of the main thread and subsequent user threads.
-- - A simple while true do end loop can stall the system. This can be
-- avoided by debug hooks to yield the thread at periodic intervals
-- (and perhaps kill the thread) but a C function like string.find and
-- a malicious pattern can stall the system from C just as easily.
-- - The garbage collector function is available to users and they may
-- cause the system to stall through improper use.
-- - Of course the os and io library can cause the system to also break.
local _VERSION = _VERSION;
local MAJOR, MINOR = assert(_VERSION:match "^Lua (%d+).(%d+)$");
if tonumber(MAJOR.."."..MINOR) < 5.2 then
error "NSE requires Lua 5.2 or newer. It looks like you're using an older version of nmap."
end
local NAME = "NSE";
-- Script Scan phases.
local NSE_PRE_SCAN = "NSE_PRE_SCAN";
local NSE_SCAN = "NSE_SCAN";
local NSE_POST_SCAN = "NSE_POST_SCAN";
-- String keys into the registry (_R), for data shared with nse_main.cc.
local YIELD = "NSE_YIELD";
local BASE = "NSE_BASE";
local WAITING_TO_RUNNING = "NSE_WAITING_TO_RUNNING";
local DESTRUCTOR = "NSE_DESTRUCTOR";
local SELECTED_BY_NAME = "NSE_SELECTED_BY_NAME";
local FORMAT_TABLE = "NSE_FORMAT_TABLE";
local FORMAT_XML = "NSE_FORMAT_XML";
-- Unique value indicating the action function is going to run.
local ACTION_STARTING = {};
-- This is a limit on the number of script instance threads running at once. It
-- exists only to limit memory use when there are many open ports. It doesn't
-- count worker threads started by scripts.
local CONCURRENCY_LIMIT = 1000;
-- Table of different supported rules.
local NSE_SCRIPT_RULES = {
prerule = "prerule",
hostrule = "hostrule",
portrule = "portrule",
postrule = "postrule",
};
local cnse, rules = ...; -- The NSE C library and Script Rules
local _G = _G;
local assert = assert;
local collectgarbage = collectgarbage;
local error = error;
local ipairs = ipairs;
local load = load;
local loadfile = loadfile;
local next = next;
local pairs = pairs;
local pcall = pcall;
local rawget = rawget;
local rawset = rawset;
local require = require;
local select = select;
local setmetatable = setmetatable;
local tonumber = tonumber;
local tostring = tostring;
local type = type;
local coroutine = require "coroutine";
local create = coroutine.create;
local resume = coroutine.resume;
local status = coroutine.status;
local yield = coroutine.yield;
local wrap = coroutine.wrap;
local debug = require "debug";
local traceback = debug.traceback;
local _R = debug.getregistry();
local io = require "io";
local lines = io.lines;
local open = io.open;
local math = require "math";
local max = math.max;
local package = require "package";
local string = require "string";
local byte = string.byte;
local find = string.find;
local format = string.format;
local gsub = string.gsub;
local lower = string.lower;
local match = string.match;
local sub = string.sub;
local upper = string.upper;
local table = require "table";
local concat = table.concat;
local insert = table.insert;
local pack = table.pack;
local remove = table.remove;
local sort = table.sort;
local unpack = table.unpack;
do -- Add loader to look in nselib/?.lua (nselib/ can be in multiple places)
local function loader (lib)
lib = lib:gsub("%.", "/"); -- change Lua "module separator" to directory separator
local name = "nselib/"..lib..".lua";
local type, path = cnse.fetchfile_absolute(name);
if type == "file" then
return loadfile(path);
else
return "\n\tNSE failed to find "..name.." in search paths.";
end
end
insert(package.searchers, 1, loader);
end
local lpeg = require "lpeg";
local U = require "lpeg-utility"
local locale = lpeg.locale;
local P = lpeg.P;
local R = lpeg.R;
local S = lpeg.S;
local V = lpeg.V;
local C = lpeg.C;
local Cb = lpeg.Cb;
local Cc = lpeg.Cc;
local Cf = lpeg.Cf;
local Cg = lpeg.Cg;
local Ct = lpeg.Ct;
local nmap = require "nmap";
local lfs = require "lfs";
local socket = require "nmap.socket";
local loop = socket.loop;
local stdnse = require "stdnse";
local strict = require "strict";
assert(_ENV == _G);
strict(_ENV);
local script_database_type, script_database_path =
cnse.fetchfile_absolute(cnse.script_dbpath);
local script_database_update = cnse.scriptupdatedb;
local script_help = cnse.scripthelp;
-- NSE_YIELD_VALUE
-- This is the table C uses to yield a thread with a unique value to
-- differentiate between yields initiated by NSE or regular coroutine yields.
local NSE_YIELD_VALUE = {};
do
-- This is the method by which we allow a script to have nested
-- coroutines. If a sub-thread yields in an NSE function such as
-- nsock.connect, then we propagate the yield up. These replacements
-- to the coroutine library are used only by Script Threads, not the engine.
local function handle (co, status, ...)
if status and NSE_YIELD_VALUE == ... then -- NSE has yielded the thread
return handle(co, resume(co, yield(NSE_YIELD_VALUE)));
else
return status, ...;
end
end
function coroutine.resume (co, ...)
return handle(co, resume(co, ...));
end
local resume = coroutine.resume; -- local reference to new coroutine.resume
local function aux_wrap (status, ...)
if not status then
return error(..., 2);
else
return ...;
end
end
function coroutine.wrap (f)
local co = create(f);
return function (...)
return aux_wrap(resume(co, ...));
end
end
end
-- Some local helper functions --
local log_write, verbosity, debugging =
nmap.log_write, nmap.verbosity, nmap.debugging;
local log_write_raw = cnse.log_write;
local function print_verbose (level, fmt, ...)
if verbosity() >= assert(tonumber(level)) or debugging() > 0 then
log_write("stdout", format(fmt, ...));
end
end
local function print_debug (level, fmt, ...)
if debugging() >= assert(tonumber(level)) then
log_write("stdout", format(fmt, ...));
end
end
local function log_error (fmt, ...)
log_write("stderr", format(fmt, ...));
end
local function table_size (t)
local n = 0; for _ in pairs(t) do n = n + 1; end return n;
end
local function loadscript (filename)
local source = "@"..filename;
local function ld ()
-- header for scripts to allow setting the environment
yield [[return function (_ENV) return function (...)]];
-- actual script
for line in lines(filename, 2^15) do
yield(line);
end
-- footer...
yield [[ end end]];
return nil;
end
return assert(load(wrap(ld), source, "t"))();
end
-- recursively copy a table, for host/port tables
-- not very rigorous, but it doesn't need to be
local function tcopy (t)
local tc = {};
for k,v in pairs(t) do
if type(v) == "table" then
tc[k] = tcopy(v);
else
tc[k] = v;
end
end
return tc;
end
-- copies the host table while preserving the registry
local function host_copy(t)
local h = tcopy(t)
h.registry = t.registry
return h
end
-- Return a pattern which matches a "keyword" literal, case insensitive.
local function K (a)
local insensitize = Cf((P(1) / function (a) return S(lower(a)..upper(a)) end)^1, function (a, b) return a * b end);
return assert(insensitize:match(a)) * #(V "space" + S"()," + P(-1)); -- "keyword" token
end
local REQUIRE_ERROR = {};
rawset(stdnse, "silent_require", function (...)
local status, mod = pcall(require, ...);
if not status then
print_debug(1, "%s", traceback(mod));
error(REQUIRE_ERROR)
else
return mod;
end
end);
-- Gets a string containing as much of a host's name, IP, and port as are
-- available.
local function against_name(host, port)
local targetname, ip, portno, ipport, against;
if host then
targetname = host.targetname;
ip = host.ip;
end
if port then
portno = port.number;
end
if ip and portno then
ipport = ip..":"..portno;
elseif ip then
ipport = ip;
end
if targetname and ipport then
against = targetname.." ("..ipport..")";
elseif targetname then
against = targetname;
elseif ipport then
against = ipport;
end
if against then
return " against "..against
else
return ""
end
end
-- The Script Class, its constructor is Script.new.
local Script = {};
-- The Thread Class, its constructor is Script:new_thread.
local Thread = {};
-- The Worker Class, it's a subclass of Thread. Its constructor is
-- Thread:new_worker. It (currently) has no methods.
local Worker = {};
do
-- Workers reference data from parent thread.
function Worker:__index (key)
return Worker[key] or self.parent[key]
end
-- Thread:d()
-- Outputs debug information at level 1 or higher.
-- Changes "%THREAD" with an appropriate identifier for the debug level
function Thread:d (fmt, ...)
local against = against_name(self.host, self.port);
local function replace(fmt, pattern, repl)
-- Escape each % twice: once for gsub, and once for print_debug.
local r = gsub(repl, "%%", "%%%%%%%%")
return gsub(fmt, pattern, r);
end
if debugging() > 1 then
fmt = replace(fmt, "%%THREAD_AGAINST", self.info..against);
fmt = replace(fmt, "%%THREAD", self.info);
else
fmt = replace(fmt, "%%THREAD_AGAINST", self.short_basename..against);
fmt = replace(fmt, "%%THREAD", self.short_basename);
end
print_debug(1, fmt, ...);
end
-- Sets script output. r1 and r2 are the (as many as two) return values.
function Thread:set_output(r1, r2)
if not self.worker then
-- Structure table and unstructured string outputs.
local tab, str
if r2 then
tab, str = r1, tostring(r2);
elseif type(r1) == "string" then
tab, str = nil, r1;
elseif r1 == nil then
return
else
tab, str = r1, nil;
end
if self.type == "prerule" or self.type == "postrule" then
cnse.script_set_output(self.id, tab, str);
elseif self.type == "hostrule" then
cnse.host_set_output(self.host, self.id, tab, str);
elseif self.type == "portrule" then
cnse.port_set_output(self.host, self.port, self.id, tab, str);
end
end
end
-- prerule/postrule scripts may be timed out in the future
-- based on start time and script lifetime?
function Thread:timed_out ()
if self.type == "hostrule" or self.type == "portrule" then
return cnse.timedOut(self.host);
end
return nil;
end
function Thread:start_time_out_clock ()
if self.type == "hostrule" or self.type == "portrule" then
cnse.startTimeOutClock(self.host);
end
end
function Thread:stop_time_out_clock ()
if self.type == "hostrule" or self.type == "portrule" then
cnse.stopTimeOutClock(self.host);
end
end
-- Register scripts in the timeouts list to track their timeouts.
function Thread:start (timeouts)
if self.host then
timeouts[self.host] = timeouts[self.host] or {};
timeouts[self.host][self.co] = true;
end
end
-- Remove scripts from the timeouts list and call their
-- destructor handles.
function Thread:close (timeouts, result)
self.error = result;
if self.host then
timeouts[self.host][self.co] = nil;
-- Any more threads running for this script/host?
if not next(timeouts[self.host]) then
self:stop_time_out_clock();
timeouts[self.host] = nil;
end
end
local ch = self.close_handlers;
for key, destructor_t in pairs(ch) do
destructor_t.destructor(destructor_t.thread, key);
ch[key] = nil;
end
end
-- thread = Script:new_thread(rule, ...)
-- Creates a new thread for the script Script.
-- Arguments:
-- rule The rule argument the rule, hostrule or portrule, tested.
-- ... The arguments passed to the rule function (host[, port]).
-- Returns:
-- thread The thread (class) is returned, or nil.
function Script:new_thread (rule, ...)
local script_type = assert(NSE_SCRIPT_RULES[rule]);
if not self[rule] then return nil end -- No rule for this script?
-- Rebuild the environment for the running thread.
local env = {
SCRIPT_PATH = self.filename,
SCRIPT_NAME = self.short_basename,
SCRIPT_TYPE = script_type,
};
setmetatable(env, {__index = _G});
local forced = self.forced_to_run;
local script_closure_generator = self.script_closure_generator;
local function main (...)
local _ENV = env; -- change the environment
-- Load the script's globals in the same Lua thread the action and rule
-- functions will execute in.
script_closure_generator(_ENV)();
if forced or _ENV[rule](...) then
yield(ACTION_STARTING)
return action(...)
end
end
local co = create(main);
local thread = {
action_started = false,
args = pack(...),
close_handlers = {},
co = co,
env = env,
identifier = tostring(co),
info = format("%s M:%s", self.id, match(tostring(co), "^thread: 0?[xX]?(.*)"));
parent = nil, -- placeholder
script = self,
type = script_type,
worker = false,
};
thread.parent = thread;
setmetatable(thread, Thread)
return thread;
end
function Thread:new_worker (main, ...)
local co = create(main);
print_debug(2, "%s spawning new thread (%s).", self.parent.info, tostring(co));
local thread = {
args = pack(...),
close_handlers = {},
co = co,
info = format("%s W:%s", self.id, match(tostring(co), "^thread: 0?[xX]?(.*)"));
parent = self,
worker = true,
};
setmetatable(thread, Worker)
local function info ()
return status(co), rawget(thread, "error");
end
return thread, info;
end
function Thread:resume (timeouts)
local ok, r1, r2 = resume(self.co, unpack(self.args, 1, self.args.n));
local status = status(self.co);
if ok and r1 == ACTION_STARTING then
self:d("Starting %THREAD_AGAINST.");
self.action_started = true
return self:resume(timeouts);
elseif not ok then
if debugging() > 0 then
self:d("%THREAD_AGAINST threw an error!\n%s\n", traceback(self.co, tostring(r1)));
else
self:set_output("ERROR: Script execution failed (use -d to debug)");
end
self:close(timeouts, r1);
return false
elseif status == "suspended" then
if r1 == NSE_YIELD_VALUE then
return true
else
self:d("%THREAD yielded unexpectedly and cannot be resumed.");
self:close(timeouts, "yielded unexpectedly and cannot be resumed");
return false
end
elseif status == "dead" then
if self.action_started then
self:set_output(r1, r2);
self:d("Finished %THREAD_AGAINST.");
end
self:close(timeouts);
end
end
function Thread:__index (key)
return Thread[key] or self.script[key]
end
-- Script.new provides defaults for some of these.
local required_fields = {
action = "function",
categories = "table",
dependencies = "table",
};
local quiet_errors = {
[REQUIRE_ERROR] = true,
}
-- script = Script.new(filename)
-- Creates a new Script Class for the script.
-- Arguments:
-- filename The filename (path) of the script to load.
-- script_params The script selection parameters table.
-- Possible key/value pairs:
-- selection: A string to indicate the script selection type.
-- "name": Selected by name or pattern.
-- "category" Selected by category.
-- "file path" Selected by file path.
-- "directory" Selected by directory.
-- verbosity: A boolean, if set to true the script will get a
-- verbosity boost. Scripts selected by name or
-- file paths must set this to true.
-- forced: A boolean to indicate if the script will be
-- forced to run regardless to its rule results.
-- (e.g. "+script").
-- Returns:
-- script The script (class) created.
function Script.new (filename, script_params)
local script_params = script_params or {};
assert(type(filename) == "string", "string expected");
if not find(filename, "%.nse$") then
log_error(
"Warning: Loading '%s' -- the recommended file extension is '.nse'.",
filename);
end
local basename = match(filename, "([^/\\]+)$") or filename;
local short_basename = match(filename, "([^/\\]+)%.nse$") or
match(filename, "([^/\\]+)%.[^.]*$") or filename;
print_debug(2, "Script %s was selected by %s%s.",
basename,
script_params.selection or "(unknown)",
script_params.forced and " and forced to run" or "");
local script_closure_generator = loadscript(filename);
-- Give the closure its own environment, with global access
local env = {
SCRIPT_PATH = filename,
SCRIPT_NAME = short_basename,
categories = {},
dependencies = {},
};
setmetatable(env, {__index = _G});
local script_closure = script_closure_generator(env);
local co = create(script_closure); -- Create a garbage thread
local status, e = resume(co); -- Get the globals it loads in env
if not status then
if quiet_errors[e] then
print_verbose(1, "Failed to load '%s'.", filename);
return nil;
else
log_error("Failed to load %s:\n%s", filename, traceback(co, e));
error("could not load script");
end
end
-- Check that all the required fields were set
for f, t in pairs(required_fields) do
local field = rawget(env, f);
if field == nil then
error(filename.." is missing required field: '"..f.."'");
elseif type(field) ~= t then
error(filename.." field '"..f.."' is of improper type '"..
type(field).."', expected type '"..t.."'");
end
end
-- Check the required rule functions
local rules = {}
for rule in pairs(NSE_SCRIPT_RULES) do
local rulef = rawget(env, rule);
assert(type(rulef) == "function" or rulef == nil,
rule.." must be a function!");
rules[rule] = rulef;
end
assert(next(rules), filename.." is missing required function: 'rule'");
local prerule = rules.prerule;
local hostrule = rules.hostrule;
local portrule = rules.portrule;
local postrule = rules.postrule;
-- Assert that categories is an array of strings
for i, category in ipairs(rawget(env, "categories")) do
assert(type(category) == "string",
filename.." has non-string entries in the 'categories' array");
end
-- Assert that dependencies is an array of strings
for i, dependency in ipairs(rawget(env, "dependencies")) do
assert(type(dependency) == "string",
filename.." has non-string entries in the 'dependencies' array");
end
-- Return the script
local script = {
filename = filename,
basename = basename,
short_basename = short_basename,
id = match(filename, "^.-[/\\]([^\\/]-)%.nse$") or short_basename,
script_closure_generator = script_closure_generator,
prerule = prerule,
hostrule = hostrule,
portrule = portrule,
postrule = postrule,
args = {n = 0};
description = rawget(env, "description"),
categories = rawget(env, "categories"),
author = rawget(env, "author"),
license = rawget(env, "license"),
dependencies = rawget(env, "dependencies"),
threads = {},
-- Make sure that the following are boolean types.
selected_by_name = not not script_params.verbosity,
forced_to_run = not not script_params.forced,
};
return setmetatable(script, Script)
end
Script.__index = Script;
end
-- check_rules(rules)
-- Adds the "default" category if no rules were specified.
-- Adds other implicitly specified rules (e.g. "version")
--
-- Arguments:
-- rules The array of rules to check.
local function check_rules (rules)
if cnse.default and #rules == 0 then rules[1] = "default" end
if cnse.scriptversion then rules[#rules+1] = "version" end
end
-- chosen_scripts = get_chosen_scripts(rules)
-- Loads all the scripts for the given rules using the Script Database.
-- Arguments:
-- rules The array of rules to use for loading scripts.
-- Returns:
-- chosen_scripts The array of scripts loaded for the given rules.
local function get_chosen_scripts (rules)
check_rules(rules);
local db_env = {Entry = nil};
local db_closure = assert(loadfile(script_database_path, "t", db_env),
"database appears to be corrupt or out of date;\n"..
"\tplease update using: nmap --script-updatedb");
local chosen_scripts, files_loaded = {}, {};
local used_rules, forced_rules = {}, {};
-- Was this category selection forced to run (e.g. "+script").
-- Return:
-- Boolean: True if it's forced otherwise false.
-- String: The new cleaned string.
local function is_forced_set (str)
local specification = match(str, "^%+(.*)$");
if specification then
return true, specification;
else
return false, str;
end
end
for i, rule in ipairs(rules) do
rule = match(rule, "^%s*(.-)%s*$"); -- strip surrounding whitespace
local original_rule = rule;
local forced, rule = is_forced_set(rule);
used_rules[rule] = false; -- has not been used yet
forced_rules[rule] = forced;
-- Here we escape backslashes which might appear in Windows filenames.
rule = gsub(rule, "\\([^\\])", "\\\\%1");
rules[i] = rule;
end
-- Checks if a given script, script_entry, should be loaded. A script_entry
-- should be in the form: { filename = "name.nse", categories = { ... } }
function db_env.Entry (script_entry)
local categories = rawget(script_entry, "categories");
local filename = rawget(script_entry, "filename");
assert(type(categories) == "table" and type(filename) == "string", "script database appears corrupt, try `nmap --script-updatedb`");
local escaped_basename = match(filename, "([^/\\]-)%.nse$") or match(filename, "([^/\\]-)$");
local selected_by_name = false;
-- The script selection parameters table.
local script_params = {};
-- Test if path is a glob pattern that matches script_entry.filename.
local function match_script (path)
path = gsub(path, "%.nse$", ""); -- remove optional extension
path = gsub(path, "[%^%$%(%)%%%.%[%]%+%-%?]", "%%%1"); -- esc magic
path = gsub(path, "%*", ".*"); -- change to Lua wildcard
path = "^"..path.."$"; -- anchor to beginning and end
local found = not not find(escaped_basename, path);
selected_by_name = selected_by_name or found;
return found;
end
local T = locale {
V "space"^0 * V "expression" * V "space"^0 * P(-1);
expression = V "disjunct" + V "conjunct" + V "value";
disjunct = (V "conjunct" + V "value") * V "space"^0 * K "or" * V "space"^0 * V "expression" / function (a, b) return a or b end;
conjunct = V "value" * V "space"^0 * K "and" * V "space"^0 * V "expression" / function (a, b) return a and b end;
value = K "not" * V "space"^0 * V "value" / function (a) return not a end +
P "(" * V "space"^0 * V "expression" * V "space"^0 * P ")" +
K "true" * Cc(true) +
K "false" * Cc(false) +
V "category" +
V "path";
category = K "all" * Cc(true); -- pseudo-category "all" matches everything
path = R("\033\039", "\042\126")^1 / match_script; -- all graphical characters not '(', ')'
};
for i, category in ipairs(categories) do
assert(type(category) == "string", "bad entry in script database");
T.category = T.category + K(category) * Cc(true);
end
T = P(T);
for i, rule in ipairs(rules) do
selected_by_name = false;
if T:match(rule) then
used_rules[rule] = true;
script_params.forced = not not forced_rules[rule];
if selected_by_name then
script_params.selection = "name"
script_params.verbosity = true
else
script_params.selection = "category"
end
local t, path = cnse.fetchscript(filename);
if t == "file" then
if not files_loaded[path] then
local script = Script.new(path, script_params)
chosen_scripts[#chosen_scripts+1] = script;
files_loaded[path] = true;
-- do not break so other rules can be marked as used
end
else
log_error("Warning: Could not load '%s': %s", filename, path);
break;
end
end
end
end
db_closure(); -- Load the scripts
-- Now load any scripts listed by name rather than by category.
for rule, loaded in pairs(used_rules) do
if not loaded then -- attempt to load the file/directory
local script_params = {};
script_params.forced = not not forced_rules[rule];
local t, path = cnse.fetchscript(rule);
if t == nil then -- perhaps omitted the extension?
t, path = cnse.fetchscript(rule..".nse");
end
if t == nil then
error("'"..rule.."' did not match a category, filename, or directory");
elseif t == "file" and not files_loaded[path] then
script_params.selection = "file path";
script_params.verbosity = true;
local script = Script.new(path, script_params);
chosen_scripts[#chosen_scripts+1] = script;
files_loaded[path] = true;
elseif t == "directory" then
for f in lfs.dir(path) do
local file = path .."/".. f
if find(file, "%.nse$") and not files_loaded[file] then
script_params.selection = "directory";
local script = Script.new(file, script_params);
chosen_scripts[#chosen_scripts+1] = script;
files_loaded[file] = true;
end
end
end
end
end
-- calculate runlevels
local name_script = {};
for i, script in ipairs(chosen_scripts) do
assert(name_script[script.short_basename] == nil);
name_script[script.short_basename] = script;
end
local chain = {}; -- chain of script names
local function calculate_runlevel (script)
chain[#chain+1] = script.short_basename;
if script.runlevel == false then -- circular dependency
error("circular dependency in chain `"..concat(chain, "->").."`");
else
script.runlevel = false; -- placeholder
end
local runlevel = 1;
for i, dependency in ipairs(script.dependencies) do
-- yes, use rawget in case we add strong dependencies again
local s = rawget(name_script, dependency);
if s then
local r = tonumber(s.runlevel) or calculate_runlevel(s);
runlevel = max(runlevel, r+1);
end
end
chain[#chain] = nil;
script.runlevel = runlevel;
return runlevel;
end
for i, script in ipairs(chosen_scripts) do
local _ = script.runlevel or calculate_runlevel(script);
end
return chosen_scripts;
end
-- run(threads)
-- The main loop function for NSE. It handles running all the script threads.
-- Arguments:
-- threads An array of threads (a runlevel) to run.
local function run (threads_iter, hosts)
-- running scripts may be resumed at any time. waiting scripts are
-- yielded until Nsock wakes them. After being awakened with
-- nse_restore, waiting threads become pending and later are moved all
-- at once back to running. pending is used because we cannot modify
-- running during traversal.
local running, waiting, pending = {}, {}, {};
local all = setmetatable({}, {__mode = "kv"}); -- base coroutine to Thread
local current; -- The currently running Thread.
local total = 0; -- Number of threads, for record keeping.
local timeouts = {}; -- A list to save and to track scripts timeout.
local num_threads = 0; -- Number of script instances currently running.
-- Map of yielded threads to the base Thread
local yielded_base = setmetatable({}, {__mode = "kv"});
-- _R[YIELD] is called by nse_yield in nse_main.cc
_R[YIELD] = function (co)
yielded_base[co] = current; -- set base
return NSE_YIELD_VALUE; -- return NSE_YIELD_VALUE
end
_R[BASE] = function ()
return current and current.co;
end
-- _R[WAITING_TO_RUNNING] is called by nse_restore in nse_main.cc
_R[WAITING_TO_RUNNING] = function (co, ...)
local base = yielded_base[co] or all[co]; -- translate to base thread
if base then
co = base.co;
if waiting[co] then -- ignore a thread not waiting
pending[co], waiting[co] = waiting[co], nil;
pending[co].args = pack(...);
end
end
end
-- _R[DESTRUCTOR] is called by nse_destructor in nse_main.cc
_R[DESTRUCTOR] = function (what, co, key, destructor)
local thread = yielded_base[co] or all[co] or current;
if thread then
local ch = thread.close_handlers;
if what == "add" then
ch[key] = {
thread = co,
destructor = destructor
};
elseif what == "remove" then
ch[key] = nil;
end
end
end
_R[SELECTED_BY_NAME] = function()
return current and current.selected_by_name;
end
rawset(stdnse, "new_thread", function (main, ...)
assert(type(main) == "function", "function expected");
if current == nil then
error "stdnse.new_thread can only be run from an active script"
end
local worker, info = current:new_worker(main, ...);
total, all[worker.co], pending[worker.co], num_threads = total+1, worker, worker, num_threads+1;
worker:start(timeouts);
return worker.co, info;
end);
rawset(stdnse, "base", function ()
return current and current.co;
end);
rawset(stdnse, "gettid", function ()
return current and current.identifier;
end);
rawset(stdnse, "getid", function ()
return current and current.id;
end);
rawset(stdnse, "getinfo", function ()
return current and current.info;
end);
rawset(stdnse, "gethostport", function ()
if current then
return current.host, current.port;
end
end);
rawset(stdnse, "isworker", function ()
return current and current.worker;
end);
local progress = cnse.scan_progress_meter(NAME);
-- Loop while any thread is running or waiting.
while next(running) or next(waiting) or threads_iter do
-- Start as many new threads as possible.
while threads_iter and num_threads < CONCURRENCY_LIMIT do
local thread = threads_iter()
if not thread then
threads_iter = nil;
break;
end
all[thread.co], running[thread.co], total = thread, thread, total+1;
num_threads = num_threads + 1;
thread:start(timeouts);
end
local nr, nw = table_size(running), table_size(waiting);
if cnse.key_was_pressed() then
print_verbose(1, "Active NSE Script Threads: %d (%d waiting)",
nr+nw, nw);
progress("printStats", 1-(nr+nw)/total);
if debugging() >= 2 then
for co, thread in pairs(running) do
thread:d("Running: %THREAD_AGAINST\n\t%s",
(gsub(traceback(co), "\n", "\n\t")));
end
for co, thread in pairs(waiting) do
thread:d("Waiting: %THREAD_AGAINST\n\t%s",
(gsub(traceback(co), "\n", "\n\t")));
end
end
elseif progress "mayBePrinted" then
if verbosity() > 1 or debugging() > 0 then
progress("printStats", 1-(nr+nw)/total);
else
progress("printStatsIfNecessary", 1-(nr+nw)/total);
end
end
-- Checked for timed-out scripts and hosts.
for co, thread in pairs(waiting) do
if thread:timed_out() then
waiting[co], all[co], num_threads = nil, nil, num_threads-1;
thread:d("%THREAD %stimed out", thread.host
and format("%s%s ", thread.host.ip,
thread.port and ":"..thread.port.number or "")
or "");
thread:close(timeouts, "timed out");
end
end
for co, thread in pairs(running) do
current, running[co] = thread, nil;
thread:start_time_out_clock();
if thread:resume(timeouts) then
waiting[co] = thread;