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PingTool.cs
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using System;
using System.Text;
using UnityEngine;
namespace PingTool {
public sealed class PingTool : MonoBehaviour {
#region CONSTANTS
// area dimentions for the GUI elements
private const int areaWidth = 250;
private const int areaHeight = 300;
#endregion CONSTANTS
#region INSPECTOR
[Tooltip("Interval between displaying output in sec.")]
[SerializeField]
private float outputInterval = 1f;
[Tooltip("Time in ms")]
[SerializeField]
private int pingTimeout = 3000;
[Tooltip("Max number of ping results being displayed at once")]
[SerializeField]
private int maxDisplayedPings = 10;
[Space(10)]
[SerializeField]
private int horizontalPosition = 10;
[SerializeField]
private int verticalPosition = 10;
#endregion
#region FIELDS
private string remoteIp = "127.0.0.1";
private PingResult pingResult;
private CustomPing currentPing;
// if active then continuous sending/receiving pings is in progress
private bool active;
#endregion FIELDS
#region CALLBACKS
private Action StateChanged { get; set; }
private Action PingReceived { get; set; }
private Action PingTimeout { get; set; }
#endregion CALLBACKS
#region PROPERTIES
private bool Active {
get { return active; }
set {
var oldValue = active;
active = value;
if (oldValue != value) {
StateChanged();
}
}
}
#endregion PROPERTIES
#region UNITY MESSAGES
private void Awake() {
pingResult = new PingResult(maxDisplayedPings);
StateChanged += StateChangedHandler;
PingReceived += PingReceivedHandler;
PingTimeout += PingTimeoutHandler;
}
private void Start() {
InvokeRepeating("Execute", 0, outputInterval);
}
private void OnGUI() {
var areaRect = new Rect(horizontalPosition, verticalPosition, areaWidth, areaHeight);
GUILayout.BeginArea(areaRect);
GUILayout.BeginHorizontal();
DrawRemoteIpTextField();
DrawPingButton(PingButtonPressedHandler);
GUILayout.EndHorizontal();
DrawOutput();
GUILayout.EndArea();
}
#endregion
#region DRAWING
private void DrawOutput() {
GUILayout.Label(pingResult.Output, GUILayout.Width(areaWidth));
}
private void DrawPingButton(Action buttonPressedCallback) {
string btnText;
if (Active) {
btnText = "Stop";
}
else {
btnText = "Ping";
}
var pingBtn = GUILayout.Button(btnText, GUILayout.Width(80));
if (pingBtn) {
buttonPressedCallback();
}
}
private void DrawRemoteIpTextField() {
remoteIp = GUILayout.TextField(remoteIp, 15, GUILayout.Width(120));
}
#endregion
#region PRIVATE METHODS
private void Execute() {
if (!Active) {
return;
}
CheckForPingReturned();
CheckForTimeout();
HandleSendPing();
}
private void HandleSendPing() {
if (currentPing == null) {
currentPing = new CustomPing(remoteIp);
}
}
private void HandleClearOutputScreen() {
if (active) {
pingResult.Clear();
}
}
private void ToggleState() {
Active = !Active;
}
private void CheckForPingReturned() {
if (currentPing == null) {
return;
}
if (currentPing.IsDone) {
PingReceived();
}
}
private void CheckForTimeout() {
if (currentPing == null) {
return;
}
if (currentPing.TimeSinceCreation >= pingTimeout) {
PingTimeout();
}
}
private void LogSuccess() {
if (currentPing == null) {
return;
}
var output = new StringBuilder();
output.Append("Reply from ");
output.Append(remoteIp);
output.Append(": time < ");
output.Append(currentPing.RoundTripTime);
output.AppendLine();
pingResult.AddLine(output);
}
private void LogTimeout() {
var output = new StringBuilder();
output.Append("Timeout");
output.AppendLine();
pingResult.AddLine(output);
}
#endregion
#region CALLBACK HANDLERS
private void PingButtonPressedHandler() {
ToggleState();
}
private void StateChangedHandler() {
HandleClearOutputScreen();
}
private void PingTimeoutHandler() {
LogTimeout();
currentPing = null;
}
private void PingReceivedHandler() {
LogSuccess();
currentPing = null;
}
#endregion CALLBACK HANDLERS
}
}