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Color values weird when underlying AE layer exceeds width, height of workspace #28

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gmatters opened this issue Jul 29, 2024 · 1 comment
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@gmatters
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Create a passthrough ISF
gl_FragColor = IMG_THIS_PIXEL(inputImage);

In AE:
make a solid
make an adjustment layer above the solid
add the ISF to the adjustment layer
observe correct behaviour

change the scale of the solid below 100 %
observe correct behaviour

change the scale of the solid above 100%
observe that the ISF output has the incorrect color values, sometimes (always?) a solid color? Perhaps a problem with bounds cropping or size calculation? Perhaps the size of inputImage sent to ISF becomes a single pixel (in my experience ISF output is always a solid color or completely transparent).

@baku89 baku89 self-assigned this Jul 30, 2024
@baku89
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baku89 commented Jul 30, 2024

Thanks for reporting the issue!
I will check the bug on my environment, hopefully this weekend.

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