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系统环境 / System Environment: Windows10
BetterGI版本号 / BetterGI Version: 0.34.1
问题描述 / Description of the issue: 自动秘境结束战斗时,若角色朝向正好处于正西方,则无法自动转向古树,会直接卡住不动。 这时候显示的方向参考线正好为于正西方,是一条水平线。
复现步骤 / Reproduction steps: 正常刷本,直到结束时角色朝向正好处于正西方(非常难复现)
解决方案 推测是在转向古树这一步卡住的,因为稍微碰一下鼠标他就继续正常运行了 所以应该是LockCameraToEastTask这个方法出了问题,没有考虑到角度正好为180度的情况 修改621行的if (angle < 180)为if (angle <= 180)应该可以解决问题
if (angle < 180)
if (angle <= 180)
better-genshin-impact/BetterGenshinImpact/GameTask/AutoDomain/AutoDomainTask.cs
Line 604 in 8d2b36d
The text was updated successfully, but these errors were encountered:
121bfba
确实有问题,已修正
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系统环境 / System Environment:
Windows10
BetterGI版本号 / BetterGI Version:
0.34.1
问题描述 / Description of the issue:
自动秘境结束战斗时,若角色朝向正好处于正西方,则无法自动转向古树,会直接卡住不动。
这时候显示的方向参考线正好为于正西方,是一条水平线。
复现步骤 / Reproduction steps:
正常刷本,直到结束时角色朝向正好处于正西方(非常难复现)
解决方案
推测是在转向古树这一步卡住的,因为稍微碰一下鼠标他就继续正常运行了
所以应该是LockCameraToEastTask这个方法出了问题,没有考虑到角度正好为180度的情况
修改621行的
if (angle < 180)
为if (angle <= 180)
应该可以解决问题better-genshin-impact/BetterGenshinImpact/GameTask/AutoDomain/AutoDomainTask.cs
Line 604 in 8d2b36d
The text was updated successfully, but these errors were encountered: