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Material lightPicker set back to null fails #216

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Fabrice3D opened this issue Feb 15, 2012 · 1 comment
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Material lightPicker set back to null fails #216

Fabrice3D opened this issue Feb 15, 2012 · 1 comment
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@Fabrice3D
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When a material has a valid lighPicker, nullfying it causes the entire viewport to go black.
No errors triggered. (tested with TextureMaterial)

  • picker already set and view rendered at least once.
  • material.lightPicker = null;
    --> black screen, no error

Probably a missing invalidation, as the following do work:

  • picker already set and view rendered at least once.
  • material.lightPicker = null;
  • material.repeat = !material.repeat;
    --> all ok, picker no longer affects the material
@ghost ghost assigned DerSchmale Feb 15, 2012
@ghost ghost assigned richardolsson Jun 14, 2012
@richardolsson
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@DerSchmale I can take over this issue and investigate it.

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