From 7529419bb1f2bb73c589eaa7fb9005c8904dd2bd Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?A=2E=20Sena=20Y=C4=B1lmaz?= Date: Thu, 26 Sep 2024 19:38:10 +0300 Subject: [PATCH 01/11] fix parking area scenes MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: A. Sena Yılmaz --- .../SceneMetadata/SceneMetadataDatabase.asset | 6 +- Assets/AWSIM/Scenes/Main/Parking Area.meta | 8 + .../Parking Area}/Parking Area.unity | 0 .../Parking Area}/Parking Area.unity.meta | 2 +- .../Main/Parking Area/Parking_Area_ss2.unity | 14121 ++++++++++++++++ .../Parking Area/Parking_Area_ss2.unity.meta | 7 + ProjectSettings/EditorBuildSettings.asset | 9 +- ProjectSettings/ProjectSettings.asset | 4 +- 8 files changed, 14149 insertions(+), 8 deletions(-) create mode 100644 Assets/AWSIM/Scenes/Main/Parking Area.meta rename Assets/AWSIM/Scenes/{ => Main/Parking Area}/Parking Area.unity (100%) rename Assets/AWSIM/Scenes/{ => Main/Parking Area}/Parking Area.unity.meta (74%) create mode 100644 Assets/AWSIM/Scenes/Main/Parking Area/Parking_Area_ss2.unity create mode 100644 Assets/AWSIM/Scenes/Main/Parking Area/Parking_Area_ss2.unity.meta diff --git a/Assets/AWSIM/Resources/SceneMetadata/SceneMetadataDatabase.asset 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b/Assets/AWSIM/Scenes/Main/Parking Area/Parking Area.unity similarity index 100% rename from Assets/AWSIM/Scenes/Parking Area.unity rename to Assets/AWSIM/Scenes/Main/Parking Area/Parking Area.unity diff --git a/Assets/AWSIM/Scenes/Parking Area.unity.meta b/Assets/AWSIM/Scenes/Main/Parking Area/Parking Area.unity.meta similarity index 74% rename from Assets/AWSIM/Scenes/Parking Area.unity.meta rename to Assets/AWSIM/Scenes/Main/Parking Area/Parking Area.unity.meta index 9aac6b059..adbdb063c 100644 --- a/Assets/AWSIM/Scenes/Parking Area.unity.meta +++ b/Assets/AWSIM/Scenes/Main/Parking Area/Parking Area.unity.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 94e4ebca04067b7f6aba727faca15c2f +guid: 57c7ef1975cd6f2369200fe44ab21dd2 DefaultImporter: externalObjects: {} userData: diff --git a/Assets/AWSIM/Scenes/Main/Parking Area/Parking_Area_ss2.unity b/Assets/AWSIM/Scenes/Main/Parking Area/Parking_Area_ss2.unity new file mode 100644 index 000000000..1e290c742 --- /dev/null +++ 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Sena Yılmaz --- .../AWSIM/Resources/SceneMetadata/SceneMetadataDatabase.asset | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/AWSIM/Resources/SceneMetadata/SceneMetadataDatabase.asset b/Assets/AWSIM/Resources/SceneMetadata/SceneMetadataDatabase.asset index 01e2a6e8f..697e9d6e3 100644 --- a/Assets/AWSIM/Resources/SceneMetadata/SceneMetadataDatabase.asset +++ b/Assets/AWSIM/Resources/SceneMetadata/SceneMetadataDatabase.asset @@ -24,6 +24,6 @@ MonoBehaviour: - sceneName: AutowareSimulationScenarioSimulator isSs2Scene: 1 - sceneName: Parking_Area_ss2 - isSs2Scene: 0 + isSs2Scene: 1 - sceneName: Parking Area isSs2Scene: 0 From 28df7246850fa2944e00430ec471080db4b0c808 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?A=2E=20Sena=20Y=C4=B1lmaz?= Date: Thu, 26 Sep 2024 19:55:16 +0300 Subject: [PATCH 04/11] fix npcs MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: A. 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Sena Yılmaz --- ProjectSettings/ProjectSettings.asset | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index a460e4954..4686f6082 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -141,7 +141,7 @@ PlayerSettings: loadStoreDebugModeEnabled: 0 visionOSBundleVersion: 1.0 tvOSBundleVersion: 1.0 - bundleVersion: 1.4.3 + bundleVersion: 1.5.1 preloadedAssets: [] metroInputSource: 0 wsaTransparentSwapchain: 0 @@ -666,7 +666,7 @@ PlayerSettings: PS5: UNITY_POST_PROCESSING_STACK_V2 QNX: UNITY_POST_PROCESSING_STACK_V2 Stadia: UNITY_POST_PROCESSING_STACK_V2 - Standalone: UNITY_CCU;ALLOW_AUTHORING;ROS2;UNITY_POST_PROCESSING_STACK_V2;EASYROADS3D_PRO + Standalone: UNITY_CCU;ALLOW_AUTHORING;ROS2;UNITY_POST_PROCESSING_STACK_V2 VisionOS: UNITY_POST_PROCESSING_STACK_V2 WebGL: UNITY_POST_PROCESSING_STACK_V2 XboxOne: UNITY_POST_PROCESSING_STACK_V2 From f6fe70b5307db851336cca431fed2e297aaf5d91 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?A=2E=20Sena=20Y=C4=B1lmaz?= Date: Fri, 27 Sep 2024 15:17:55 +0300 Subject: [PATCH 07/11] add dummy npcs MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: A. 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mapPosZ = 41; + mapPosZ = 33.985; mapRotX = 0; mapRotY = 0; mapRotZ = 100; From 816c9ca03a69c8bb0e1cb18bd33b46b68202a432 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?A=2E=20Sena=20Y=C4=B1lmaz?= Date: Tue, 1 Oct 2024 12:57:26 +0300 Subject: [PATCH 09/11] fix scene error MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: A. Sena Yılmaz --- .../SceneMetadata/SceneMetadataDatabase.asset | 2 +- ..._Area_ss2.unity => Parking Area ss2.unity} | 22708 +++++++--------- ...unity.meta => Parking Area ss2.unity.meta} | 0 .../Main/Parking Area/Parking Area.unity | 38 +- ProjectSettings/EditorBuildSettings.asset | 2 +- 5 files changed, 10080 insertions(+), 12670 deletions(-) rename Assets/AWSIM/Scenes/Main/Parking Area/{Parking_Area_ss2.unity => Parking Area ss2.unity} (86%) rename Assets/AWSIM/Scenes/Main/Parking Area/{Parking_Area_ss2.unity.meta => Parking Area ss2.unity.meta} (100%) diff --git a/Assets/AWSIM/Resources/SceneMetadata/SceneMetadataDatabase.asset b/Assets/AWSIM/Resources/SceneMetadata/SceneMetadataDatabase.asset index 697e9d6e3..33c7f4fc1 100644 --- a/Assets/AWSIM/Resources/SceneMetadata/SceneMetadataDatabase.asset +++ b/Assets/AWSIM/Resources/SceneMetadata/SceneMetadataDatabase.asset @@ -23,7 +23,7 @@ MonoBehaviour: isSs2Scene: 0 - sceneName: AutowareSimulationScenarioSimulator isSs2Scene: 1 - - sceneName: Parking_Area_ss2 + - 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enabled: 1 - path: Assets/AWSIM/Scenes/Main/Parking Area/Parking_Area_ss2.unity + path: Assets/AWSIM/Scenes/Main/Parking Area/Parking Area ss2.unity guid: 86410ab08089bce52b1742e7ee88fa17 - enabled: 1 path: Assets/AWSIM/Scenes/Main/Parking Area/Parking Area.unity From d1d6c025aaf80785591492062f23470a16ce761f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?A=2E=20Sena=20Y=C4=B1lmaz?= Date: Tue, 1 Oct 2024 12:59:06 +0300 Subject: [PATCH 10/11] update doc MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: A. Sena Yılmaz --- docs/GettingStarted/ParkingArea/index.md | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/docs/GettingStarted/ParkingArea/index.md b/docs/GettingStarted/ParkingArea/index.md index 7f1264598..ad5607daa 100644 --- a/docs/GettingStarted/ParkingArea/index.md +++ b/docs/GettingStarted/ParkingArea/index.md @@ -11,14 +11,13 @@ _After completing the Quick Start demo, you can proceed to this section._ [AWSIM Labs GitHub Releases Page](https://github.com/autowarefoundation/AWSIM-Labs/releases){.md-button .md-button--primary} and launch `awsim_labs.x86_64`. -3. From the Map option, select **'Parking Area'**. +3. To use with the scenario simulator, select the **Parking Area ss2** map. For regular use, select the **Parking Area** map. -4. Set the Ego position to _**'81580.52, 50083.58, 41'**_ and rotation to _**'0,0,100'**_ for the starting point. You can later change the position by providing a 2D pose in the RViz2 screen to update the location. -5. Uncheck the Traffic Control box. +4. Start the simulation by clicking the **'Load'** button. + +5. Now you can use the [e2e_simulator](https://autowarefoundation.github.io/AWSIM-Labs/main/GettingStarted/QuickStartDemo/) or [scenario simulator](https://autowarefoundation.github.io/AWSIM-Labs/main/GettingStarted/UsingOpenSCENARIO/). -6. Start the simulation by clicking the **'Load'** button. -7. Now you can use the [e2e_simulator](https://autowarefoundation.github.io/AWSIM-Labs/main/GettingStarted/QuickStartDemo/) or [scenario simulator](https://autowarefoundation.github.io/AWSIM-Labs/main/GettingStarted/UsingOpenSCENARIO/). # Scenarios: Four simple scenarios have been created using the [scenario editor](https://github.com/tier4/scenario_simulator_v2) for use in the Parking Area environment. Before the scenarios can be used with the scenario simulator, the tutorial provided [here](https://autowarefoundation.github.io/AWSIM-Labs/main/GettingStarted/UsingOpenSCENARIO/) must be completed. Below are illustrated explanations of the scenarios. From 085d32b48e391689c662dd8ce164c61873c21d96 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Alptu=C4=9F=20C=C4=B1r=C4=B1t?= <33583972+mozhoku@users.noreply.github.com> Date: Tue, 1 Oct 2024 15:52:46 +0300 Subject: [PATCH 11/11] update build version to 1.5.2 --- ProjectSettings/ProjectSettings.asset | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 4686f6082..6771b3331 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -141,7 +141,7 @@ PlayerSettings: loadStoreDebugModeEnabled: 0 visionOSBundleVersion: 1.0 tvOSBundleVersion: 1.0 - bundleVersion: 1.5.1 + bundleVersion: 1.5.2 preloadedAssets: [] metroInputSource: 0 wsaTransparentSwapchain: 0