Releases: AudioKit/AudioKit
Releases · AudioKit/AudioKit
AudioKit Version 3.1.2
- Updated MIDI for both iOS and OSX to be more stable and extensible (ie. more on its way)
- Replaced Core Audio classes fixed by Apple to no longer leak memory
- Several bug fixes found by people making issues on Github, thank you!
- Ensured operability with Xcode 7.3.1 released earlier today.
AudioKit Version 3.1.1
- Fixed OSX Bug preventing AudioKit from producing audio
- Fixed left/right channels on operations
- New playgrounds with functionality including editable text fields
- Sequencer Enhancements
- Clip Node fixed and simplified
- Tanh Distortion bug fixed
AudioKit Version 3.1
- Updated for Xcode 7.3 / Swift 2.2 (and 3 where possible)
- Interactive Playgrounds on iOS
- Playgrounds for OSX now include AudioKit nodes
- Parameter ramp time implemented over most nodes
- ManySequencer improvements
- New class "AKRecorder" for easy recording
AudioKit Version 3.0.1
- New: Carthage Support
- Return of CocoaPods support
- Now works with Objective-C projects
- AKManager shared instance singleton replaced by AudioKit class functions
- AKSettings file to set global settings like whether or not your app will require the microphone
- Node plots improved
- Switched to MIDI Listener system from notifications because it is much faster for high-performant MIDI devices
- Added a simple MIDI Monitor example app
AudioKit Version 3.0
- Completely rewritten in Swift with CoreAudio/AVAudioEngine
- Easy installation as a framework
- 100+ Native Xcode Swift Playgrounds Included
- Awesome Swift Synth Example Project
- Better MIDI and Sequencing
Version 2.3
- tvOS Support
- Xcode7, Swift2, iOS9 Support, specifically generics and null specifiers
- New FFT Operations, Compressor, and Beat Clock
Version 2.2
- Sensible Presets
- Expanded Test Coverage
- Sound Font Support
- Improved MIDI Support
- New Playgrounds, Operations, and Instruments
Version 2.1
- Updated license to the MIT License
- AudioKit's dependencies can now be static or dynamic libraries
- Updated and improved installation and configuration
- Continuous Integration Testing using TravisCI
- New operations for ring modulation and binaural audio
- Embedded UI Tools, property sliders and labels, and all plots
Version 2.0
- Live-coding with AudioKit Playgrounds
- Improved syntax (connect is no longer required, AKOrchestra auto-started)
- Improved globally accessible dynamic table "AKTable"
- Properties automatically added
- Quick way to connect audioOuput to an instrument
Version 1.3
- AudioKit now installable via CocoaPods (for iOS / Objective-C projects)
- Documentation now available on CocoaDocs
- Many new operations and tests
- New included Hello World and Demo example projects
- New examples repo
- System-wide parameters accessible via AudioKit.plist