diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml index c4f7798154e346..8b1606dc5d37f6 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml @@ -173,12 +173,12 @@ sprite: Objects/Specific/Medical/Surgery/saw.rsi state: saw - type: Item + size: Normal sprite: Objects/Specific/Medical/Surgery/saw.rsi storedRotation: 90 - type: Tool qualities: - Sawing - speedModifier: 1.0 # No melee for regular saw because have you ever seen someone use a band saw as a weapon? It's dumb. - type: entity @@ -190,6 +190,7 @@ - type: Sprite state: improv - type: Item + size: Small heldPrefix: improv - type: MeleeWeapon damage: @@ -198,8 +199,6 @@ soundHit: path: /Audio/Weapons/bladeslice.ogg - type: Tool - qualities: - - Sawing speedModifier: 0.5 - type: entity @@ -212,7 +211,6 @@ state: electric - type: Item heldPrefix: electric - storedRotation: 90 - type: MeleeWeapon damage: groups: @@ -220,29 +218,19 @@ soundHit: path: /Audio/Items/drill_hit.ogg - type: Tool - qualities: - - Sawing speedModifier: 1.5 - type: entity name: advanced circular saw id: SawAdvanced - parent: Saw + parent: SawElectric description: You think you can cut anything with it. components: - type: Sprite state: advanced - type: Item heldPrefix: advanced - storedRotation: 90 - type: MeleeWeapon attackRate: 1.5 - damage: - groups: - Brute: 15 - soundHit: - path: /Audio/Items/drill_hit.ogg - type: Tool - qualities: - - Sawing speedModifier: 2.0