diff --git a/include/asl/Matrix4.h b/include/asl/Matrix4.h index 2a01dea..1b93c19 100644 --- a/include/asl/Matrix4.h +++ b/include/asl/Matrix4.h @@ -16,9 +16,6 @@ class String; /** A Matrix4 is a 4x4 matrix useful for representing affine transformations in 3D space. -Warning: the inverse() method assumes the bottom row is [0, 0, 0, 1] as in affine transform matrices, so -it is not a general 4x4 matrix inverse. - ~~~ Matrix4 a = Matrix4::translate(10, 4, 0) * Matrix4::rotateX(PI/2); Vec3 v = a.inverse().transposed() * Vec3(1, 0, 0);