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There's a value missing for when you're loading into a custom game, which throws when trying to parse into DOTA_GameState.
DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP
I'd send you a pull request, but I've also taken the liberty of introducing some interfaces and refactoring the thread/IAsyncResult stuff into TPL. Let me know if you want a PR.
The text was updated successfully, but these errors were encountered:
There's a value missing for when you're loading into a custom game, which throws when trying to parse into DOTA_GameState.
DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP
I'd send you a pull request, but I've also taken the liberty of introducing some interfaces and refactoring the thread/IAsyncResult stuff into TPL. Let me know if you want a PR.
The text was updated successfully, but these errors were encountered: