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Keyboard Bitmap View #1931
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You can increase the quality of the bitmap in the settings but I wouldn't recommend it. Some of the layers don't render exactly the same for different quality values. |
Oh, okay, now I see what are you talking about. I don't know how internals work; I was hoping that bitmap view itself would be "finely rendered" (or: great and above), without "affecting anything else". I understand your point, but it is always not easy to track it continuously. I don't want to close this, but I don't see how could this be fixed (maybe "lock" rendering / window in a reasonable size, and then apply "beautification" above it?) |
About direct button. I am working on auto open of the debug window + remember position... Will be greate if you want to test changes that require a restart. |
If we add a more direct button I would prefer right clicking the settings icon and be able to choose which one. Opinions? |
Right-clicking the cog wheel at the bottom right with a quick-access menu doesn't sound half-bad either |
@stdedos Is that what you wanted? |
Sounds like it 👍 |
Feel free to test/use it. And report any Bug. If your profiles are important to you please back up them under %appdata% |
I have already reported enough bugs 😛 https://github.com/antonpup/Aurora/issues/stdedos And to quote myself: #1897 (comment)
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Just merged #1943 As for the antialiasing on the bitmap window, i dont think applying effects to the bitmap window and not to the keyboard makes sense, as it would defeat the purpose of it being a preview. |
Add a more direct button to open it (instead of going all the way down to debug)
(could be toggle-able)
Could this look less like I need to wear glasses? (could be toggle-able)
I understand it needs to "immitate" what is shown on the devices (hence I am not expecting crisp QHD), but at some improvement.
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