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engine.cfg
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[application]
name="HarvestKnight"
main_scene="res://game/scene_main.tscn"
max_voice_volume=2
[autoload]
vm="res://globals/global_vm.tscn"
game="res://globals/game.tscn"
[debug]
print_clicked_control=true
[display]
width=800
height=600
game_width=1280
test_width=800
game_height=720
test_height=600
use_2d_pixel_snap=true
text_edit_idle_detect_sec=3
stretch_aspect="keep"
[input]
ui_select=[]
ui_left=[key(Left), jbutton(0, 14)]
ui_right=[key(Right), jbutton(0, 15)]
ui_up=[key(Up), jbutton(0, 12)]
ui_down=[key(Down), jbutton(0, 13)]
equip=[]
change_color=[key(Menu)]
right_click=[mbutton(0, 2), key(Control)]
zoom_in=[mbutton(0, 4), key(Equal)]
zoom_out=[mbutton(0, 5), key(Minus)]
combine=[key(Return), key(Shift)]
inventory_toggle=[key(Tab)]
use=[jbutton(0, 2), key(Space), key(E)]
walk_left=[key(A)]
walk_right=[key(D)]
walk_up=[key(W)]
walk_down=[key(S)]
menu_request=[key(Escape), jbutton(0, 11)]
[platform]
dialog_option_height=1
dialog_type_suffix=""