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Hello!
I am using test_warpingSE3.lua as a basis for experimentation. If I provide NonRigidPerPixelSE3 a BxWxHx3x3 tensor (3-rot, 3-trans, per pixel) it outputs a tensor in the form BxWxHx3x4 (which is likely a formal 3x4 transformation matrix)
The problem I have is I am not sure if gvnn provides a transform layer for data in this form. Transform3DPoints_depth, Transform3DPoints_r, Transform3DPoints_rt do not seem to be up to the task?
How does one utilize the output of NonRigidPerPixelSE3?
Best wishes,
Michael
The text was updated successfully, but these errors were encountered:
Hello!
I am using test_warpingSE3.lua as a basis for experimentation. If I provide NonRigidPerPixelSE3 a BxWxHx3x3 tensor (3-rot, 3-trans, per pixel) it outputs a tensor in the form BxWxHx3x4 (which is likely a formal 3x4 transformation matrix)
The problem I have is I am not sure if gvnn provides a transform layer for data in this form. Transform3DPoints_depth, Transform3DPoints_r, Transform3DPoints_rt do not seem to be up to the task?
How does one utilize the output of NonRigidPerPixelSE3?
Best wishes,
Michael
The text was updated successfully, but these errors were encountered: