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GLTextureable.java
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GLTextureable.java
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import com.sun.opengl.util.texture.Texture;
import com.sun.opengl.util.texture.TextureIO;
import java.io.File;
import java.io.IOException;
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.media.opengl.GL;
import javax.media.opengl.GLException;
/**
* Defines a textureable object
* @author Andrew
*/
public abstract class GLTextureable implements GLRenderable
{
/* Texture object to load */
private Texture texture;
/** The filename of the texture to bind */
private String fileName;
/**
* Creates default GLTexturable object
*/
public GLTextureable()
{
texture = null;
}
/**
* Sets the file for this texture to be applied from
* @param file the file name
*/
public void setFileName(String file)
{
this.fileName = file;
}
/**
* Checks if the texture has been loaded
* @return true if texture is ready to use - false if not.
*/
public boolean textureLoaded()
{
return texture != null;
}
/**
* Binds the texture
* @param gl
*/
public void bindTexture(GL gl)
{
if(texture != null)
{
gl.glEnable (GL.GL_BLEND);
gl.glBlendFunc (GL.GL_SRC_ALPHA, GL.GL_ONE_MINUS_SRC_ALPHA);
gl.glEnable(GL.GL_TEXTURE_2D);
texture.enable();
texture.bind();
}
}
/**
* Unbinds the texture
* @param gl
*/
public void unbindTexture(GL gl)
{
if(texture != null)
{
gl.glDisable(GL.GL_TEXTURE_2D);
gl.glBlendFunc (GL.GL_ONE, GL.GL_ZERO);
gl.glDisable (GL.GL_BLEND);
texture.disable();
}
}
/**
* Inits the texture file
* @param gl
*/
public void init(GL gl)
{
try
{
if(fileName != null)
texture = TextureIO.newTexture(new File(fileName), false);
}
catch (IOException ex)
{
Logger.getLogger(GLTextureable.class.getName()).log(Level.SEVERE, null, ex);
}
catch (GLException ex)
{
Logger.getLogger(GLTextureable.class.getName()).log(Level.SEVERE, null, ex);
}
}
}