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signals.js
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/**
* Copyright 2017 The AMP HTML Authors. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS-IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import {Deferred} from './promise';
import {map} from './object';
/**
* This object tracts signals and allows blocking until a signal has been
* received.
*/
export class Signals {
/**
* Creates an instance of Signals.
*/
constructor() {
/**
* A mapping from a signal name to the signal response: either time or
* an error.
* @private @const {!Object<string, (time|!Error)>}
*/
this.map_ = map();
/**
* A mapping from a signal name to the signal promise, resolve and reject.
* Only allocated when promise has been requested.
* @private {?Object<string, {
* promise: !Promise,
* resolve: (function(time)|undefined),
* reject: (function(!Error)|undefined)
* }>}
*/
this.promiseMap_ = null;
}
/**
* Returns the current known value of the signal. If signal is not yet
* available, `null` is returned.
* @param {string} name
* @return {number|!Error|null}
*/
get(name) {
const v = this.map_[name];
return v == null ? null : v;
}
/**
* Returns the promise that's resolved when the signal is triggered. The
* resolved value is the time of the signal.
* @param {string} name
* @return {!Promise<time>}
*/
whenSignal(name) {
let promiseStruct = this.promiseMap_ && this.promiseMap_[name];
if (!promiseStruct) {
const result = this.map_[name];
if (result != null) {
// Immediately resolve signal.
const promise =
typeof result == 'number'
? Promise.resolve(result)
: Promise.reject(result);
promiseStruct = {promise};
} else {
// Allocate the promise/resolver for when the signal arrives in the
// future.
const deferred = new Deferred();
const {promise, resolve, reject} = deferred;
promiseStruct = {promise, resolve, reject};
}
if (!this.promiseMap_) {
this.promiseMap_ = map();
}
this.promiseMap_[name] = promiseStruct;
}
return promiseStruct.promise;
}
/**
* Triggers the signal with the specified name on the element. The time is
* optional; if not provided, the current time is used. The associated
* promise is resolved with the resulting time.
* @param {string} name
* @param {time=} opt_time
*/
signal(name, opt_time) {
if (this.map_[name] != null) {
// Do not duplicate signals.
return;
}
const time = opt_time == undefined ? Date.now() : opt_time;
this.map_[name] = time;
const promiseStruct = this.promiseMap_ && this.promiseMap_[name];
if (promiseStruct && promiseStruct.resolve) {
promiseStruct.resolve(time);
promiseStruct.resolve = undefined;
promiseStruct.reject = undefined;
}
}
/**
* Rejects the signal. Indicates that the signal will never succeed. The
* associated signal is rejected.
* @param {string} name
* @param {!Error} error
*/
rejectSignal(name, error) {
if (this.map_[name] != null) {
// Do not duplicate signals.
return;
}
this.map_[name] = error;
const promiseStruct = this.promiseMap_ && this.promiseMap_[name];
if (promiseStruct && promiseStruct.reject) {
promiseStruct.reject(error);
promiseStruct.promise.catch(() => {});
promiseStruct.resolve = undefined;
promiseStruct.reject = undefined;
}
}
/**
* Resets all signals.
* @param {string} name
*/
reset(name) {
if (this.map_[name]) {
delete this.map_[name];
}
// Reset promise it has already been resolved.
const promiseStruct = this.promiseMap_ && this.promiseMap_[name];
if (promiseStruct && !promiseStruct.resolve) {
delete this.promiseMap_[name];
}
}
}