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There is a passthrough bug which appears once in a while. It seems like this happens as soon as something close is to the headset but it also can happen with objects a few meters away. If I enable experimental rendering, there is no passthrough at all. But since the latest release of v20.12.1 experimental render is unusable. There are frame glitches and even worse, every time the one random frame occurs, the avatar also glitches until the avatar is completely broken. I will upload a video which showcases this issue with the passthrough.
The other bug with experimental rendering should be solved as soon as those frame glitches stop. But to be honest, I used experimental render since a half year from time to time and those frame glitches basically were always there as far as I remember. So this issue is there since a long time but since the v20.12.1 it destroys the avatar in vr chat.
Description
There is a passthrough bug which appears once in a while. It seems like this happens as soon as something close is to the headset but it also can happen with objects a few meters away. If I enable experimental rendering, there is no passthrough at all. But since the latest release of v20.12.1 experimental render is unusable. There are frame glitches and even worse, every time the one random frame occurs, the avatar also glitches until the avatar is completely broken. I will upload a video which showcases this issue with the passthrough.
The other bug with experimental rendering should be solved as soon as those frame glitches stop. But to be honest, I used experimental render since a half year from time to time and those frame glitches basically were always there as far as I remember. So this issue is there since a long time but since the v20.12.1 it destroys the avatar in vr chat.
Here is a video which showcases the passthrough issue:
https://drive.google.com/file/d/1GYEWUmZM8gqxjsj9kxC0AWkkPF1fpBP8/view?usp=sharing
General Troubleshooting
Environment
Windows 11
Hardware
Note: for Linux, an upload to the
hw-probe
database is preferred:hw-probe -all -upload
CPU:
GPU:
3090 ti
GPU Driver Version:
Audio:
Installation
ALVR Version:
v20.12.1
ALVR Settings File:
SteamVR Version:
latest
Install Type:
exe
,deb
,rpm
, etc)zip
)OS Name and Version (
winver
on Windows orgrep PRETTY_NAME /etc/os-release
on most Linux distributions):The text was updated successfully, but these errors were encountered: