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alvr doesn't build on arm64 #2672

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3 of 5 tasks
rlippmann opened this issue Jan 28, 2025 · 2 comments
Open
3 of 5 tasks

alvr doesn't build on arm64 #2672

rlippmann opened this issue Jan 28, 2025 · 2 comments

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@rlippmann
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Description

Build fails trying to link to openvr. it appears to be looking for the x86_64 version of openvr to link against.
Also, I'm not sure if there is a way to use system libraries to compile/link against instead of packaged sources. Particularly for x264 and ffmpeg. Linking against the system openvr lib would fix this problem.

General Troubleshooting

  • I carefully followed the instructions in the README and successfully completed the setup wizard
  • I read the ALVR GitHub Wiki

Environment

Hardware

Note: for Linux, an upload to the hw-probe database is preferred: hw-probe -all -upload

CPU:

GPU:

GPU Driver Version:

Audio:

Installation

ALVR Version:
git and 20.12.1
ALVR Settings File:

SteamVR Version:

Install Type:

  • Packaged (exe, deb, rpm, etc)
  • Portable (zip)
  • Source

OS Name and Version (winver on Windows or grep PRETTY_NAME /etc/os-release on most Linux distributions):
Fedora Linux Asahi Remix 41 (KDE Plasma)

@rlippmann
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Ok, I installed the openvr dev libraries on my system and it seemed to build.

Not sure how since looking at the build.rst it seems to hardcode the path....

@rlippmann
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Nope, still not working.

Would it be possible to have ALVR use system libraries/headers instead of having to build them for openvr, x264 and ffmpeg?

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