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plugin.h
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plugin.h
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#pragma once
#include <auto.hpp>
#include <hexrays.hpp>
#include <bytes.hpp>
#include <kernwin.hpp>
#include <idax/xpro.hpp>
#include <idax/xkernwin.hpp>
#include <idax/xhexrays.hpp>
#define STORE_NODE_NAME "$ hexrays strikeout-plugin"
#define ACTION_NAME_DELSTMT "hexrays-strikeout-delstmt"
#define ACTION_NAME_PATCHSTMT "hexrays-strikeout-patchstmt"
#define ACTION_NAME_PATCHSTMT_FLUSH "hexrays-strikeout-patchstmt-flush"
#define ACTION_NAME_PATCHSTMT_CLEAR "hexrays-strikeout-patchstmt-clear"
#define ACTION_NAME_DELSTMTS "hexrays-strikeout-reset-delstmts"
#define ACTION_NAME_DEL2PATCH "hexrays-strikeout-del2patch"
#define ACTION_NAME_PATCHCODE "hexrays-strikeout-patchcode"
#define ACTION_NAME_DISASM_LINEUP "hexrays-strikeout-disasm-lineup"
#define ACTION_NAME_DISASM_LINEDOWN "hexrays-strikeout-disasm-linedown"