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Depth Map Error #481
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Could you put the log of the DepthMap node with the 2019.1 release to see what graphic card is detected? |
It crashed at 9 of 49 chunks. Program called with the following parameters:
[09:02:53.902217][info] CUDA-Enabled GPU. [09:02:54.436046][info] Supported CUDA-Enabled GPU detected. |
What is a configuration you would recommend which you know works at this time? Is this a Meshroom issue or an AliceVision issue? |
The problem is on the AliceVision side, but that's not a problem to have the issue here. |
Running it now.. |
I am installing Ubuntu today, I will test Meshroom in it as well. |
It successfully processed all of the depth maps without crashing. |
Could you go back to your dataset and try to change the downscale to 4? |
Processing now, so far so good. |
It successfully processed downscaled to 4, here is the log for the last chunk
[11:53:32.841298][info] CUDA-Enabled GPU. [11:53:33.287156][info] Supported CUDA-Enabled GPU detected. |
Might be related to #409 ? |
+1 @fabiencastan is there a timeline for testing RTX graphic cards? |
The problem could be fixed by alicevision/AliceVision#671 which has been merged into the current develop of AliceVision. You can try to get the latest AliceVision develop branch as well as the latest develop of meshroom and see if the problem is fixed. There are no binaries yet available, they will be very soon with the 2019.2 release which is on the way in the next few days. |
@simogasp I have an open ticket at alicevision/AliceVision#643 and the build of @natowi on Windows doesn't have working Cuda for us. So I would suggest to give full build instructions so a 2019.3 could be better evaluated. |
I am getting failure at the depth map reconstruction phase with both Meshroom 2018.1 and 2019.1 There must be a driver issue (430.64 now) because both worked a few months ago, or a Windows 10 issue perhaps? I have a GTX 2070 which has been installed since then as well but I dont think it is the GPU as I have had the same 1080 Ti at work and it is failing now as well (I am using the Nvidia DCC driver there)
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