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Auto-fire - take lag counter into account #19

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GoogleCodeExporter opened this issue Mar 20, 2015 · 0 comments
Open

Auto-fire - take lag counter into account #19

GoogleCodeExporter opened this issue Mar 20, 2015 · 0 comments

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@GoogleCodeExporter
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Once the lag counter is implemented, the auto-fire patterns should take it
into account.  This way, a user can rapid fire during laggy segments, or in
30 fps games.

Original issue reported on code.google.com by gochaism on 25 Sep 2009 at 2:18

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