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---
desc: A free-and-open-source first-person-shooter aimed at improving the classic game, AssaultCube!
screenshots:
1: Bloody screen!
2: Quickscoped!
3: Iron sights
4: Frags can headshot!
5: Nade explosion lines
6: Scoreboard after death
---
<div class="p-5 bg-body-secondary">
<div class="container">
<h1 class="display-3">AssaultCube Reloaded (ACR)</h1>
<div class="float-end m-3">
<iframe width="384" height="216" src="//www.youtube-nocookie.com/embed/4UYPR3lvREk" style="border-style:none" allowfullscreen></iframe>
</div>
<div>
<p class="lead">ACR is an open-source (<strong>free</strong>) <strong>first-person-shooter</strong> combining the <strong>best traits from various popular shooting games</strong>.</p>
<p>It targets <b>realistic</b> gameplay, specified by many <b>settings</b> and options.</p>
<hr class="my-4">
<p class="lead"><b>Download</b> <span id="latest-version">the latest version</span> now from a mirror:</p>
<div class="d-grid">
<button class="btn btn-primary btn-block disabled">Download from Mirrors</button>
</div>
<div class="btn-group d-flex" role="group">
<a href="https://github.com/acreloaded/acr/releases/latest" role="button" class="btn btn-primary w-100">GitHub</a>
<a href="https://sourceforge.net/projects/assaultcuber/files" role="button" class="btn btn-primary w-100">SourceForge</a>
<a href="https://www.moddb.com/games/acreloaded/downloads" role="button" class="btn btn-secondary w-100">Mod DB</a>
<a href="https://www.indiedb.com/games/acreloaded/downloads" role="button" class="btn btn-secondary w-100">Indie DB</a>
<a href="https://www.majorgeeks.com/files/details/assaultcube.html" role="button" class="btn btn-secondary w-100">MajorGeeks</a>
</div>
<br>
<div class="d-grid">
<button class="btn btn-warning btn-block disabled">Subprojects</button>
</div>
<div class="btn-group d-flex" role="group">
<a href="https://github.com/acreloaded/translations" role="button" class="btn btn-secondary w-100">Translations</a>
<a href="https://github.com/acreloaded/updater" role="button" class="btn btn-secondary w-100">Updater</a>
<a href="https://github.com/acreloaded/ms" role="button" class="btn btn-secondary w-100">Master-Server</a>
<a href="https://github.com/acreloaded/acreloaded.github.io" role="button" class="btn btn-secondary w-100">(this site)</a>
<a href="p" role="button" class="btn btn-secondary w-100">Promotion</a>
</div>
</div>
</div>
</div>
<div class="container">
<br>
<script src="//d.victorz.ca/a/acr_head"></script>
<br>
</div>
<div class="container">
<div class="row">
{% for s in page.screenshots %}
<div class="col-2" title="{{ s[0] }}. {{ s[1] }}">
<a href="https://a.fsdn.com/con/app/proj/assaultcuber/screenshots/{{ s[0] }}.png" target="_blank">
<img src="https://a.fsdn.com/con/app/proj/assaultcuber/screenshots/{{ s[0] }}.png/192/108" alt="{{s[1]}}" class="img-thumbnail">
</a>
</div>
{% endfor %}
</div>
<p></p> <!-- spacing -->
<div class="row">
<div class="col-8 col-md-9">
<p>AssaultCube Reloaded (ACR) is a free-and-open-source first-person-shooter. Formerly called AssaultCube Special Edition, it was created by the <a href="/team">AssaultCube Reloaded Task Force</a> to improve AssaultCube.</p>
<p>This game combines the best of all worlds:</p>
<ul>
<li>realism (from Battlefield)</li>
<li>server-sided “anti-cheat” (inspired by the Quake engine)</li>
<li>perks (from Call of Duty)</li>
<li>mutators (from Red Eclipse)</li>
<li>fast-paced gameplay, with a low system footprint (from <a href="https://assault.cubers.net" rel="external nofollow">AssaultCube</a> and the <a href="http://cubeengine.com/" rel="external nofollow">Cube Engine</a>)</li>
</ul>
<p>Here are just some of the many improvements compared to AssaultCube:</p>
<ul>
<li>New, diverse game modes and mutators</li>
<li>Many new and different weapons</li>
<li>More realistic gameplay: damage fading over distance, bleeding, drowning</li>
<li>Ricochet shots (bouncing bullets)</li>
<li>Chat easily visible, separated from the main console</li>
<li>Less potential cheats (more server-sided code)</li>
<li>Better voting system: ignore neutral votes, veto admin votes after second press</li>
<li>Improved radar showing explosions and shotlines</li>
<li>Killfeed making it easy to see kills</li>
<li>Spawn enqueue/dequeue—no need to spam the spawn button</li>
</ul>
<blockquote class="blockquote">
<p>“Forgive your enemies, but never forget their names.”</p>
<footer class="blockquote-footer">John F. Kennedy</footer>
</blockquote>
<p>We try to avoid banning; the system should prevent the issues instead. If we are forced to use bans as a last-resort, we never issue permanent bans. However, to prevent abuse, repeated offences result in longer bans.</p>
<blockquote class="blockquote">
<p>“The power of imagination makes us infinite.”</p>
<footer class="blockquote-footer">John Muir</footer>
</blockquote>
<blockquote class="blockquote">
<p>“A journey of a thousand miles begins with a single step.”</p>
<footer class="blockquote-footer">Confucius</footer>
</blockquote>
<p>This project originally started out as a modification of AssaultCube to reduce possible client cheats. Now, it is a completely different game, with different gameplay.</p>
</div>
<div class="col-4 col-md-3">
<div class="news_date">The latest news from us: <a href="https://twitter.com/intent/user?screen_name=ACreloaded">@ACreloaded</a></div>
<a class="twitter-timeline" href="https://twitter.com/ACreloaded" data-widget-id="475767613537017856" data-chrome="nofooter" data-height="350px"></a>
<script>!function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0],p=/^http:/.test(d.location)?'http':'https';if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src=p+"://platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs");</script>
<div class="list-group">
<a class="list-group-item">
<h4 class="list-group-item-heading">Online Counter</h4>
<p class="list-group-item-text">
as an image<br>
<script src="//d.victorz.ca/online.js?o=d"></script>
</p>
</a>
<a class="list-group-item">
<h4 class="list-group-item-heading">Visitor Map</h4>
<p class="list-group-item-text">
marks viewers' locations<br>
<script src="//d.victorz.ca/online.js?o=m&s=90"></script>
</p>
</a>
<a class="list-group-item">
<h4 class="list-group-item-heading">Heatmap</h4>
<p class="list-group-item-text">
shows the density<br>
<script src="//d.victorz.ca/online.js?o=h&s=90"></script>
</p>
</a>
</div>
</div>
</div>
</div>
<script>
document.addEventListener("DOMContentLoaded", function() {
// Check latest version
$.getJSON('https://api.github.com/repos/acreloaded/acr/releases/latest?callback=?', function (data) {
var latest = data.data.name
if (latest.substr(0, 8) === 'Release ') latest = latest.substr(8)
$('#latest-version').text('ACR ' + latest)
})
})
</script>