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129: Stationary Weapons #147

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theonlypwner opened this issue Aug 9, 2015 · 0 comments
Open

129: Stationary Weapons #147

theonlypwner opened this issue Aug 9, 2015 · 0 comments

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@theonlypwner
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Stationary Weapons by nigulmadis
Issue 129 posted to Google Code on 2013 Jun 6 at 14:52:24

Current status: Acknowledged
Current labels: Type-Enhancement, Priority-Low, Effect-Gameplay

nigulmadis on 2013 Jun 6 at 14:52:24:

What new or enhanced feature are you proposing?
50 Cal. Machinegun that isnt portable.They arre place to the maps and you can shoot enemys with it.Fire rate shouldd be slow and damage high.Also,it should go hot and stop fireing,so its harder ro kill enemys.In the menu you could also disable the Machineguns on the maps.
http://img-new.cgtrader.com/items/10720/large_50_cal_machinegun_3d_model_dfaf201f-6666-4819-a29e-7440c479d059.jpg
Heres the model!

What goal would this enhancement help you achieve?
New thing in ACR that makes the game more modern and advanced.It would be really cool if you could kill some asses with this machine gun!!!!!!!

d.ruler501 on 2013 Jun 11 at 03:43:25:

That is a really great model, but it would take a lot of work to put it into the game as I'm pretty sure there is no setup for stationary weapons. This would also be kind of supremely OP. I think it might be possible to implement, but I can't think of a real good way to do so without a large amount of work. Maybe victor has other ideas on it.

Labels: -Priority-Unset Priority-Low Effect-Gameplay

nigulmadis on 2013 Jun 12 at 14:23:35:

Well it would be terrific if Victor could manage to do this thing!!!

nigulmadis on 2013 Jun 12 at 14:24:57:

Also i wanted to say that this model isnt too highpoly.Definitely awesome to kill some!!:D

theonlypwner on 2013 Jun 15 at 01:50:26:

A stationary weapon would require a new entity type, but it doesn't seem impossible. It might be a bit difficult because the player has to "attach" to the weapon, then the player can't move except to turn.

Summary: Stationary Weapons (was: 50 Cal. Machinegun(not portable))
Status: Acknowledged

nigulmadis on 2013 Jun 15 at 17:03:29:

Can you or victor manage to do this thing?If we keep in mind that this is still a mod of AC,theyr balls gonna drop off when they are going to hear about this.This cubeengine game is really simple.Adding such feature would definitely raise reputation,especially among the "AC Dev's" and ACR haters!

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