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logstalgia.pro
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# Note: this project file only supports building on Windows with Mingw-w64
# See the INSTALL file for building instructions
TEMPLATE = app
CONFIG += console
CONFIG -= app_bundle
CONFIG -= qt
DEFINES -= UNICODE
CONFIG += c++11
CONFIG += object_parallel_to_source
gcc {
QMAKE_CXXFLAGS_WARN_ON = -Wall -Wno-unused-variable -Wno-sign-compare -Wno-unused-parameter -Wno-reorder
QMAKE_CXXFLAGS_DEBUG += -DASSERTS_ENABLED
}
mingw {
QMAKE_CXXFLAGS += -Dmain=SDL_main
QMAKE_LFLAGS += -mconsole
INCLUDEPATH += C:\msys64\mingw64\include\SDL2
INCLUDEPATH += C:\msys64\mingw64\include\freetype2
LIBS += -lmingw32 -lSDL2main -lSDL2.dll
LIBS += -lSDL2_image.dll -lfreetype.dll -lpcre.dll -lpng.dll -lglew32.dll -lopengl32 -lglu32
LIBS += -static-libgcc -static-libstdc++
LIBS += -lcomdlg32
}
linux {
INCLUDEPATH += /usr/include/GL \
/usr/include/SDL2 \
/usr/include/libpng12 \
/usr/include/freetype2 \
/usr/include
LIBS += -lGL -lGLU -lfreetype -lpcre -lGLEW -lGLU -lGL -lSDL2_image -lSDL2 -lpng12
}
VPATH += ./src
SOURCES += custom.cpp \
logentry.cpp \
logstalgia.cpp \
main.cpp \
ncsa.cpp \
paddle.cpp \
requestball.cpp \
settings.cpp \
slider.cpp \
summarizer.cpp \
textarea.cpp \
src/tests.cpp \
configwatcher.cpp \
core/conffile.cpp \
core/display.cpp \
core/frustum.cpp \
core/fxfont.cpp \
core/logger.cpp \
core/plane.cpp \
core/png_writer.cpp \
core/ppm.cpp \
core/quadtree.cpp \
core/regex.cpp \
core/resource.cpp \
core/sdlapp.cpp \
core/seeklog.cpp \
core/settings.cpp \
core/shader.cpp \
core/shader_common.cpp \
core/stringhash.cpp \
core/texture.cpp \
core/timezone.cpp \
core/vbo.cpp \
core/vectors.cpp
HEADERS += custom.h \
logentry.h \
logstalgia.h \
ncsa.h \
paddle.h \
requestball.h \
settings.h \
slider.h \
summarizer.h \
textarea.h \
configwatcher.h \
src/tests.h \
core/bounds.h \
core/conffile.h \
core/display.h \
core/frustum.h \
core/fxfont.h \
core/gl.h \
core/logger.h \
core/pi.h \
core/plane.h \
core/png_writer.h \
core/ppm.h \
core/quadtree.h \
core/regex.h \
core/resource.h \
core/sdlapp.h \
core/seeklog.h \
core/settings.h \
core/shader.h \
core/shader_common.h \
core/stringhash.h \
core/texture.h \
core/timezone.h \
core/vbo.h \
core/vectors.h \
core/settings.h