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session.go
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session.go
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package winssh
import (
"fmt"
"time"
gl "github.com/gliderlabs/ssh"
"golang.org/x/crypto/ssh"
)
// callback for agentRequest
// based on github.com/gliderlabs/ssh
func (sess *session) handleRequests(reqs <-chan *ssh.Request) {
for req := range reqs {
switch req.Type {
case "shell", "exec":
if sess.handled {
req.Reply(false, nil)
continue
}
var payload = struct{ Value string }{}
ssh.Unmarshal(req.Payload, &payload)
sess.rawCmd = payload.Value
// If there's a session policy callback, we need to confirm before
// accepting the session.
if sess.sessReqCb != nil && !sess.sessReqCb(sess, req.Type) {
sess.rawCmd = ""
req.Reply(false, nil)
continue
}
sess.handled = true
req.Reply(true, nil)
go func() {
sess.handler(sess)
sess.Exit(0)
}()
case "subsystem":
if sess.handled {
req.Reply(false, nil)
continue
}
var payload = struct{ Value string }{}
ssh.Unmarshal(req.Payload, &payload)
sess.subsystem = payload.Value
// If there's a session policy callback, we need to confirm before
// accepting the session.
if sess.sessReqCb != nil && !sess.sessReqCb(sess, req.Type) {
sess.rawCmd = ""
req.Reply(false, nil)
continue
}
handler := sess.subsystemHandlers[payload.Value]
if handler == nil {
handler = sess.subsystemHandlers["default"]
}
if handler == nil {
req.Reply(false, nil)
continue
}
sess.handled = true
req.Reply(true, nil)
go func() {
handler(sess)
sess.Exit(0)
}()
case "env":
if sess.handled {
req.Reply(false, nil)
continue
}
var kv struct{ Key, Value string }
ssh.Unmarshal(req.Payload, &kv)
sess.env = append(sess.env, fmt.Sprintf("%s=%s", kv.Key, kv.Value))
req.Reply(true, nil)
case "signal":
var payload struct{ Signal string }
ssh.Unmarshal(req.Payload, &payload)
sess.Lock()
if sess.sigCh != nil {
sess.sigCh <- gl.Signal(payload.Signal)
} else {
if len(sess.sigBuf) < maxSigBufSize {
sess.sigBuf = append(sess.sigBuf, gl.Signal(payload.Signal))
}
}
sess.Unlock()
case "pty-req":
if sess.handled || sess.pty != nil {
req.Reply(false, nil)
continue
}
ptyReq, ok := parsePtyRequest(req.Payload)
if !ok {
req.Reply(false, nil)
continue
}
if sess.ptyCb != nil {
ok := sess.ptyCb(sess.ctx, ptyReq)
if !ok {
req.Reply(false, nil)
continue
}
}
sess.pty = &ptyReq
sess.winch = make(chan gl.Window, 1)
sess.winch <- ptyReq.Window
defer func() {
// when reqs is closed
close(sess.winch)
}()
req.Reply(ok, nil)
case "window-change":
if sess.pty == nil {
req.Reply(false, nil)
continue
}
win, ok := parseWinchRequest(req.Payload)
if ok {
sess.pty.Window = win
sess.winch <- win
}
req.Reply(ok, nil)
case AgentRequestType:
// SubsystemHandlers: map[string]gl.SubsystemHandler{
// "sftp": winssh.SubsystemHandlerSftp, // to allow sftp
// winssh.AgentRequestType: winssh.SubsystemHandlerAgent, // to allow agent forwarding
// },
if sess.handled || getPipe(sess) != "" {
req.Reply(false, nil)
continue
}
// If there's a session policy callback, we need to confirm before
// accepting the session.
if sess.sessReqCb != nil && !sess.sessReqCb(sess, req.Type) {
req.Reply(false, nil)
continue
}
handler := sess.subsystemHandlers[AgentRequestType]
if handler == nil {
req.Reply(false, nil)
continue
}
sess.env = append(sess.env, fmt.Sprintf("%s=%s", SSH_AUTH_SOCK, pipe(sess)))
req.Reply(true, nil)
go func() {
handler(sess)
}()
// gl.SetAgentRequested(sess.ctx)
// req.Reply(true, nil)
case "break":
ok := false
sess.Lock()
if sess.breakCh != nil {
sess.breakCh <- true
ok = true
}
req.Reply(ok, nil)
sess.Unlock()
default:
// TODO: debug log
if sess.sessReqCb != nil {
sess.sessReqCb(sess, req.Type)
}
req.Reply(false, nil)
}
}
}
func Keepalive(s gl.Session, ClientAliveInterval time.Duration, ServerAliveCountMax int) {
const name = "keepalive"
i := ServerAliveCountMax
t := time.NewTicker(ClientAliveInterval)
defer t.Stop()
for {
if s == nil {
return
}
if i <= 0 || t == nil {
s.Exit(0)
return
}
select {
case <-s.Context().Done():
return
case <-t.C:
_, err := s.SendRequest(name, true, nil)
if err == nil {
i = ServerAliveCountMax
} else {
i--
}
}
}
}