You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on May 22, 2020. It is now read-only.
I have a test scene with network managing (based on some demos code because I'm trying to learn :)), scene loading is working fine using a MeshInstance of an .obj , but if I replace it with a heightmap node, it won't load anymore if I add a new heightmap data to it, with this error :
drivers/unix/stream_peer_tcp_posix.cpp:275 - Server disconnected!
The text was updated successfully, but these errors were encountered:
I have a test scene with network managing (based on some demos code because I'm trying to learn :)), scene loading is working fine using a MeshInstance of an .obj , but if I replace it with a heightmap node, it won't load anymore if I add a new heightmap data to it, with this error :
drivers/unix/stream_peer_tcp_posix.cpp:275 - Server disconnected!
The text was updated successfully, but these errors were encountered: