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OpenEXR import #1

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Zylann opened this issue Jul 8, 2017 · 0 comments
Open

OpenEXR import #1

Zylann opened this issue Jul 8, 2017 · 0 comments

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@Zylann
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Zylann commented Jul 8, 2017

This format is supported in Godot through tinyexr, it needs some glue so that we can use EXR images as heightmaps (export from WorldMachine or image editing software).

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