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Servers

This repository serves a few purposes:

  • To host zerulight.cc/serverlist.xml
  • To host zerulight.cc/launcher/
  • To give templates for various APIs available to use with MHF

Please note that these services are deliberately hosted without HTTPS due to MHF not supporting connecting to such pages directly.

Set up for 'Custom' server option

Open your hosts file and simply add an entry such as follows 12.34.56.78 erupe.custom, where the IPv4 address is the server you are connecting to.

This is a public server index file. You can submit your own public Erupe instance to this index by contacting us, or by sending a Pull Request with your server appended to the index file.

This is a publicly hosted launcher server for Erupe. This is able to be connected to by using a modified mhl.dll, ensure no conflicting entries exist in your hosts file. The EN launcher has different scripting from JP due to the need to run translations.

MHF Patch Server API

Requirements

  • PHP
  • Python 3

Usage

  1. Create a folder named mhfdat and two folders inside named dat and exe. (Every file in exe goes into the root client folder, every file in dat goes into the dat subfolder.)
  2. Put your MHF client files into the respective folders.
  3. Run genMhfKey.py to generate the key.txt file.
    • This file will need to be re-generated whenever any change is made to the client files.
    • By default this will use CRC32 for keyfile 00 (PC), to use SHA256 for keyfile 51 (PS3) you need to add 51 at the end of the command.
  4. Add the server address to the PatchServer options in your Erupe config.json file. (Your mhfdat folder can exist on a raw HTTP (PHP-less) server by specifying PatchServerFile to be a different address, PatchServerManifest requires PHP to be served.)
  5. (for PC) Edit launcher.js, set updateDisabled to false.
  6. (for PS3) Move the mhfdat folder and key.txt into the ps3 folder.

MHF Screenshot BBS API

Requirements

  • PHP (+ cURL Extension)
  • Discord Webhook URL

Usage

  1. Edit upload.php, pasting your Webhook URL into the field.
  2. Add the server address to the ScreenshotAPIURL option in your Erupe config.json file.