From 5b38eb5fc51caeb2e6cccbe08eb4476e20c682e8 Mon Sep 17 00:00:00 2001 From: Rachael Alexanderson Date: Mon, 16 Dec 2024 04:39:32 -0500 Subject: [PATCH] g4.15pre --- src/version.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/version.h b/src/version.h index c7bdc30720a..58e7927a1c6 100644 --- a/src/version.h +++ b/src/version.h @@ -41,20 +41,20 @@ const char *GetVersionString(); /** Lots of different version numbers **/ -#define VERSIONSTR "4.14pre" +#define VERSIONSTR "4.15pre" // The version as seen in the Windows resource -#define RC_FILEVERSION 4,13,9999,0 -#define RC_PRODUCTVERSION 4,13,9999,0 +#define RC_FILEVERSION 4,14,9999,0 +#define RC_PRODUCTVERSION 4,14,9999,0 #define RC_PRODUCTVERSION2 VERSIONSTR // These are for content versioning. #define VER_MAJOR 4 -#define VER_MINOR 14 +#define VER_MINOR 15 #define VER_REVISION 0 // This should always refer to the GZDoom version a derived port is based on and not reflect the derived port's version number! #define ENG_MAJOR 4 -#define ENG_MINOR 14 +#define ENG_MINOR 15 #define ENG_REVISION 0 // Version identifier for network games.