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Allow setting the colormap from mapinfo (dsda-doom)
Continuous Integration #3501: Commit e12f2ce pushed by coelckers
October 29, 2023 06:40 10m 52s master
October 29, 2023 06:40 10m 52s
ZSprites
Continuous Integration #3499: Pull request #2197 synchronize by MajorCooke
October 28, 2023 19:01 12m 2s MajorCooke:ZSprite
October 28, 2023 19:01 12m 2s
fixed handling of DSDHacked sound replacement in the index range betw…
Continuous Integration #3498: Commit 478a832 pushed by coelckers
October 28, 2023 07:20 10m 56s master
October 28, 2023 07:20 10m 56s
- this is version 4.11.3
Continuous Integration #3496: Commit 6ce809e pushed by madame-rachelle
October 26, 2023 19:19 13m 8s 4.11
October 26, 2023 19:19 13m 8s
Continuous Integration
Continuous Integration #3495: by madame-rachelle
October 26, 2023 19:19 12m 52s g4.11.3
October 26, 2023 19:19 12m 52s
added Wads.GetLumpLength.
Continuous Integration #3494: Commit 4d88e82 pushed by madame-rachelle
October 26, 2023 13:41 14m 37s master
October 26, 2023 13:41 14m 37s
fixed skewing for lower tiers.
Continuous Integration #3493: Commit 77e5fd3 pushed by madame-rachelle
October 26, 2023 13:40 13m 22s master
October 26, 2023 13:40 13m 22s
always save the map WAD in a savegame's metadata, even if it is from …
Continuous Integration #3492: Commit a8c1f7a pushed by madame-rachelle
October 26, 2023 11:49 14m 15s master
October 26, 2023 11:49 14m 15s
added Wads.GetLumpLength.
Continuous Integration #3491: Pull request #2231 opened by prof-hastig
October 26, 2023 09:43 12m 20s prof-hastig:getlumplength
October 26, 2023 09:43 12m 20s
Savefix
Continuous Integration #3490: Pull request #2230 opened by prof-hastig
October 26, 2023 08:45 14m 23s prof-hastig:savefix
October 26, 2023 08:45 14m 23s
fixed skewing for lower tiers.
Continuous Integration #3489: Pull request #2229 opened by prof-hastig
October 26, 2023 06:10 14m 5s prof-hastig:skew_fix
October 26, 2023 06:10 14m 5s
take most direct drawinfo references out of HWWall.
Continuous Integration #3488: Commit eeac40f pushed by coelckers
October 25, 2023 19:35 14m 1s master
October 25, 2023 19:35 14m 1s
took several functions out of HWDrawInfo.
Continuous Integration #3487: Commit 1f5df23 pushed by coelckers
October 25, 2023 19:20 12m 54s master
October 25, 2023 19:20 12m 54s
- this is 4.11.2
Continuous Integration #3486: Commit df5a3c1 pushed by madame-rachelle
October 25, 2023 16:47 13m 58s g4.11.2
October 25, 2023 16:47 13m 58s
- this is 4.11.2
Continuous Integration #3485: Commit df5a3c1 pushed by madame-rachelle
October 25, 2023 16:47 13m 11s 4.11
October 25, 2023 16:47 13m 11s
fixed savegame file name check.
Continuous Integration #3484: Commit aa63cbc pushed by coelckers
October 25, 2023 15:35 14m 4s 4.11
October 25, 2023 15:35 14m 4s
fixed savegame file name check.
Continuous Integration #3483: Commit 28400a1 pushed by coelckers
October 25, 2023 15:27 14m 19s master
October 25, 2023 15:27 14m 19s
- allow FORCEBACKCULLFACES to work with hud models
Continuous Integration #3482: Commit 6d1ebf5 pushed by madame-rachelle
October 25, 2023 14:58 12m 40s master
October 25, 2023 14:58 12m 40s
fix UMAPINFO's intermusic being used at the summary screen.
Continuous Integration #3481: Commit e1e856b pushed by coelckers
October 25, 2023 14:55 13m 32s 4.11
October 25, 2023 14:55 13m 32s
fix UMAPINFO's intermusic being used at the summary screen.
Continuous Integration #3480: Commit 70e4dd1 pushed by coelckers
October 25, 2023 14:25 23m 41s master
October 25, 2023 14:25 23m 41s
widen the special field in FBoomArgs.
Continuous Integration #3479: Commit 82c492f pushed by coelckers
October 25, 2023 14:24 21m 48s master
October 25, 2023 14:24 21m 48s
do not print all GL extensions to the log for the GLES renderer.
Continuous Integration #3478: Commit 731cad7 pushed by coelckers
October 25, 2023 14:23 12m 32s master
October 25, 2023 14:23 12m 32s
Exposed P_GetMidTexturePosition() to ZScript.
Continuous Integration #3477: Commit f3d44f8 pushed by coelckers
October 25, 2023 14:23 11m 51s master
October 25, 2023 14:23 11m 51s
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