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The alpha blending looks different compared to the ImGui OpenGL 3 backend.
OpenGL is based on example_glfw_opengl3, Wgpu is based on imgui-wgpu-rs example.
example_glfw_opengl3
imgui-wgpu-rs
The text was updated successfully, but these errors were encountered:
Similarly there's a huge difference in colors and blending between imgui-rs' glow renderer and wgpu.
Sorry, something went wrong.
FWIW imgui is known to do all of its color interpolations in the sRGB color space, which is mathematically incorrect. See ocornut/imgui#578
imgui
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Description
The alpha blending looks different compared to the ImGui OpenGL 3 backend.
Repro steps
OpenGL is based on
example_glfw_opengl3
, Wgpu is based onimgui-wgpu-rs
example.System Information
imgui-wgpu-rs
0.20.0The text was updated successfully, but these errors were encountered: