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main.js
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main.js
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// 1. ArtyCalc most be on top in bordless windows
// 2. Make a fullscreen transparent window
// 3. move elements on a transparent full screen
// 4. work with html elements by seprated html element
// Modules to control application life and create native browser window
const { app, BrowserWindow} = require('electron')
//require('electron-reload')(__dirname);
const nativeImage = require('electron').nativeImage;
const ipc_main = require("electron").ipcMain;
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let landing
var appIcon = nativeImage.createFromPath("/assets/images/icon.png");
function createWindow() {
// Create the browser window.
landing = new BrowserWindow({
width: 600,
height: 580,
webPreferences: {
nodeIntegration: true,
devTools: true
},
resizable: false,
frame: false,
show: false,
icon: __dirname + "/assets/images/icon.png",
})
landing.setOverlayIcon(appIcon,"Foxhole Artillery");
// and load the index.html of the app.
landing.loadFile('src/landing.html')
// Emitted when the window is closed.
landing.on('closed', function () {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
landing = null
})
landing.once("ready-to-show", () => {
landing.show();
landing.focus();
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.disableHardwareAcceleration();
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', function () {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') app.quit()
})
app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (landing === null) createWindow()
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
let isClosed = false;
// get startTheGameBtn
console.log("send");
ipc_main.on("ClosedEvent", (event) => {
isClosed = true;
console.log("isClosed from overlay");
landing.webContents.executeJavaScript(`
document.getElementById("startTheGameBtn").disabled = false
`)
})
ipc_main.on("landingClosed", (event, args) => {
ipc_main.setMaxListeners(1);
// if sender true ipc main send data to landing
if (isClosed === true) {
console.log("reading isclosed !!!")
event.sender.send("landingClosed", true);
}
landing.webContents.executeJavaScript(`
document.getElementById("startTheGameBtn").disabled = true
`)
isClosed = false;
})
ipc_main.on("closeApp", (event,args) => {
app.quit();
})