From 497fdeffdb0451e60ce05fd768cd374f85918ba4 Mon Sep 17 00:00:00 2001 From: catterpiler74 Date: Tue, 21 Feb 2017 11:39:09 +0100 Subject: [PATCH] Simplify redundant condition in Player.cpp Signed-off-by: Cala --- src/game/Object/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/Object/Player.cpp b/src/game/Object/Player.cpp index 0d579abf9..621a13126 100644 --- a/src/game/Object/Player.cpp +++ b/src/game/Object/Player.cpp @@ -13957,7 +13957,7 @@ void Player::UpdateItemDuration(uint32 time, bool realtimeonly) Item* item = *itr; ++itr; // current element can be erased in UpdateDuration - if ((realtimeonly && (item->GetProto()->ExtraFlags & ITEM_EXTRA_REAL_TIME_DURATION)) || !realtimeonly) + if (!(realtimeonly) || (item->GetProto()->ExtraFlags & ITEM_EXTRA_REAL_TIME_DURATION)) { item->UpdateDuration(this, time); }