diff --git a/assets/db/characters.json b/assets/db/characters.json index d6a4eb0ea..046e235f8 100644 --- a/assets/db/characters.json +++ b/assets/db/characters.json @@ -20634,7 +20634,7 @@ "image": "kamisato-ayato.png", "fullImage": "kamisato-ayato.png", "secondFullImage": null, - "isComingSoon": true, + "isComingSoon": false, "isNew": false, "isFemale": false, "region": "inazuma", @@ -21268,61 +21268,61 @@ { "key": "param1", "values": [ - 43.52, - 47.06, - 50.6, - 55.66, - 59.2, - 63.25, - 68.82, - 74.38, - 79.95, - 86.02, - 92.09, - 98.16, - 104.24, - 110.31, - 116.38 + 52.89, + 57.2, + 61.5, + 67.65, + 71.96, + 76.88, + 83.64, + 90.41, + 97.17, + 104.55, + 111.93, + 119.31, + 126.69, + 134.07, + 141.45 ] }, { "key": "param2", "values": [ - 46.1, - 49.85, - 53.6, - 58.96, - 62.71, - 67.0, - 72.9, - 78.79, - 84.69, - 91.12, - 97.55, - 103.98, - 110.42, - 116.85, - 123.28 + 58.91, + 63.71, + 68.5, + 75.35, + 80.15, + 85.63, + 93.16, + 100.7, + 108.23, + 116.45, + 124.67, + 132.89, + 141.11, + 149.33, + 157.55 ] }, { "key": "param3", "values": [ - 48.68, - 52.64, - 56.6, - 62.26, - 66.22, - 70.75, - 76.98, - 83.2, - 89.43, - 96.22, - 103.01, - 109.8, - 116.6, - 123.39, - 130.18 + 64.93, + 70.22, + 75.5, + 83.05, + 88.34, + 94.38, + 102.68, + 110.99, + 119.29, + 128.35, + 137.41, + 146.47, + 155.53, + 164.59, + 173.65 ] }, { @@ -21348,21 +21348,21 @@ { "key": "param5", "values": [ - 0.44, - 0.47, - 0.51, 0.56, - 0.6, - 0.64, - 0.69, - 0.75, - 0.81, - 0.87, - 0.93, - 0.99, - 1.05, + 0.61, + 0.65, + 0.72, + 0.76, + 0.82, + 0.89, + 0.96, + 1.03, 1.11, - 1.17 + 1.19, + 1.27, + 1.34, + 1.42, + 1.5 ] }, { @@ -21408,61 +21408,21 @@ { "key": "param8", "values": [ - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0 - ] - }, - { - "key": "param9", - "values": [ - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0, - 2.0 - ] - }, - { - "key": "param10", - "values": [ - 20.0, - 20.0, - 20.0, - 20.0, - 20.0, - 20.0, - 20.0, - 20.0, - 20.0, - 20.0, - 20.0, - 20.0, - 20.0, - 20.0, - 20.0 + 12.0, + 12.0, + 12.0, + 12.0, + 12.0, + 12.0, + 12.0, + 12.0, + 12.0, + 12.0, + 12.0, + 12.0, + 12.0, + 12.0, + 12.0 ] } ] @@ -21475,61 +21435,61 @@ { "key": "param1", "values": [ - 55.02, - 59.14, - 63.27, - 68.77, - 72.9, - 77.02, - 82.53, - 88.03, - 93.53, - 99.03, - 104.53, - 110.04, - 116.91, - 123.79, - 130.67 + 66.46, + 71.44, + 76.42, + 83.07, + 88.05, + 93.04, + 99.68, + 106.33, + 112.98, + 119.62, + 126.27, + 132.91, + 141.22, + 149.53, + 157.83 ] }, { "key": "param2", "values": [ - 7.5, - 8.0, - 8.5, - 9.0, - 9.5, - 10.0, - 10.5, 11.0, - 11.5, 12.0, - 12.0, - 12.0, - 12.0, - 12.0, - 12.0 + 13.0, + 14.0, + 15.0, + 16.0, + 17.0, + 18.0, + 19.0, + 20.0, + 20.0, + 20.0, + 20.0, + 20.0, + 20.0 ] }, { "key": "param3", "values": [ - 15.0, - 15.0, - 15.0, - 15.0, - 15.0, - 15.0, - 15.0, - 15.0, - 15.0, - 15.0, - 15.0, - 15.0, - 15.0, - 15.0, - 15.0 + 18.0, + 18.0, + 18.0, + 18.0, + 18.0, + 18.0, + 18.0, + 18.0, + 18.0, + 18.0, + 18.0, + 18.0, + 18.0, + 18.0, + 18.0 ] }, { @@ -21624,117 +21584,212 @@ "image": "kamisato-ayato_c6.png" } ], - "builds": [], + "builds": [ + { + "isRecommended": true, + "type": "dps", + "subType": "none", + "skillPriorities": [ + "elementalSkill", + "elementalBurst", + "normalAttack" + ], + "weaponKeys": [ + "haran-geppaku-futsu", + "primordial-jade-cutter", + "mistsplitter-reforged", + "the-black-sword", + "amenoma-kageuchi" + ], + "artifacts": [ + { + "oneKey": "heart-of-depth", + "multiples": [], + "stats": [ + "hp", + "atk", + "atkPercentage", + "hydroDmgBonusPercentage", + "critRatePercentage" + ] + }, + { + "oneKey": "gladiators-finale", + "multiples": [], + "stats": [ + "hp", + "atk", + "atkPercentage", + "hydroDmgBonusPercentage", + "critRatePercentage" + ] + }, + { + "oneKey": "echoes-of-an-offering", + "multiples": [], + "stats": [ + "hp", + "atk", + "atkPercentage", + "hydroDmgBonusPercentage", + "critRatePercentage" + ] + } + ], + "subStatsToFocus": [ + "energyRechargePercentage", + "critDmgPercentage", + "critRatePercentage", + "atkPercentage" + ] + }, + { + "isRecommended": false, + "type": "dps", + "subType": "freeze", + "skillPriorities": [ + "elementalSkill", + "elementalBurst", + "normalAttack" + ], + "weaponKeys": [ + "haran-geppaku-futsu", + "primordial-jade-cutter", + "mistsplitter-reforged", + "the-black-sword", + "amenoma-kageuchi" + ], + "artifacts": [ + { + "oneKey": "blizzard-strayer", + "multiples": [], + "stats": [ + "hp", + "atk", + "atkPercentage", + "hydroDmgBonusPercentage", + "critDmgPercentage" + ] + } + ], + "subStatsToFocus": [ + "energyRechargePercentage", + "critDmgPercentage", + "critRatePercentage", + "atkPercentage" + ] + } + ], "stats": [ { "level": 1, - "baseHp": 1047.0, - "baseAtk": 22.0, - "baseDef": 63.0, + "baseHp": 1068.0, + "baseAtk": 23.0, + "baseDef": 60.0, "isAnAscension": false, "statValue": 50.0 }, { "level": 20, - "baseHp": 2715.0, - "baseAtk": 57.0, - "baseDef": 165.0, + "baseHp": 2770.0, + "baseAtk": 60.0, + "baseDef": 155.0, "isAnAscension": false, "statValue": 50.0 }, { "level": 20, - "baseHp": 3613.0, - "baseAtk": 76.0, - "baseDef": 219.0, + "baseHp": 3685.0, + "baseAtk": 80.0, + "baseDef": 206.0, "isAnAscension": true, "statValue": 50.0 }, { "level": 40, - "baseHp": 5406.0, - "baseAtk": 114.0, - "baseDef": 328.0, + "baseHp": 5514.0, + "baseAtk": 120.0, + "baseDef": 309.0, "isAnAscension": false, "statValue": 50.0 }, { "level": 40, - "baseHp": 6044.0, - "baseAtk": 128.0, - "baseDef": 366.0, + "baseHp": 6165.0, + "baseAtk": 134.0, + "baseDef": 345.0, "isAnAscension": true, "statValue": 59.6 }, { "level": 50, - "baseHp": 6953.0, - "baseAtk": 147.0, - "baseDef": 421.0, + "baseHp": 7092.0, + "baseAtk": 155.0, + "baseDef": 397.0, "isAnAscension": false, "statValue": 59.6 }, { "level": 50, - "baseHp": 7803.0, - "baseAtk": 165.0, - "baseDef": 473.0, + "baseHp": 7960.0, + "baseAtk": 174.0, + "baseDef": 446.0, "isAnAscension": true, "statValue": 69.2 }, { "level": 60, - "baseHp": 8722.0, - "baseAtk": 185.0, - "baseDef": 528.0, + "baseHp": 8897.0, + "baseAtk": 194.0, + "baseDef": 499.0, "isAnAscension": false, "statValue": 69.2 }, { "level": 60, - "baseHp": 9360.0, - "baseAtk": 198.0, - "baseDef": 567.0, + "baseHp": 9548.0, + "baseAtk": 208.0, + "baseDef": 535.0, "isAnAscension": true, "statValue": 69.2 }, { "level": 70, - "baseHp": 10288.0, - "baseAtk": 218.0, - "baseDef": 623.0, + "baseHp": 10494.0, + "baseAtk": 229.0, + "baseDef": 588.0, "isAnAscension": false, "statValue": 69.2 }, { "level": 70, - "baseHp": 10925.0, - "baseAtk": 231.0, - "baseDef": 662.0, + "baseHp": 11144.0, + "baseAtk": 243.0, + "baseDef": 624.0, "isAnAscension": true, "statValue": 78.8 }, { "level": 80, - "baseHp": 11863.0, - "baseAtk": 251.0, - "baseDef": 719.0, + "baseHp": 12101.0, + "baseAtk": 264.0, + "baseDef": 678.0, "isAnAscension": false, "statValue": 78.8 }, { "level": 80, - "baseHp": 12501.0, - "baseAtk": 265.0, - "baseDef": 757.0, + "baseHp": 12751.0, + "baseAtk": 278.0, + "baseDef": 715.0, "isAnAscension": true, "statValue": 88.4 }, { "level": 90, - "baseHp": 13446.0, - "baseAtk": 285.0, - "baseDef": 815.0, + "baseHp": 13715.0, + "baseAtk": 299.0, + "baseDef": 769.0, "isAnAscension": false, "statValue": 88.4 } @@ -50969,7 +51024,7 @@ "fullImage": "yae-miko.png", "secondFullImage": null, "isComingSoon": false, - "isNew": true, + "isNew": false, "isFemale": true, "region": "inazuma", "role": "offFieldDps", diff --git a/assets/db/weapons.json b/assets/db/weapons.json index 63bd5af85..1603eb9ce 100644 --- a/assets/db/weapons.json +++ b/assets/db/weapons.json @@ -11816,6 +11816,322 @@ } ] }, + { + "key": "haran-geppaku-futsu", + "image": "haran-geppaku-futsu.png", + "type": "sword", + "atk": 46.0, + "rarity": 5, + "secondaryStat": "critRatePercentage", + "secondaryStatValue": 7.2, + "location": "gacha", + "isComingSoon": false, + "ascensionMaterials": [ + { + "level": 20, + "materials": [ + { + "key": "narukamis-wisdom", + "quantity": 5, + "type": "weaponPrimary" + }, + { + "key": "gloomy-statuette", + "quantity": 5, + "type": "weapon" + }, + { + "key": "old-handguard", + "quantity": 3, + "type": "common" + }, + { + "key": "mora", + "quantity": 10000, + "type": "currency" + } + ] + }, + { + "level": 40, + "materials": [ + { + "key": "narukamis-joy", + "quantity": 5, + "type": "weaponPrimary" + }, + { + "key": "gloomy-statuette", + "quantity": 18, + "type": "weapon" + }, + { + "key": "old-handguard", + "quantity": 12, + "type": "common" + }, + { + "key": "mora", + "quantity": 20000, + "type": "currency" + } + ] + }, + { + "level": 50, + "materials": [ + { + "key": "narukamis-joy", + "quantity": 9, + "type": "weaponPrimary" + }, + { + "key": "dark-statuette", + "quantity": 9, + "type": "weapon" + }, + { + "key": "kageuchi-handguard", + "quantity": 9, + "type": "common" + }, + { + "key": "mora", + "quantity": 30000, + "type": "currency" + } + ] + }, + { + "level": 60, + "materials": [ + { + "key": "narukamis-affection", + "quantity": 5, + "type": "weaponPrimary" + }, + { + "key": "dark-statuette", + "quantity": 18, + "type": "weapon" + }, + { + "key": "kageuchi-handguard", + "quantity": 14, + "type": "common" + }, + { + "key": "mora", + "quantity": 45000, + "type": "currency" + } + ] + }, + { + "level": 70, + "materials": [ + { + "key": "narukamis-affection", + "quantity": 9, + "type": "weaponPrimary" + }, + { + "key": "deathly-statuette", + "quantity": 14, + "type": "weapon" + }, + { + "key": "famed-handguard", + "quantity": 9, + "type": "common" + }, + { + "key": "mora", + "quantity": 55000, + "type": "currency" + } + ] + }, + { + "level": 80, + "materials": [ + { + "key": "narukamis-valor", + "quantity": 6, + "type": "weaponPrimary" + }, + { + "key": "deathly-statuette", + "quantity": 27, + "type": "weapon" + }, + { + "key": "famed-handguard", + "quantity": 18, + "type": "common" + }, + { + "key": "mora", + "quantity": 65000, + "type": "currency" + } + ] + } + ], + "craftingMaterials": [], + "stats": [ + { + "level": 1, + "baseAtk": 46.0, + "statValue": 7.2, + "isAnAscension": false + }, + { + "level": 5, + "baseAtk": 62.0, + "statValue": 8.4, + "isAnAscension": false + }, + { + "level": 10, + "baseAtk": 82.0, + "statValue": 9.8, + "isAnAscension": false + }, + { + "level": 15, + "baseAtk": 102.0, + "statValue": 11.3, + "isAnAscension": false + }, + { + "level": 20, + "baseAtk": 122.0, + "statValue": 12.7, + "isAnAscension": false + }, + { + "level": 20, + "baseAtk": 153.0, + "statValue": 12.7, + "isAnAscension": true + }, + { + "level": 25, + "baseAtk": 173.0, + "statValue": 14.2, + "isAnAscension": false + }, + { + "level": 30, + "baseAtk": 194.0, + "statValue": 15.6, + "isAnAscension": false + }, + { + "level": 35, + "baseAtk": 214.0, + "statValue": 17.1, + "isAnAscension": false + }, + { + "level": 40, + "baseAtk": 235.0, + "statValue": 18.5, + "isAnAscension": false + }, + { + "level": 40, + "baseAtk": 266.0, + "statValue": 18.5, + "isAnAscension": true + }, + { + "level": 45, + "baseAtk": 287.0, + "statValue": 20.0, + "isAnAscension": false + }, + { + "level": 50, + "baseAtk": 308.0, + "statValue": 21.4, + "isAnAscension": false + }, + { + "level": 50, + "baseAtk": 340.0, + "statValue": 21.4, + "isAnAscension": true + }, + { + "level": 55, + "baseAtk": 361.0, + "statValue": 22.9, + "isAnAscension": false + }, + { + "level": 60, + "baseAtk": 382.0, + "statValue": 24.4, + "isAnAscension": false + }, + { + "level": 60, + "baseAtk": 414.0, + "statValue": 24.4, + "isAnAscension": true + }, + { + "level": 65, + "baseAtk": 435.0, + "statValue": 25.8, + "isAnAscension": false + }, + { + "level": 70, + "baseAtk": 457.0, + "statValue": 27.3, + "isAnAscension": false + }, + { + "level": 70, + "baseAtk": 488.0, + "statValue": 27.3, + "isAnAscension": true + }, + { + "level": 75, + "baseAtk": 510.0, + "statValue": 28.7, + "isAnAscension": false + }, + { + "level": 80, + "baseAtk": 532.0, + "statValue": 30.2, + "isAnAscension": false + }, + { + "level": 80, + "baseAtk": 563.0, + "statValue": 30.2, + "isAnAscension": true + }, + { + "level": 85, + "baseAtk": 586.0, + "statValue": 31.6, + "isAnAscension": false + }, + { + "level": 90, + "baseAtk": 608.0, + "statValue": 33.1, + "isAnAscension": false + } + ] + }, { "key": "harbinger-of-dawn", "image": "harbinger-of-dawn.png", diff --git a/assets/i18n/de.json b/assets/i18n/de.json index 5db18a263..8ff590341 100644 --- a/assets/i18n/de.json +++ b/assets/i18n/de.json @@ -2735,81 +2735,136 @@ "skills": [ { "key": "s1", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "Kamisato-Stil – Marobashi", + "description": "", + "abilities": [ + { + "name": "Standardangriff", + "description": "Führt bis zu 5 Schwerthiebe hintereinander aus.\r\n", + "descriptions": [] + }, + { + "name": "Heftiger Schlag", + "description": "Verbraucht eine gewisse Menge Ausdauer, um vorwärts zu stürmen und einen Iai auszuführen.\r\n", + "descriptions": [] + }, + { + "name": "Angriff aus dem Fall", + "description": "Schlägt beim Fallen aus der Luft auf den Boden, greift alle Gegner in der Bahn an und verursacht beim Aufkommen Flächenschaden.", + "descriptions": [] + } + ], + "stats": [ + "SCH Phase 1|{param1}%", + "SCH Phase 2|{param2}%", + "SCH Phase 3|{param3}%", + "SCH Phase 4|{param4}%×{param5}", + "SCH Phase 5|{param6}%", + "Heftige Schläge|{param7}%", + "Ausdauerverbrauch heftiger Schläge|{param8}", + "SCH beim Fallen|{param9}%", + "SCH beim Fallen aus niedriger/großer Höhe|{param10}% / {param11}%" + ] }, { "key": "s2", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "Kamisato-Stil – Kyouka", + "description": "Kamisato Ayato wechselt seine Position und tritt in den Zustand „Takimeguri Kanka“ ein.\r\nHinterlässt danach eine „Wasserillusion“ an seinem ursprünglichen Standort. Sobald sie geformt ist, explodiert die Wasserillusion, wenn Gegner in der Nähe sind, oder nach einer bestimmten Zeit und verursacht Hydro-Flächenschaden.\r\n", + "abilities": [ + { + "name": "Takimeguri Kanka", + "description": "In diesem Zustand setzt Kamisato Ayato sein Shunsuiken ein, um blitzschnelle Angriffe auszuführen, wodurch der mit seinen Standardangriffen verursachte Schaden in Hydro-Flächenschaden, der nicht von anderen Elementen überdeckt werden kann, umgewandelt wird.\r\nHat außerdem folgende Effekte:\r\n", + "descriptions": [ + "Gewährt Ayato, nachdem ein Shunsuiken-Angriff Gegner getroffen hat, den Effekt Namisen, der den von Shunsuiken verursachten Schaden basierend auf Ayatos aktuellen max. LP erhöht. Namisen-Effekt anfänglich 4-fach stapelbar, höchstens 1 Stapelung alle 0,1 s durch Shunsuiken zu erhalten. Dieser Effekt erlischt, wenn Takimeguri Kanka endet.", + "Erhöht den Unterbrechungs-WDS von Kamisato Ayato.", + "Kann keinen heftigen Schlag oder Angriff aus dem Fall ausführen.", + "Takimeguri Kanka erlischt, wenn Ayato ausgewechselt wird, sowie bei Anwendung von Kamisato-Stil – Kyouka im bereits bestehenden Zustand Takimeguri Kanka." + ] + } + ], + "stats": [ + "Shunsuiken-SCH Phase 1|{param1}%", + "Shunsuiken-SCH Phase 2|{param2}%", + "Shunsuiken-SCH Phase 3|{param3}%", + "Dauer von Takimeguri Kanka|{param4}s", + "ANG-Bonus von Namisen|{param5}%Max HP / Stack", + "Wasserillusions-SCH|{param6}%", + "Wasserillusions-Dauer|{param7}s", + "Abklingzeit|{param8}s" + ] }, { "key": "s3", - "title": "NA", - "description": null, + "title": "Kamisato-Stil – Suiyuu", + "description": "Erschafft einen Garten der Reinheit, der jeglichen Lärm in seinem Inneren auslöscht.\r\nLässt während der Wirkungsdauer fortlaufend Wasserblütenklingen fallen, die Gegner im Wirkungsbereich angreifen und ihnen Hydro-Schaden zufügen, und erhöht den mit Standardangriffen der Figuren im Wirkungsbereich verursachten Schaden.\r\n", "abilities": [], - "stats": [] + "stats": [ + "Wasserblütenklingen-SCH|{param1}%", + "SCH-Bonus für Standardangriffe|{param2}%", + "Dauer|{param3}s", + "Abklingzeit|{param4}s", + "Elementarenergie|{param5}" + ] } ], "passives": [ { "key": "p1", - "title": "NA", - "description": "", + "title": "Kamisato-Stil – Alltägliche Gerichte", + "description": "Stellt bei der perfekten Zubereitung von Gerichten mit einer Wahrscheinlichkeit von 18 % zusätzlich die misslungene Variante des jeweiligen Gerichts her.\r\n", "descriptions": [] }, { "key": "p2", - "title": "NA", - "description": "", - "descriptions": [] + "title": "Kamisato-Stil – Mine Wo Matoishi Kiyotaki", + "description": "Kamisato-Stil – Kyouka löst folgende Effekte aus:\r\n", + "descriptions": [ + "Kamisato Ayato erhält beim Auslösen 2 Stapelungen des Effekts Namisen.", + "Wenn die Wasserillusion explodiert, erhält Ayato eine Menge an Stapelungen des Effekts Namisen, die der höchstmöglichen Anzahl von Stapelungen entspricht." + ] }, { "key": "p3", - "title": "NA", - "description": "", + "title": "Kamisato-Stil – Michiyuku Hagetsu", + "description": "Stellt Kamisato Ayato, wenn er inaktiv in der Truppe ist und weniger als 40 Punkte Elementarenergie hat, pro s 2 Punkte Elementarenergie wieder her.\r\n", "descriptions": [] } ], "constellations": [ { "key": "c1", - "title": "NA", - "description": "", + "title": "Kyouka Fuushi", + "description": "Erhöht den Gegnern mit bis zu 50 % LP mit Shunsuiken zugefügten Schaden um 40 %.\r\n", "descriptions": [] }, { "key": "c2", - "title": "NA", - "description": "", + "title": "Quelle der Welt", + "description": "Erhöht die Höchstmenge an Stapelungen von Namisen auf 5. Erhöht, wenn Kamisato Ayato mindestens 3 Namisen-Stapelungen hat, seine maximalen LP um 50 %.\r\n", "descriptions": [] }, { "key": "c3", - "title": "NA", - "description": "", + "title": "Bewunderung der Blumen", + "description": "Erhöht die Stufe der Fähigkeit Kamisato-Stil – Kyouka um 3.\r\nHöchststufe 15.\r\n", "descriptions": [] }, { "key": "c4", - "title": "NA", - "description": "", + "title": "Ewiger Fluss", + "description": "Erhöht nach dem Auslösen von Kamisato-Stil – Suiyuu die Angriffs-GSW der Standardangriffe aller Truppenmitglieder in der Nähe 15 s lang um 15 %.\r\n", "descriptions": [] }, { "key": "c5", - "title": "NA", - "description": "", + "title": "Bansui Ichiro", + "description": "Erhöht die Stufe der Fähigkeit Kamisato-Stil – Suiyuu um 3.\r\nHöchststufe 15.\r\n", "descriptions": [] }, { "key": "c6", - "title": "NA", - "description": "", + "title": "Unerschöpfliche Quelle", + "description": "Löst, wenn der nächste Angriff von Kamisato Ayato mit Shunsuiken nach Anwendung von Kamisato-Stil – Kyouka Gegner trifft, 2 weitere Shunsuiken-Angriffe aus, von denen jeder Schaden in Höhe von 450 % von Ayatos ANG zufügt.\r\nDiese beiden Shunsuiken-Angriffe erhalten keine Bonuseffekte von Namisen.\r\n", "descriptions": [] } ] @@ -7613,6 +7668,18 @@ "Erhöht den mit Standardangriffen verursachten Schaden um {color}32{/color} % und den mit heftigen Schlägen verursachten Schaden um {color}24{/color} %. Verstärkt diesen Effekt bei 100 % Elementarenergie der mit dieser Waffe ausgerüsteten Figur um 100 %." ] }, + { + "key": "haran-geppaku-futsu", + "name": "Haran Geppaku Futsu", + "description": "Ein berühmtes Werk der Futsu-Schmiedefamilie. Der Name „Haran“ kommt von der Art und Weise, in der es den heftigen, aufgewühlten Wellen ähnelt.", + "refinements": [ + "Erhöht den Schaden aller Elemente um {color}12{/color} %. Verleiht der mit dieser Waffe ausgerüsteten Figur bei Anwendung von Elementarfähigkeiten anderer Truppenmitglieder in der Nähe 1 Stapelung des Effekts „Wellenähre“, 2-fach stapelbar, 0,3 s Abklingzeit. Verbraucht bei der Anwendung der Elementarfähigkeit der mit dieser Waffe ausgerüsteten Figur den gesamten Effekt „Wellenähre“, sofern dieser Effekt vorhanden ist, und erhält den Effekt „Wogenprall“: Erhöht den mit Standardangriffen verursachten Schaden pro verbrauchte Stapelung 8 s lang um {color}20{/color} %.", + "Erhöht den Schaden aller Elemente um {color}15{/color} %. Verleiht der mit dieser Waffe ausgerüsteten Figur bei Anwendung von Elementarfähigkeiten anderer Truppenmitglieder in der Nähe 1 Stapelung des Effekts „Wellenähre“, 2-fach stapelbar, 0,3 s Abklingzeit. Verbraucht bei der Anwendung der Elementarfähigkeit der mit dieser Waffe ausgerüsteten Figur den gesamten Effekt „Wellenähre“, sofern dieser Effekt vorhanden ist, und erhält den Effekt „Wogenprall“: Erhöht den mit Standardangriffen verursachten Schaden pro verbrauchte Stapelung 8 s lang um {color}25{/color} %.", + "Erhöht den Schaden aller Elemente um {color}18{/color} %. Verleiht der mit dieser Waffe ausgerüsteten Figur bei Anwendung von Elementarfähigkeiten anderer Truppenmitglieder in der Nähe 1 Stapelung des Effekts „Wellenähre“, 2-fach stapelbar, 0,3 s Abklingzeit. Verbraucht bei der Anwendung der Elementarfähigkeit der mit dieser Waffe ausgerüsteten Figur den gesamten Effekt „Wellenähre“, sofern dieser Effekt vorhanden ist, und erhält den Effekt „Wogenprall“: Erhöht den mit Standardangriffen verursachten Schaden pro verbrauchte Stapelung 8 s lang um {color}30{/color} %.", + "Erhöht den Schaden aller Elemente um {color}21{/color} %. Verleiht der mit dieser Waffe ausgerüsteten Figur bei Anwendung von Elementarfähigkeiten anderer Truppenmitglieder in der Nähe 1 Stapelung des Effekts „Wellenähre“, 2-fach stapelbar, 0,3 s Abklingzeit. Verbraucht bei der Anwendung der Elementarfähigkeit der mit dieser Waffe ausgerüsteten Figur den gesamten Effekt „Wellenähre“, sofern dieser Effekt vorhanden ist, und erhält den Effekt „Wogenprall“: Erhöht den mit Standardangriffen verursachten Schaden pro verbrauchte Stapelung 8 s lang um {color}35{/color} %.", + "Erhöht den Schaden aller Elemente um {color}24{/color} %. Verleiht der mit dieser Waffe ausgerüsteten Figur bei Anwendung von Elementarfähigkeiten anderer Truppenmitglieder in der Nähe 1 Stapelung des Effekts „Wellenähre“, 2-fach stapelbar, 0,3 s Abklingzeit. Verbraucht bei der Anwendung der Elementarfähigkeit der mit dieser Waffe ausgerüsteten Figur den gesamten Effekt „Wellenähre“, sofern dieser Effekt vorhanden ist, und erhält den Effekt „Wogenprall“: Erhöht den mit Standardangriffen verursachten Schaden pro verbrauchte Stapelung 8 s lang um {color}40{/color} %." + ] + }, { "key": "harbinger-of-dawn", "name": "Schwert der Dämmerung", diff --git a/assets/i18n/en.json b/assets/i18n/en.json index 84edf017b..834cea472 100644 --- a/assets/i18n/en.json +++ b/assets/i18n/en.json @@ -2725,86 +2725,141 @@ { "key": "kamisato-ayato", "name": "Kamisato Ayato", - "title": "", - "description": "The young but highly accomplished head of the Yashiro Commision's Kamisato Clan. Cultured and polite, he is a man of many ways and means.", + "title": "Pillar of Fortitude", + "description": "The young but highly accomplished head of the Yashiro Commission's Kamisato Clan. Cultured and polite, he is a man of many ways and means.", "skills": [ { "key": "s1", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "Kamisato Art - Marobashi", + "description": "", + "abilities": [ + { + "name": "Normal Attack", + "description": "Perform up to 5 rapid strikes.\r\n", + "descriptions": [] + }, + { + "name": "Charged Attack", + "description": "Consumes a certain amount of Stamina to dash forward and perform an iai.\r\n", + "descriptions": [] + }, + { + "name": "Plunging Attack", + "description": "Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.", + "descriptions": [] + } + ], + "stats": [ + "1-Hit DMG|{param1}%", + "2-Hit DMG|{param2}%", + "3-Hit DMG|{param3}%", + "4-Hit DMG|{param4}%×{param5}", + "5-Hit DMG|{param6}%", + "Charged Attack DMG|{param7}%", + "Charged Attack Stamina Cost|{param8}", + "Plunge DMG|{param9}%", + "Low/High Plunge DMG|{param10}% / {param11}%" + ] }, { "key": "s2", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "Kamisato Art: Kyouka", + "description": "Kamisato Ayato shifts positions and enters the Takimeguri Kanka state.\r\nAfter this shift, he will leave a watery illusion at his original location. After it is formed, the watery illusion will explode if opponents are nearby or after its duration ends, dealing AoE Hydro DMG.\r\n", + "abilities": [ + { + "name": "Takimeguri Kanka", + "description": "In this state, Kamisato Ayato uses his Shunsuiken to engage in blindingly fast attacks, causing DMG from his Normal Attacks to be converted into AoE Hydro DMG. This cannot be overridden.\r\nIt also has the following properties:\r\n", + "descriptions": [ + "After a Shunsuiken attack hits an opponent, it will grant Ayato the Namisen effect, increasing the DMG dealt by Shunsuiken based on Ayato's current Max HP. The initial maximum number of Namisen stacks is 4, and 1 stack can be gained through Shunsuiken every 0.1s. This effect will be dispelled when Takimeguri Kanka ends.", + "Kamisato Ayato's resistance to interruption is increased.", + "Unable to use Charged or Plunging Attacks.", + "Takimeguri Kanka will be cleared when Ayato leaves the field. Using Kamisato Art: Kyouka again while in the Takimeguri Kanka state will reset and replace the pre-existing state." + ] + } + ], + "stats": [ + "Shunsuiken 1-Hit DMG|{param1}%", + "Shunsuiken 2-Hit DMG|{param2}%", + "Shunsuiken 3-Hit DMG|{param3}%", + "Takimeguri Kanka Duration|{param4}s", + "Namisen DMG Bonus|{param5}%Max HP / Stack", + "Water Illusion DMG|{param6}%", + "Water Illusion Duration|{param7}s", + "CD|{param8}s" + ] }, { "key": "s3", - "title": "NA", - "description": null, + "title": "Kamisato Art: Suiyuu", + "description": "Unveils a garden of purity that silences the cacophony within.\r\nWhile this space exists, Bloomwater Blades will constantly rain down and attack opponents within its AoE, dealing Hydro DMG and increasing the Normal Attack DMG of characters within.\r\n", "abilities": [], - "stats": [] + "stats": [ + "Bloomwater Blade DMG|{param1}%", + "Normal Attack DMG Bonus|{param2}%", + "Duration|{param3}s", + "CD|{param4}s", + "Energy Cost|{param5}" + ] } ], "passives": [ { "key": "p1", - "title": "NA", - "description": "", + "title": "Kamisato Art: Daily Cooking", + "description": "When Ayato cooks a dish perfectly, he has a 18% chance to receive an additional \"Suspicious\" dish of the same type.\r\n", "descriptions": [] }, { "key": "p2", - "title": "NA", - "description": "", - "descriptions": [] + "title": "Kamisato Art: Mine Wo Matoishi Kiyotaki", + "description": "Kamisato Art: Kyouka has the following properties:\r\n", + "descriptions": [ + "After it is used, Kamisato Ayato will gain 2 Namisen stacks.", + "When the water illusion explodes, Ayato will gain a Namisen effect equal to the maximum number of stacks possible." + ] }, { "key": "p3", - "title": "NA", - "description": "", + "title": "Kamisato Art: Michiyuku Hagetsu", + "description": "If Kamisato Ayato is not on the field and his Energy is less than 40, he will regenerate 2 Energy for himself every second.\r\n", "descriptions": [] } ], "constellations": [ { "key": "c1", - "title": "NA", - "description": "", + "title": "Kyouka Fuushi", + "description": "Shunsuiken DMG is increased by 40% against opponents with 50% HP or less.\r\n", "descriptions": [] }, { "key": "c2", - "title": "NA", - "description": "", + "title": "World Source", + "description": "Namisen's maximum stack count is increased to 5. When Kamisato Ayato has at least 3 Namisen stacks, his Max HP is increased by 50%.\r\n", "descriptions": [] }, { "key": "c3", - "title": "NA", - "description": "", + "title": "To Admire the Flowers", + "description": "Increases the Level of Kamisato Art: Kyouka by 3.\r\nMaximum upgrade level is 15.\r\n", "descriptions": [] }, { "key": "c4", - "title": "NA", - "description": "", + "title": "Endless Flow", + "description": "After using Kamisato Art: Suiyuu, all nearby party members will have 15% increased Normal Attack SPD for 15s.\r\n", "descriptions": [] }, { "key": "c5", - "title": "NA", - "description": "", + "title": "Bansui Ichiro", + "description": "Increases the Level of Kamisato Art: Suiyuu by 3.\r\nMaximum upgrade level is 15.\r\n", "descriptions": [] }, { "key": "c6", - "title": "NA", - "description": "", + "title": "Boundless Origin", + "description": "After using Kamisato Art: Kyouka, Ayato's next Shunsuiken attack will create 2 extra Shunsuiken strikes when they hit opponents, each one dealing 450% of Ayato's ATK as DMG.\r\nBoth these Shunsuiken attacks will not be affected by Namisen.\r\n", "descriptions": [] } ] @@ -7605,6 +7660,18 @@ "Increases Normal Attack DMG by {color}32{/color}% and Charged Attack DMG by {color}24{/color}%. When the equipping character's Energy reaches 100%, this effect is increased by 100%." ] }, + { + "key": "haran-geppaku-futsu", + "name": "Haran Geppaku Futsu", + "description": "A famed work by the Futsu line of smiths. The name \"Haran\" comes from the manner in which it resembles the violent, roiling waves.", + "refinements": [ + "Obtain {color}12{/color}% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by {color}20{/color}% for 8s.", + "Obtain {color}15{/color}% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by {color}25{/color}% for 8s.", + "Obtain {color}18{/color}% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by {color}30{/color}% for 8s.", + "Obtain {color}21{/color}% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by {color}35{/color}% for 8s.", + "Obtain {color}24{/color}% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by {color}40{/color}% for 8s." + ] + }, { "key": "harbinger-of-dawn", "name": "Harbinger of Dawn", diff --git a/assets/i18n/es.json b/assets/i18n/es.json index 26543b540..c9d786279 100644 --- a/assets/i18n/es.json +++ b/assets/i18n/es.json @@ -2726,85 +2726,140 @@ "key": "kamisato-ayato", "name": "Kamisato Ayato", "title": "El Vigoroso Estratega", - "description": "Joven promesa y actual líder del clan Kamisato de la Comisión Yashiro. Refinado y educado, siempre tiene una forma de hacer las cosas.", + "description": "Joven promesa y actual líder del clan Kamisato de la Comisión Yashiro. Refinado y educado, siempre tiene una forma de solucionar las cosas.", "skills": [ { "key": "s1", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "Estilo Kamisato - Marobashi", + "description": "", + "abilities": [ + { + "name": "Ataque Normal", + "description": "Realiza hasta 5 ataques rápidos.\r\n", + "descriptions": [] + }, + { + "name": "Ataque Cargado", + "description": "Consume una cierta cantidad de Aguante para arremeter hacia delante y golpear con su espada.\r\n", + "descriptions": [] + }, + { + "name": "Ataque Descendente", + "description": "Se lanza desde el aire para golpear el suelo, dañando a los enemigos cercanos e infligiendo Daño en el AdE en el momento del impacto.", + "descriptions": [] + } + ], + "stats": [ + "Daño de 1er golpe|{param1}%", + "Daño de 2.º golpe|{param2}%", + "Daño de 3er golpe|{param3}%", + "Daño de 4.º golpe|{param4}%×{param5}", + "Daño de 5.º golpe|{param6}%", + "Daño de ATQ Cargado|{param7}%", + "Coste de Aguante de ATQ Cargado|{param8}", + "Daño de Caída|{param9}%", + "Daño de impacto de caída baja/alta|{param10}% / {param11}%" + ] }, { "key": "s2", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "Estilo Kamisato: Belleza reflejada", + "description": "Kamisato Ayato se mueve de posición y entra en el estado de “reflejo torrencial”.\r\nTras hacer este movimiento, deja en su ubicación original una ilusión de agua. Al ser formada, la ilusión explotará si se encuentra cerca de un enemigo o cuando termine su duración, tras lo que inflige Daño Hydro en el AdE.\r\n", + "abilities": [ + { + "name": "Reflejo torrencial", + "description": "En este estado, Kamisato Ayato ataca rápidamente con una hidroespada y el daño de sus Ataques Normales se transforma en Daño Hydro en el AdE, el cual no puede sustituirse imbuyéndose de otro elemento.\r\nAdemás, este estado tiene las siguientes características:\r\n", + "descriptions": [ + "Al golpear a un enemigo con la hidroespada, Kamisato Ayato obtiene el efecto de “oleaje centelleante”, el cual aumenta el daño de la hidroespada en proporción su Vida Máx. actual. Inicialmente, oleaje centelleante puede acumularse hasta 4 veces y obtenerse una vez cada 0.1 s por cada ataque realizado con la hidroespada. Este efecto desaparece cuando termina la duración del estado de reflejo torrencial.", + "Aumenta la RES a interrupción de Kamisato Ayato.", + "Mientras dure este estado, no podrá ejecutar ni Ataques Cargados ni Descendentes.", + "El estado de reflejo torrencial se anulará cuando Kamisato Ayato sea retirado de combate. Si vuelve a usar Estilo Kamisato: Belleza reflejada mientras dicho estado está activo, el estado anterior terminará y la duración del nuevo estado se reiniciará." + ] + } + ], + "stats": [ + "Daño de 1er golpe de hidroespada|{param1}%", + "Daño de 2.º golpe de hidroespada|{param2}%", + "Daño de 3er golpe de hidroespada|{param3}%", + "Duración de reflejo torrencial|{param4}s", + "Aumento de daño de oleaje centelleante|{param5}%Max HP / Stack", + "Daño de ilusión de agua|{param6}%", + "Duración de ilusión de agua|{param7}s", + "TdE|{param8}s" + ] }, { "key": "s3", - "title": "NA", - "description": null, + "title": "Estilo Kamisato: Jardín ácueo", + "description": "Crea un jardín de paz en el que ningún ruido tiene cabida.\r\nMientras está activo, en el jardín caerán continuamente filos de agua que atacarán a los enemigos en su interior, les infligirán Daño Hydro y aumentarán el daño de los Ataques Normales de los personajes dentro del área.\r\n", "abilities": [], - "stats": [] + "stats": [ + "Daño de filos de agua|{param1}%", + "Aumento de daño de ATQ Normal|{param2}%", + "Duración|{param3}s", + "TdE|{param4}s", + "Energía Elemental|{param5}" + ] } ], "passives": [ { "key": "p1", - "title": "NA", - "description": "", + "title": "Estilo Kamisato: Cocina diaria", + "description": "Al lograr un “Perfecto” al cocinar un plato, hay una probabilidad del 18% de obtener ese mismo plato con calidad “extraña”.\r\n", "descriptions": [] }, { "key": "p2", - "title": "NA", - "description": "", - "descriptions": [] + "title": "Estilo Kamisato: Corriente montañosa", + "description": "Estilo Kamisato: Belleza reflejada obtiene las siguientes características:\r\n", + "descriptions": [ + "Al activar la habilidad, Kamisato Ayato obtiene 2 acumulaciones de oleaje centelleante.", + "Cuando la ilusión de agua se destruye, Kamisato Ayato obtiene el efecto de oleaje centelleante con la máxima cantidad de acumulaciones posibles." + ] }, { "key": "p3", - "title": "NA", - "description": "", + "title": "Estilo Kamisato: Crecida de la luna", + "description": "Cuando Kamisato Ayato está en tu equipo pero no en combate y su Energía Elemental es menor a 40 pts., recuperará 2 pts. de Energía por segundo.\r\n", "descriptions": [] } ], "constellations": [ { "key": "c1", - "title": "NA", - "description": "", + "title": "Reflejo grácil", + "description": "Aumenta en un 40% el daño infligido por la hidroespada contra los enemigos cuya vida es igual o inferior al 50%.\r\n", "descriptions": [] }, { "key": "c2", - "title": "NA", - "description": "", + "title": "Manantial de la tierra", + "description": "Oleaje centelleante puede acumularse hasta un máximo de 5 veces. Cuando Kamisato Ayato tiene al menos 3 acumulaciones de este efecto, su Vida Máx. aumenta en un 50%.\r\n", "descriptions": [] }, { "key": "c3", - "title": "NA", - "description": "", + "title": "Admiración floral", + "description": "Aumenta el nivel de habilidad de Estilo Kamisato: Belleza reflejada +3.\r\nPuede ser aumentado hasta Niv. 15.\r\n", "descriptions": [] }, { "key": "c4", - "title": "NA", - "description": "", + "title": "Flujo inagotable", + "description": "Tras usar Estilo Kamisato: Jardín ácueo, la Vel. de Ataque Normal de los miembros del equipo cercanos aumenta en un 15% durante 15 s.\r\n", "descriptions": [] }, { "key": "c5", - "title": "NA", - "description": "", + "title": "Rocío pluvial", + "description": "Aumenta el nivel de habilidad de Estilo Kamisato: Jardín ácueo +3.\r\nPuede ser aumentado hasta Niv. 15.\r\n", "descriptions": [] }, { "key": "c6", - "title": "NA", - "description": "", + "title": "Fuente infinita", + "description": "Tras usar Estilo Kamisato: Belleza reflejada, cuando Kamisato Ayato golpea a un enemigo con el siguiente ataque de hidroespada, se liberarán dos ataques de hidroespada adicionales que infligen cada uno un daño equivalente al 450% del ATQ de Kamisato Ayato.\r\nEstos dos ataques no pueden beneficiarse de los efectos de oleaje centelleante.\r\n", "descriptions": [] } ] @@ -7606,6 +7661,18 @@ "Aumenta en un {color}32{/color}% el daño infligido con Ataques Normales y en un {color}24{/color}% el infligido con Ataques Cargados. Este efecto aumenta en un 100% cuando el personaje que equipa esta arma tiene restaurada toda su Energía Elemental." ] }, + { + "key": "haran-geppaku-futsu", + "name": "Haran Geppaku Futsu", + "description": "Una obra maestra de la escuela de espadas Futsu forjada por encargo. Su nombre se debe a su parecido con una violenta ola del mar.", + "refinements": [ + "Otorga un {color}12{/color}% a todos los Bonos de Daño Elemental. Cuando los demás personajes del equipo cercanos usan una Habilidad Elemental, otorgan 1 carga de “acuapúa” al portador de esta arma. Este efecto puede acumularse hasta 2 veces y activarse una vez cada 0.3 s. Cuando el personaje que lleva esta arma equipada usa su Habilidad Elemental, si tenía cargas de acuapúa, las consumirá todas y obtendrá el efecto de “ondulación”, el cual aumenta el daño de Ataque Normal en un {color}20{/color}% durante 8 s por cada carga consumida.", + "Otorga un {color}15{/color}% a todos los Bonos de Daño Elemental. Cuando los demás personajes del equipo cercanos usan una Habilidad Elemental, otorgan 1 carga de “acuapúa” al portador de esta arma. Este efecto puede acumularse hasta 2 veces y activarse una vez cada 0.3 s. Cuando el personaje que lleva esta arma equipada usa su Habilidad Elemental, si tenía cargas de acuapúa, las consumirá todas y obtendrá el efecto de “ondulación”, el cual aumenta el daño de Ataque Normal en un {color}25{/color}% durante 8 s por cada carga consumida.", + "Otorga un {color}18{/color}% a todos los Bonos de Daño Elemental. Cuando los demás personajes del equipo cercanos usan una Habilidad Elemental, otorgan 1 carga de “acuapúa” al portador de esta arma. Este efecto puede acumularse hasta 2 veces y activarse una vez cada 0.3 s. Cuando el personaje que lleva esta arma equipada usa su Habilidad Elemental, si tenía cargas de acuapúa, las consumirá todas y obtendrá el efecto de “ondulación”, el cual aumenta el daño de Ataque Normal en un {color}30{/color}% durante 8 s por cada carga consumida.", + "Otorga un {color}21{/color}% a todos los Bonos de Daño Elemental. Cuando los demás personajes del equipo cercanos usan una Habilidad Elemental, otorgan 1 carga de “acuapúa” al portador de esta arma. Este efecto puede acumularse hasta 2 veces y activarse una vez cada 0.3 s. Cuando el personaje que lleva esta arma equipada usa su Habilidad Elemental, si tenía cargas de acuapúa, las consumirá todas y obtendrá el efecto de “ondulación”, el cual aumenta el daño de Ataque Normal en un {color}35{/color}% durante 8 s por cada carga consumida.", + "Otorga un {color}24{/color}% a todos los Bonos de Daño Elemental. Cuando los demás personajes del equipo cercanos usan una Habilidad Elemental, otorgan 1 carga de “acuapúa” al portador de esta arma. Este efecto puede acumularse hasta 2 veces y activarse una vez cada 0.3 s. Cuando el personaje que lleva esta arma equipada usa su Habilidad Elemental, si tenía cargas de acuapúa, las consumirá todas y obtendrá el efecto de “ondulación”, el cual aumenta el daño de Ataque Normal en un {color}40{/color}% durante 8 s por cada carga consumida." + ] + }, { "key": "harbinger-of-dawn", "name": "Espada del Alba", diff --git a/assets/i18n/fr.json b/assets/i18n/fr.json index 653162fff..1188e86e7 100644 --- a/assets/i18n/fr.json +++ b/assets/i18n/fr.json @@ -2739,81 +2739,136 @@ "skills": [ { "key": "s1", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "École Kamisato - Transition", + "description": "", + "abilities": [ + { + "name": "Attaque normale", + "description": "Enchaîne jusqu'à 5 coups d'épée.\r\n", + "descriptions": [] + }, + { + "name": "Attaque chargée", + "description": "Consomme de l'endurance pour se propulser en avant et déclencher un iai.\r\n", + "descriptions": [] + }, + { + "name": "Attaque plongeante", + "description": "Plonge depuis les airs pour frapper le sol, infligeant des DGT aux ennemis en chemin et des DGT de zone à l'impact.", + "descriptions": [] + } + ], + "stats": [ + "DGT 1er coup|{param1}%", + "DGT 2e coup|{param2}%", + "DGT 3e coup|{param3}%", + "DGT 4e coup|{param4}%×{param5}", + "DGT 5e coup|{param6}%", + "DGT attaque chargée|{param7}%", + "Coût d'endurance attaque chargée|{param8}", + "DGT durant la chute|{param9}%", + "DGT chute basse/élevée|{param10}% / {param11}%" + ] }, { "key": "s2", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "École Kamisato : Beauté réfléchie", + "description": "Kamisato Ayato change d'emplacement et entre dans un état de Réflexion torrentielle.\r\nAprès ce déplacement, il laisse une illusion aqueuse à son emplacement d'origine, qui, une fois complètement formée, explose après un certain temps ou si des ennemis sont à proximité, infligeant des DGT Hydro de zone.\r\n", + "abilities": [ + { + "name": "Réflexion torrentielle", + "description": "Dans cet état, Ayato utilise son Shunsuiken pour attaquer avec une rapidité aveuglante, convertissant les DGT infligés par ses attaques normales en DGT Hydro de zone ne pouvant pas être enchantés.\r\nLes propriétés suivantes sont également appliquées :\r\n", + "descriptions": [ + "Après avoir touché un ennemi avec une attaque de Shunsuiken, Ayato obtient un effet de flash onduleux, augmentant les DGT infligés par son Shunsuiken en fonction de ses PV max actuels. Le flash onduleux peut être initialement cumulé 4 fois maximum, et 1 cumul peut être obtenu une fois toutes les 0,1 s grâce à une attaque de Shunsuiken. Cet effet prend fin quand l'état de Réflexion torrentielle se termine.", + "La RÉS à l'interruption d'Ayato augmente.", + "Il est impossible d'utiliser des attaques chargées ou plongeantes.", + "L'état de Réflexion torrentielle cesse lorsqu'Ayato quitte le champ de bataille. Utiliser à nouveau École Kamisato : Beauté réfléchie en état de Réflexion torrentielle y mettra fin." + ] + } + ], + "stats": [ + "DGT 1er coup de Shunsuiken|{param1}%", + "DGT 2e coup de Shunsuiken|{param2}%", + "DGT 3e coup de Shunsuiken|{param3}%", + "Durée Réflexion torrentielle|{param4}s", + "Bonus de DGT de flash onduleux|{param5}%Max HP / Stack", + "DGT illusion aqueuse|{param6}%", + "Durée illusion aqueuse|{param7}s", + "Temps de recharge|{param8}s" + ] }, { "key": "s3", - "title": "NA", - "description": null, + "title": "École Kamisato : Jardin d'eau", + "description": "Dévoile un jardin de pureté qui étouffe toute cacophonie en son sein.\r\nTant que cet espace existe, des lames de rosée pleuvent de façon continue pour attaquer les adversaires dans la zone, leur infligeant des DGT Hydro et augmentant les DGT des attaques normales des personnages à l'intérieur.\r\n", "abilities": [], - "stats": [] + "stats": [ + "DGT lame de rosée|{param1}%", + "Bonus ATQ normale|{param2}%", + "Durée|{param3}s", + "Temps de recharge|{param4}s", + "Énergie élémentaire|{param5}" + ] } ], "passives": [ { "key": "p1", - "title": "NA", - "description": "", + "title": "École Kamisato : Cuisine du jour", + "description": "18 % de chances d'obtenir un plat suspect supplémentaire du même type lorsque vous cuisinez un plat parfait.\r\n", "descriptions": [] }, { "key": "p2", - "title": "NA", - "description": "", - "descriptions": [] + "title": "École Kamisato : Clarté de bruine", + "description": "École Kamisato : Beauté réfléchie obtient les propriétés suivantes :\r\n", + "descriptions": [ + "2 cumuls de flash onduleux sont accordés lors de l'utilisation.", + "Quand une illusion aqueuse explose, Ayato obtient un effet de flash onduleux équivalant au nombre maximum de cumuls possibles." + ] }, { "key": "p3", - "title": "NA", - "description": "", + "title": "École Kamisato : Avènement de la pleine lune", + "description": "Lorsque Kamisato Ayato fait partie de l'équipe mais n'est pas déployé, et s'il possède moins de 40 pts d'énergie élémentaire, il en récupère 2 pts toutes les secondes.\r\n", "descriptions": [] } ], "constellations": [ { "key": "c1", - "title": "NA", - "description": "", + "title": "Reflet gracieux", + "description": "Les DGT infligés par une attaque de Shunsuiken augmentent de 40 % contre les ennemis dont les PV sont inférieurs ou égaux à 50 %.\r\n", "descriptions": [] }, { "key": "c2", - "title": "NA", - "description": "", + "title": "Source du monde", + "description": "Le flash onduleux peut maintenant être cumulé 5 fois maximum. Lorsqu'Ayato possède au moins 3 cumuls de flash onduleux, ses PV max augmentent de 50 %.\r\n", "descriptions": [] }, { "key": "c3", - "title": "NA", - "description": "", + "title": "Contemplation des fleurs", + "description": "Niveau de compétence École Kamisato : Beauté réfléchie +3.\r\nNiveau max : 15\r\n", "descriptions": [] }, { "key": "c4", - "title": "NA", - "description": "", + "title": "Flux ininterrompu", + "description": "Après avoir utilisé École Kamisato : Jardin d'eau, la VIT d'attaque des attaques normales des personnages de l'équipe à proximité augmentent de 15 % pendant 15 s.\r\n", "descriptions": [] }, { "key": "c5", - "title": "NA", - "description": "", + "title": "Rosée de mille gouttes", + "description": "Niveau de compétence École Kamisato : Jardin d'eau +3.\r\nNiveau max : 15\r\n", "descriptions": [] }, { "key": "c6", - "title": "NA", - "description": "", + "title": "Origine illimitée", + "description": "Après avoir utilisé École Kamisato : Beauté réfléchie, la prochaine attaque de Shunsuiken d'Ayato déclenchent 2 attaques supplémentaires de Shunsuiken en touchant un ennemi, chaque attaque supplémentaire infligeant des DGT d'une valeur équivalant à 450 % de l'ATQ d'Ayato.\r\nCes deux attaques supplémentaires ne seront pas affectées par l'effet de flash onduleux.\r\n", "descriptions": [] } ] @@ -7619,6 +7674,18 @@ "Augmente les DGT infligés par les attaques normales de {color}32{/color} % et ceux des attaques chargées de {color}24{/color} %. Lorsque l'énergie élémentaire du personnage équipé de l'arme atteint 100 %, cet effet augmente de 100 %." ] }, + { + "key": "haran-geppaku-futsu", + "name": "Haran Geppaku Futsu", + "description": "Une œuvre célèbre des forgerons de la lignée des Futsu. Son nom renvoie aux vagues violentes de la mer qui se déchaînent sous une nuit de pleine lune.", + "refinements": [ + "Accorde un bonus de DGT élémentaires de {color}12{/color} %. Lorsqu'un autre personnage de l'équipe à proximité utilise une compétence élémentaire, le personnage équipé de cette arme obtient 1 cumul de Pic de vague. Cet effet peut être cumulé 2 fois maximum et déclenché une fois toutes les 0,3 s. Lorsque le personnage équipé de l'arme utilise une compétence élémentaire, tous les cumuls de Pic de vague sont consommés pour accorder un effet de Tumulte, augmentant les DGT d'attaque normale de {color}20{/color} % pour chaque cumul de Pic de vague consommé, pendant 8 s.", + "Accorde un bonus de DGT élémentaires de {color}15{/color} %. Lorsqu'un autre personnage de l'équipe à proximité utilise une compétence élémentaire, le personnage équipé de cette arme obtient 1 cumul de Pic de vague. Cet effet peut être cumulé 2 fois maximum et déclenché une fois toutes les 0,3 s. Lorsque le personnage équipé de l'arme utilise une compétence élémentaire, tous les cumuls de Pic de vague sont consommés pour accorder un effet de Tumulte, augmentant les DGT d'attaque normale de {color}25{/color} % pour chaque cumul de Pic de vague consommé, pendant 8 s.", + "Accorde un bonus de DGT élémentaires de {color}18{/color} %. Lorsqu'un autre personnage de l'équipe à proximité utilise une compétence élémentaire, le personnage équipé de cette arme obtient 1 cumul de Pic de vague. Cet effet peut être cumulé 2 fois maximum et déclenché une fois toutes les 0,3 s. Lorsque le personnage équipé de l'arme utilise une compétence élémentaire, tous les cumuls de Pic de vague sont consommés pour accorder un effet de Tumulte, augmentant les DGT d'attaque normale de {color}30{/color} % pour chaque cumul de Pic de vague consommé, pendant 8 s.", + "Accorde un bonus de DGT élémentaires de {color}21{/color} %. Lorsqu'un autre personnage de l'équipe à proximité utilise une compétence élémentaire, le personnage équipé de cette arme obtient 1 cumul de Pic de vague. Cet effet peut être cumulé 2 fois maximum et déclenché une fois toutes les 0,3 s. Lorsque le personnage équipé de l'arme utilise une compétence élémentaire, tous les cumuls de Pic de vague sont consommés pour accorder un effet de Tumulte, augmentant les DGT d'attaque normale de {color}35{/color} % pour chaque cumul de Pic de vague consommé, pendant 8 s.", + "Accorde un bonus de DGT élémentaires de {color}24{/color}%. Lorsqu'un autre personnage de l'équipe à proximité utilise une compétence élémentaire, le personnage équipé de cette arme obtient 1 cumul de Pic de vague. Cet effet peut être cumulé 2 fois maximum et déclenché une fois toutes les 0,3 s. Lorsque le personnage équipé de l'arme utilise une compétence élémentaire, tous les cumuls de Pic de vague sont consommés pour accorder un effet de Tumulte, augmentant les DGT d'attaque normale de {color}40{/color} % pour chaque cumul de Pic de vague consommé, pendant 8 s." + ] + }, { "key": "harbinger-of-dawn", "name": "Messager de l'Aube", diff --git a/assets/i18n/id.json b/assets/i18n/id.json index 2790d5015..ebf682ff7 100644 --- a/assets/i18n/id.json +++ b/assets/i18n/id.json @@ -2727,86 +2727,141 @@ { "key": "kamisato-ayato", "name": "Kamisato Ayato", - "title": "", + "title": "Pillar of Fortitude", "description": "Kepala Klan Kamisato dari Yashiro Commission yang masih muda namun sangat berprestasi. Sangat berbudaya dan sopan, dia adalah seorang pria yang berbudi luhur dan mempunyai banyak cara.", "skills": [ { "key": "s1", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "Kamisato Art - Marobashi", + "description": "", + "abilities": [ + { + "name": "Normal Attack", + "description": "Melancarkan hingga 5 serangan berturut-turut.\r\n", + "descriptions": [] + }, + { + "name": "Charged Attack", + "description": "Mengonsumsi sejumlah Stamina untuk bergerak ke depan dan melancarkan tebasan iai.\r\n", + "descriptions": [] + }, + { + "name": "Plunging Attack", + "description": "Menerjang dari udara untuk menghantam tanah, mengakibatkan DMG pada musuh di jalur terjangan dan mengakibatkan DMG area saat mendarat.", + "descriptions": [] + } + ], + "stats": [ + "DMG Tahap 1|{param1}%", + "DMG Tahap 2|{param2}%", + "DMG Tahap 3|{param3}%", + "DMG Tahap 4|{param4}%×{param5}", + "DMG Tahap 5|{param6}%", + "DMG Charged Attack|{param7}%", + "Konsumsi Stamina Charged Attack|{param8}", + "DMG Selama Plunging|{param9}%", + "DMG Plunging Attack Min./Maks.|{param10}% / {param11}%" + ] }, { "key": "s2", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "Kamisato Art: Kyouka", + "description": "Kamisato Ayato menggeser posisinya dan memasuki kondisi Takimeguri Kanka.\r\nSetelah berpindah posisi, Ayato akan meninggalkan ilusi air di posisi sebelumnya. Setelah terbentuk, ilusi air akan meledak saat ada musuh di sekitar atau setelah durasinya habis, mengakibatkan Hydro DMG Area.\r\n", + "abilities": [ + { + "name": "Takimeguri Kanka", + "description": "Dalam kondisi ini, Kamisato Ayato menggunakan Shunsuiken miliknya untuk melakukan serangan yang sangat cepat, mengakibatkan DMG Normal Attack berubah menjadi Hydro DMG Area yang tidak bisa ditimpa Elemental Infusion lainnya.\r\nLalu juga mempunyai efek berikut:\r\n", + "descriptions": [ + "Setelah serangan Shunsuiken mengenai musuh, Ayato akan mendapatkan efek Namisen, yang meningkatkan DMG yang diakibatkan oleh Shunsuiken berdasarkan dari Max HP Ayato saat ini. Namisen dapat ditumpuk hingga 4 lapis, dan setiap 0,1 detik bisa mendapatkan 1 lapis dari serangan Shunsuiken. Efek ini akan hilang saat Takimeguri Kanka berakhir.", + "Meningkatkan ketahanan Kamisato Ayato terhadap interupsi.", + "Tidak bisa melancarkan Charged dan Plunging Attack.", + "Takimeguri Kanka akan selesai saat Ayato meninggalkan medan pertempuran. Jika Kamisato Art: Kyouka dilancarkan lagi saat masih dalam kondisi Takimeguri Kanka, maka kondisi Takimeguri Kanka tersebut akan berakhir dan diganti dengan yang baru.." + ] + } + ], + "stats": [ + "DMG Tahap 1 Shunsuiken|{param1}%", + "DMG Tahap 2 Shunsuiken|{param2}%", + "DMG Tahap 3 Shunsuiken|{param3}%", + "Durasi Takimeguri Kanka|{param4}s", + "Bonus DMG Namisen|{param5}%Max HP / Stack", + "DMG Water Illusion|{param6}%", + "Durasi Water Illusion|{param7}s", + "Cooldown|{param8}s" + ] }, { "key": "s3", - "title": "NA", - "description": null, + "title": "Kamisato Art: Suiyuu", + "description": "Mengungkap sebuah taman penyucian yang menyingkirkan segala hiruk pikuk di dalamnya.\r\nSaat taman tersebut ada, Bloomwater Blade akan terus menghujani dan menyerang musuh di dalam areanya, mengakibatkan Hydro DMG dan meningkatkan DMG Normal Attack Karakter di dalamnya.\r\n", "abilities": [], - "stats": [] + "stats": [ + "DMG Bloomwater Blade|{param1}%", + "Bonus DMG Normal Attack|{param2}%", + "Durasi|{param3}s", + "Cooldown|{param4}s", + "Konsumsi Energy|{param5}" + ] } ], "passives": [ { "key": "p1", - "title": "NA", - "description": "", + "title": "Kamisato Art: Daily Cooking", + "description": "Saat Ayato memasak makanan dengan sempurna, terdapat 18% kemungkinan mendapatkan hasil tambahan makanan \"Suspicious\" dari jenis makanan yang sama.\r\n", "descriptions": [] }, { "key": "p2", - "title": "NA", - "description": "", - "descriptions": [] + "title": "Kamisato Art: Mine Wo Matoishi Kiyotaki", + "description": "Kamisato Art: Kyouka memiliki karakteristik berikut:\r\n", + "descriptions": [ + "Kamisato Ayato akan mendapatkan 2 lapis Namisen saat melancarkan skill ini.", + "Setelah ilusi air meledak, Kamisato Ayato akan mendapatkan efek Namisen setara dengan jumlah tumpukan maksimum lapisan." + ] }, { "key": "p3", - "title": "NA", - "description": "", + "title": "Kamisato Art: Michiyuku Hagetsu", + "description": "Saat Kamisato Ayato ada di dalam party tapi tidak sedang aktif di medan pertempuran, dan jika jumlah Energy-nya kurang dari 40 poin, maka dia akan memulihkan 2 Energy-nya sendiri setiap detik.\r\n", "descriptions": [] } ], "constellations": [ { "key": "c1", - "title": "NA", - "description": "", + "title": "Kyouka Fuushi", + "description": "Meningkatkan 40% DMG Shunsuiken pada musuh dengan HP 50% atau kurang.\r\n", "descriptions": [] }, { "key": "c2", - "title": "NA", - "description": "", + "title": "World Source", + "description": "Tumpukan maksimum Namisen bertambah menjadi 5 lapis. Max HP Kamisato Ayato akan bertambah 50% saat memiliki setidaknya 3 lapis Namisen.\r\n", "descriptions": [] }, { "key": "c3", - "title": "NA", - "description": "", + "title": "To Admire the Flowers", + "description": "Meningkatkan 3 level Kamisato Art: Kyouka.\r\nMaksimum: Lv. 15.\r\n", "descriptions": [] }, { "key": "c4", - "title": "NA", - "description": "", + "title": "Endless Flow", + "description": "Setelah melancarkan Kamisato Art: Suiyuu, ATK SPD Normal Attack anggota party di sekitar akan meningkat 15% selama 15 detik.\r\n", "descriptions": [] }, { "key": "c5", - "title": "NA", - "description": "", + "title": "Bansui Ichiro", + "description": "Meningkatkan 3 level Kamisato Art: Suiyuu.\r\nMaksimum: Lv. 15.\r\n", "descriptions": [] }, { "key": "c6", - "title": "NA", - "description": "", + "title": "Boundless Origin", + "description": "Setelah menggunakan Kamisato Art: Kyouka, Serangan Shunsuiken milik Ayato selanjutnya akan membuat 2 serangan Shunsuiken tambahan saat mengenai musuh, setiap serangannya mengakibatkan DMG sebesar 450% ATK Ayato.\r\nKedua serangan Shunsuiken ini tidak akan terpengaruh oleh Namisen.\r\n", "descriptions": [] } ] @@ -7612,6 +7667,18 @@ "Meningkatkan {color}32{/color}% Normal Attack DMG dan {color}24{/color}% Charged ATK DMG. Saat Energy dari Karakter yang menggunakan senjata ini mencapai 100%, efek meningkat 100%." ] }, + { + "key": "haran-geppaku-futsu", + "name": "Haran Geppaku Futsu", + "description": "Sebuah karya terkenal dari keturunan pandai besi Futsu. Nama \"Haran\" berasal dari bentuknya yang menyerupai ombak yang ganas dan bergejolak.", + "refinements": [ + "Mendapatkan {color}12{/color}% Elemental DMG Bonus untuk semua elemen. Saat anggota party lain menggunakan Elemental Skill, Karakter yang mengenakan senjata ini akan mendapatkan satu lapis Wavespike. Maksimal 2 lapis. Efek ini terpicu setiap 0,3 detik. Jika ada efek Wavespike yang telah terakumulasi saat Karakter yang mengenakan senjata ini melancarkan Elemental Skill-nya, maka semua lapisan Wavespike akan terkonsumsi dan Karakter akan mendapatkan Ripping Upheaval. Berdasarkan jumlah lapisan yang dikonsumsinya, setiap lapis Wavespike akan meningkatkan {color}20{/color}% DMG Normal Attack selama 8 detik.", + "Mendapatkan {color}15{/color}% Elemental DMG Bonus untuk semua elemen. Saat anggota party lain menggunakan Elemental Skill, Karakter yang mengenakan senjata ini akan mendapatkan satu lapis Wavespike. Maksimal 2 lapis. Efek ini terpicu setiap 0,3 detik. Jika ada efek Wavespike yang telah terakumulasi saat Karakter yang mengenakan senjata ini melancarkan Elemental Skill-nya, maka semua lapisan Wavespike akan terkonsumsi dan Karakter akan mendapatkan Ripping Upheaval. Berdasarkan jumlah lapisan yang dikonsumsinya, setiap lapis Wavespike akan meningkatkan {color}25{/color}% DMG Normal Attack selama 8 detik.", + "Mendapatkan {color}18{/color}% Elemental DMG Bonus untuk semua elemen. Saat anggota party lain menggunakan Elemental Skill, Karakter yang mengenakan senjata ini akan mendapatkan satu lapis Wavespike. Maksimal 2 lapis. Efek ini terpicu setiap 0,3 detik. Jika ada efek Wavespike yang telah terakumulasi saat Karakter yang mengenakan senjata ini melancarkan Elemental Skill-nya, maka semua lapisan Wavespike akan terkonsumsi dan Karakter akan mendapatkan Ripping Upheaval. Berdasarkan jumlah lapisan yang dikonsumsinya, setiap lapis Wavespike akan meningkatkan {color}30{/color}% DMG Normal Attack selama 8 detik.", + "Mendapatkan {color}21{/color}% Elemental DMG Bonus untuk semua elemen. Saat anggota party lain menggunakan Elemental Skill, Karakter yang mengenakan senjata ini akan mendapatkan satu lapis Wavespike. Maksimal 2 lapis. Efek ini terpicu setiap 0,3 detik. Jika ada efek Wavespike yang telah terakumulasi saat Karakter yang mengenakan senjata ini melancarkan Elemental Skill-nya, maka semua lapisan Wavespike akan terkonsumsi dan Karakter akan mendapatkan Ripping Upheaval. Berdasarkan jumlah lapisan yang dikonsumsinya, setiap lapis Wavespike akan meningkatkan {color}35{/color}% DMG Normal Attack selama 8 detik.", + "Mendapatkan {color}24{/color}% Elemental DMG Bonus untuk semua elemen. Saat anggota party lain menggunakan Elemental Skill, Karakter yang mengenakan senjata ini akan mendapatkan satu lapis Wavespike. Maksimal 2 lapis. Efek ini terpicu setiap 0,3 detik. Jika ada efek Wavespike yang telah terakumulasi saat Karakter yang mengenakan senjata ini melancarkan Elemental Skill-nya, maka semua lapisan Wavespike akan terkonsumsi dan Karakter akan mendapatkan Ripping Upheaval. Berdasarkan jumlah lapisan yang dikonsumsinya, setiap lapis Wavespike akan meningkatkan {color}40{/color}% DMG Normal Attack selama 8 detik." + ] + }, { "key": "harbinger-of-dawn", "name": "Harbinger of Dawn", diff --git a/assets/i18n/it.json b/assets/i18n/it.json index 180c9eb51..f0602c935 100644 --- a/assets/i18n/it.json +++ b/assets/i18n/it.json @@ -2725,86 +2725,141 @@ { "key": "kamisato-ayato", "name": "Kamisato Ayato", - "title": "", - "description": "The young but highly accomplished head of the Yashiro Commision's Kamisato Clan. Cultured and polite, he is a man of many ways and means.", + "title": "Pillar of Fortitude", + "description": "The young but highly accomplished head of the Yashiro Commission's Kamisato Clan. Cultured and polite, he is a man of many ways and means.", "skills": [ { "key": "s1", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "Kamisato Art - Marobashi", + "description": "", + "abilities": [ + { + "name": "Normal Attack", + "description": "Perform up to 5 rapid strikes.\r\n", + "descriptions": [] + }, + { + "name": "Charged Attack", + "description": "Consumes a certain amount of Stamina to dash forward and perform an iai.\r\n", + "descriptions": [] + }, + { + "name": "Plunging Attack", + "description": "Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.", + "descriptions": [] + } + ], + "stats": [ + "1-Hit DMG|{param1}%", + "2-Hit DMG|{param2}%", + "3-Hit DMG|{param3}%", + "4-Hit DMG|{param4}%×{param5}", + "5-Hit DMG|{param6}%", + "Charged Attack DMG|{param7}%", + "Charged Attack Stamina Cost|{param8}", + "Plunge DMG|{param9}%", + "Low/High Plunge DMG|{param10}% / {param11}%" + ] }, { "key": "s2", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "Kamisato Art: Kyouka", + "description": "Kamisato Ayato shifts positions and enters the Takimeguri Kanka state.\r\nAfter this shift, he will leave a watery illusion at his original location. After it is formed, the watery illusion will explode if opponents are nearby or after its duration ends, dealing AoE Hydro DMG.\r\n", + "abilities": [ + { + "name": "Takimeguri Kanka", + "description": "In this state, Kamisato Ayato uses his Shunsuiken to engage in blindingly fast attacks, causing DMG from his Normal Attacks to be converted into AoE Hydro DMG. This cannot be overridden.\r\nIt also has the following properties:\r\n", + "descriptions": [ + "After a Shunsuiken attack hits an opponent, it will grant Ayato the Namisen effect, increasing the DMG dealt by Shunsuiken based on Ayato's current Max HP. The initial maximum number of Namisen stacks is 4, and 1 stack can be gained through Shunsuiken every 0.1s. This effect will be dispelled when Takimeguri Kanka ends.", + "Kamisato Ayato's resistance to interruption is increased.", + "Unable to use Charged or Plunging Attacks.", + "Takimeguri Kanka will be cleared when Ayato leaves the field. Using Kamisato Art: Kyouka again while in the Takimeguri Kanka state will reset and replace the pre-existing state." + ] + } + ], + "stats": [ + "Shunsuiken 1-Hit DMG|{param1}%", + "Shunsuiken 2-Hit DMG|{param2}%", + "Shunsuiken 3-Hit DMG|{param3}%", + "Takimeguri Kanka Duration|{param4}s", + "Namisen DMG Bonus|{param5}%Max HP / Stack", + "Water Illusion DMG|{param6}%", + "Water Illusion Duration|{param7}s", + "CD|{param8}s" + ] }, { "key": "s3", - "title": "NA", - "description": null, + "title": "Kamisato Art: Suiyuu", + "description": "Unveils a garden of purity that silences the cacophony within.\r\nWhile this space exists, Bloomwater Blades will constantly rain down and attack opponents within its AoE, dealing Hydro DMG and increasing the Normal Attack DMG of characters within.\r\n", "abilities": [], - "stats": [] + "stats": [ + "Bloomwater Blade DMG|{param1}%", + "Normal Attack DMG Bonus|{param2}%", + "Duration|{param3}s", + "CD|{param4}s", + "Energy Cost|{param5}" + ] } ], "passives": [ { "key": "p1", - "title": "NA", - "description": "", + "title": "Kamisato Art: Daily Cooking", + "description": "When Ayato cooks a dish perfectly, he has a 18% chance to receive an additional \"Suspicious\" dish of the same type.\r\n", "descriptions": [] }, { "key": "p2", - "title": "NA", - "description": "", - "descriptions": [] + "title": "Kamisato Art: Mine Wo Matoishi Kiyotaki", + "description": "Kamisato Art: Kyouka has the following properties:\r\n", + "descriptions": [ + "After it is used, Kamisato Ayato will gain 2 Namisen stacks.", + "When the water illusion explodes, Ayato will gain a Namisen effect equal to the maximum number of stacks possible." + ] }, { "key": "p3", - "title": "NA", - "description": "", + "title": "Kamisato Art: Michiyuku Hagetsu", + "description": "If Kamisato Ayato is not on the field and his Energy is less than 40, he will regenerate 2 Energy for himself every second.\r\n", "descriptions": [] } ], "constellations": [ { "key": "c1", - "title": "NA", - "description": "", + "title": "Kyouka Fuushi", + "description": "Shunsuiken DMG is increased by 40% against opponents with 50% HP or less.\r\n", "descriptions": [] }, { "key": "c2", - "title": "NA", - "description": "", + "title": "World Source", + "description": "Namisen's maximum stack count is increased to 5. When Kamisato Ayato has at least 3 Namisen stacks, his Max HP is increased by 50%.\r\n", "descriptions": [] }, { "key": "c3", - "title": "NA", - "description": "", + "title": "To Admire the Flowers", + "description": "Increases the Level of Kamisato Art: Kyouka by 3.\r\nMaximum upgrade level is 15.\r\n", "descriptions": [] }, { "key": "c4", - "title": "NA", - "description": "", + "title": "Endless Flow", + "description": "After using Kamisato Art: Suiyuu, all nearby party members will have 15% increased Normal Attack SPD for 15s.\r\n", "descriptions": [] }, { "key": "c5", - "title": "NA", - "description": "", + "title": "Bansui Ichiro", + "description": "Increases the Level of Kamisato Art: Suiyuu by 3.\r\nMaximum upgrade level is 15.\r\n", "descriptions": [] }, { "key": "c6", - "title": "NA", - "description": "", + "title": "Boundless Origin", + "description": "After using Kamisato Art: Kyouka, Ayato's next Shunsuiken attack will create 2 extra Shunsuiken strikes when they hit opponents, each one dealing 450% of Ayato's ATK as DMG.\r\nBoth these Shunsuiken attacks will not be affected by Namisen.\r\n", "descriptions": [] } ] @@ -7605,6 +7660,18 @@ "Aumenta il DMG di Attacchi Normali del {color}32{/color}% e il DMG di Attacchi Caricati del {color}24{/color}%. Quando il personaggio che lo equipaggia raggiunge Energy 100%, questo potenziamento aumenta del 100%." ] }, + { + "key": "haran-geppaku-futsu", + "name": "Haran Geppaku Futsu", + "description": "A famed work by the Futsu line of smiths. The name \"Haran\" comes from the manner in which it resembles the violent, roiling waves.", + "refinements": [ + "Obtain {color}12{/color}% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by {color}20{/color}% for 8s.", + "Obtain {color}15{/color}% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by {color}25{/color}% for 8s.", + "Obtain {color}18{/color}% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by {color}30{/color}% for 8s.", + "Obtain {color}21{/color}% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by {color}35{/color}% for 8s.", + "Obtain {color}24{/color}% All Elemental DMG Bonus. When other nearby party members use Elemental Skills, the character equipping this weapon will gain 1 Wavespike stack. Max 2 stacks. This effect can be triggered once every 0.3s. When the character equipping this weapon uses an Elemental Skill, all stacks of Wavespike will be consumed to gain Rippling Upheaval: each stack of Wavespike consumed will increase Normal Attack DMG by {color}40{/color}% for 8s." + ] + }, { "key": "harbinger-of-dawn", "name": "Harbinger of Dawn", diff --git a/assets/i18n/ja.json b/assets/i18n/ja.json index f1ebb5ab3..a91440e7b 100644 --- a/assets/i18n/ja.json +++ b/assets/i18n/ja.json @@ -2729,87 +2729,142 @@ }, { "key": "kamisato-ayato", - "name": "Kamisato Ayato", - "title": "", - "description": "社奉行神里家若くて有能な現当主。穏やかで礼儀正しく、要領よく物事を捌ける。", + "name": "神里綾人", + "title": "磐祭葉守", + "description": "若く有能な社奉行神里家の現当主。穏やかで礼儀正しく、物事をそつなく処理する。", "skills": [ { "key": "s1", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "通常攻撃·神里流·転", + "description": "", + "abilities": [ + { + "name": "通常攻撃", + "description": "剣による最大5段の連続攻撃を行う。\r\n", + "descriptions": [] + }, + { + "name": "重撃", + "description": "一定のスタミナを消費し、前方へ突進と同時に居合斬りを見舞う。\r\n", + "descriptions": [] + }, + { + "name": "落下攻撃", + "description": "空中から落下し地面に衝撃を与える。経路上の敵を攻撃し、落下時に範囲ダメージを与える。", + "descriptions": [] + } + ], + "stats": [ + "1段ダメージ|{param1}%", + "2段ダメージ|{param2}%", + "3段ダメージ|{param3}%", + "4段ダメージ|{param4}%×{param5}", + "5段ダメージ|{param6}%", + "重撃ダメージ|{param7}%", + "重撃スタミナ消費|{param8}", + "落下期間のダメージ|{param9}%", + "低空/高空落下攻撃ダメージ|{param10}% / {param11}%" + ] }, { "key": "s2", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "神里流·鏡花", + "description": "神里綾人は素早く移動後、「滝廻鑑花」状態に入り、元の位置に「水の幻影」を創造する。\r\n水の幻影は形成後、周囲に敵が存在する場合または継続時間終了時に破裂し、水元素範囲ダメージを与える。\r\n", + "abilities": [ + { + "name": "滝廻鑑花", + "description": "この状態の神里綾人は瞬水剣で素早い攻撃を繰り出し、通常攻撃は元素付与によって他の元素に変化しない水元素範囲ダメージへと変わる。\r\nその他、以下の効果を持つ。\r\n", + "descriptions": [ + "瞬水剣が敵に命中すると、神里綾人に「浪閃」効果を付与し、神里綾人自身の現在のHP上限を基準に、瞬水剣のダメージがアップする。初期状態では、浪閃を最大4層重ね掛けでき、瞬水剣の攻撃を通して0.1秒ごとに最大1層獲得できる。滝廻鑑花状態が終了した時に効果は消失する。", + "神里綾人の中断耐性がアップする。", + "重撃と落下攻撃が発動できなくなる。", + "滝廻鑑花状態は神里綾人が退場する時に解除される。滝廻鑑花状態で再度神里流 鏡花を発動すると、既存の滝廻鑑花状態が解除される。" + ] + } + ], + "stats": [ + "瞬水剣1段ダメージ|{param1}%", + "瞬水剣2段ダメージ|{param2}%", + "瞬水剣3段ダメージ|{param3}%", + "滝廻鑑花継続時間|{param4}s", + "浪閃ダメージアップ|{param5}%Max HP / Stack", + "水の幻影ダメージ|{param6}%", + "水の幻影継続時間|{param7}s", + "クールタイム|{param8}s" + ] }, { "key": "s3", - "title": "NA", - "description": null, + "title": "神里流·水囿", + "description": "清浄之園囿を展開し、その場に存在する雑音をすべて消し去る。\r\n持続的に水沫剣を落とし、範囲内の敵に水元素ダメージを与え、中にいるキャラクターの通常攻撃ダメージをアップさせる。\r\n", "abilities": [], - "stats": [] + "stats": [ + "水沫剣ダメージ|{param1}%", + "通常攻撃ダメージアップ|{param2}%", + "継続時間|{param3}s", + "クールタイム|{param4}s", + "元素エネルギー|{param5}" + ] } ], "passives": [ { "key": "p1", - "title": "NA", - "description": "", + "title": "神里流·日常茶飯", + "description": "料理を完璧調理した時、18%の確率で「微妙な」品質の同一料理を獲得する。\r\n", "descriptions": [] }, { "key": "p2", - "title": "NA", - "description": "", - "descriptions": [] + "title": "神里流·峰を纏いし清滝", + "description": "神里流 • 鏡花は下記の効果を持つ。\r\n", + "descriptions": [ + "発動後、神里綾人は2層の浪閃効果を獲得する。", + "水の幻影が破裂すると、神里綾人は重ね掛け上限に相当する浪閃効果を獲得する。" + ] }, { "key": "p3", - "title": "NA", - "description": "", + "title": "神里流·満ちゆく破月", + "description": "神里綾人が待機中の時、元素エネルギーが40未満の場合、1秒毎に元素エネルギーを2回復する。\r\n", "descriptions": [] } ], "constellations": [ { "key": "c1", - "title": "NA", - "description": "", + "title": "鏡華風姿", + "description": "HP50%以下の敵に対して、瞬水剣によるダメージ+40%。\r\n", "descriptions": [] }, { "key": "c2", - "title": "NA", - "description": "", + "title": "世に源泉ありて", + "description": "浪閃の重ね掛け上限が5層になる。神里綾人が3層以上の浪閃状態の時、HP上限が50%アップする。\r\n", "descriptions": [] }, { "key": "c3", - "title": "NA", - "description": "", + "title": "無意弄花", + "description": "神里流 • 鏡花のスキルLv.+3。\r\n最大Lv.15まで。\r\n", "descriptions": [] }, { "key": "c4", - "title": "NA", - "description": "", + "title": "細流厭わず", + "description": "神里流 • 水囿発動後、周囲チーム全員の通常攻撃速度+15%、継続期間15秒。\r\n", "descriptions": [] }, { "key": "c5", - "title": "NA", - "description": "", + "title": "万水一露", + "description": "神里流 • 水囿のスキルLv.+3。\r\n最大Lv.15まで。\r\n", "descriptions": [] }, { "key": "c6", - "title": "NA", - "description": "", + "title": "濫觴無底", + "description": "神里流 • 鏡花発動後、神里綾人の次に発動する瞬水剣が敵に命中した時、神里綾人の攻撃力450%分のダメージを持つ瞬水剣を2回追加で発動する。\r\n追加で発動する2回の瞬水剣は浪閃の効果を受けない。\r\n", "descriptions": [] } ] @@ -7602,6 +7657,18 @@ "通常攻撃のダメージ+{color}32{/color}%、重撃のダメージ+{color}24{/color}%。この武器を装備したキャラクターの元素エネルギーが満タンの場合、該当効果が2倍になる。" ] }, + { + "key": "haran-geppaku-futsu", + "name": "Haran Geppaku Futsu", + "description": "経津伝が命を受けて鍛造した名刀。その波濤を彷彿させる佇まいから、「波乱」と名付けられた。", + "refinements": [ + "全元素ダメージ+{color}12{/color}%。周囲にいるチーム内の他キャラクターが元素スキルを発動すると、装備キャラクターに「波穂」効果を1層与える。獲得できる「波穂」効果は最大2層まで、0.3秒毎に1回のみ獲得できる。装備キャラクターが元素スキルを発動すると、既存の「波穂」効果をすべて消費し、「波乱」効果を獲得する。「波乱」:消費した「波穂」1層につき、通常攻撃ダメージ+{color}20{/color}%、継続時間8秒。", + "全元素ダメージ+{color}15{/color}%。周囲にいるチーム内の他キャラクターが元素スキルを発動すると、装備キャラクターに「波穂」効果を1層与える。獲得できる「波穂」効果は最大2層まで、0.3秒毎に1回のみ獲得できる。装備キャラクターが元素スキルを発動すると、既存の「波穂」効果をすべて消費し、「波乱」効果を獲得する。「波乱」:消費した「波穂」1層につき、通常攻撃ダメージ+{color}25{/color}%、継続時間8秒。", + "全元素ダメージ+{color}18{/color}%。周囲にいるチーム内の他キャラクターが元素スキルを発動すると、装備キャラクターに「波穂」効果を1層与える。獲得できる「波穂」効果は最大2層まで、0.3秒毎に1回のみ獲得できる。装備キャラクターが元素スキルを発動すると、既存の「波穂」効果をすべて消費し、「波乱」効果を獲得する。「波乱」:消費した「波穂」1層につき、通常攻撃ダメージ+{color}30{/color}%、継続時間8秒。", + "全元素ダメージ+{color}21{/color}%。周囲にいるチーム内の他キャラクターが元素スキルを発動すると、装備キャラクターに「波穂」効果を1層与える。獲得できる「波穂」効果は最大2層まで、0.3秒毎に1回のみ獲得できる。装備キャラクターが元素スキルを発動すると、既存の「波穂」効果をすべて消費し、「波乱」効果を獲得する。「波乱」:消費した「波穂」1層につき、通常攻撃ダメージ+{color}35{/color}%、継続時間8秒。", + "全元素ダメージ+{color}24{/color}%。周囲にいるチーム内の他キャラクターが元素スキルを発動すると、装備キャラクターに「波穂」効果を1層与える。獲得できる「波穂」効果は最大2層まで、0.3秒毎に1回のみ獲得できる。装備キャラクターが元素スキルを発動すると、既存の「波穂」効果をすべて消費し、「波乱」効果を獲得する。「波乱」:消費した「波穂」1層につき、通常攻撃ダメージ+{color}40{/color}%、継続時間8秒。" + ] + }, { "key": "harbinger-of-dawn", "name": "黎明の神剣", diff --git a/assets/i18n/ko.json b/assets/i18n/ko.json index 2ffb7c4cd..d6fa64cb7 100644 --- a/assets/i18n/ko.json +++ b/assets/i18n/ko.json @@ -2740,87 +2740,142 @@ }, { "key": "kamisato-ayato", - "name": "Kamisato Ayato", - "title": "", - "description": "", + "name": "카미사토 아야토", + "title": "잎을 수호하는 반석", + "description": "야시로 봉행 카미사토 가문의 현 가주. 온화하고 예의 바르며, 수완이 탁월하다", "skills": [ { "key": "s1", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "일반 공격·카미사토류·전", + "description": "", + "abilities": [ + { + "name": "일반 공격", + "description": "검으로 최대 5번 공격한다. \r\n", + "descriptions": [] + }, + { + "name": "강공격", + "description": "일정 스태미나를 소모해 앞으로 대시하며 거합을 시전한다.\r\n", + "descriptions": [] + }, + { + "name": "낙하 공격", + "description": "공중에서 땅을 내려찍어 경로상의 적을 공격하고, 착지 시 범위 피해를 준다", + "descriptions": [] + } + ], + "stats": [ + "1단 공격 피해|{param1}%", + "2단 공격 피해|{param2}%", + "3단 공격 피해|{param3}%", + "4단 공격 피해|{param4}%×{param5}", + "5단 공격 피해|{param6}%", + "강공격 피해|{param7}%", + "강공격 스태미나 소모|{param8}", + "낙하 기간 피해|{param9}%", + "저공/고공 추락 충격 피해|{param10}% / {param11}%" + ] }, { "key": "s2", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "카미사토류·거울꽃", + "description": "카미사토 아야토는 까치발로 이동하며 「선회하는 거울꽃」 상태에 진입한다.\r\n이동 후, 카미사토 아야토의 원래 자리에 「물의 잔영」이 생성된다. 물의 잔영이 완전한 형태를 갖춘 후, 아야토 주변에 적이 존재하거나 지속 시간이 끝나 물의 잔영이 파괴되면 물 원소 범위 피해를 준다.\r\n", + "abilities": [ + { + "name": "선회하는 거울꽃", + "description": "해당 상태의 카미사토 아야토는 순수검으로 빠르게 공격하고, 일반 공격으로 가하는 피해는 다른 원소 부여 효과로 대체될 수 없는 물 원소 범위 피해로 전환된다.\r\n이외에 아래의 효과를 가진다:\r\n", + "descriptions": [ + "순수검이 적 공격 후, 카미사토 아야토에게 「번쩍이는 파도」 효과를 부여한다. 현재 카미사토 아야토의 최대 HP에 따라 순수검이 가하는 피해가 증가한다. 번쩍이는 파도는 초기에 최대 4스택 중첩되며 0.1초마다 순수검의 공격을 통해 1스택 중첩된다. 선회하는 거울꽃 상태가 해제될 때 사라진다.", + "카미사토 아야토의 경직 저항력 증가.", + "강공격과 낙하 공격 사용 불가.", + "선회하는 거울꽃 상태는 카미사토 아야토 퇴장 시 해제된다. 선회하는 거울꽃 상태에서 카미사토류 거울꽃을 다시 한번 시전하면 선회하는 거울꽃 상태가 해제된다." + ] + } + ], + "stats": [ + "순수검 1단 공격 피해|{param1}%", + "순수검 2단 공격 피해|{param2}%", + "순수검 3단 공격 피해|{param3}%", + "선회하는 거울꽃 지속 시간|{param4}s", + "번쩍이는 파도 피해 증가|{param5}%Max HP / Stack", + "물의 잔영 피해|{param6}%", + "물의 잔영 지속 시간|{param7}s", + "재사용 대기시간|{param8}s" + ] }, { "key": "s3", - "title": "NA", - "description": null, + "title": "카미사토류·물의 영역", + "description": "고요한 원유(苑囿) 영역을 전개해 모든 소란을 잠재운다.\r\n영역이 존재하는 동안 수화검을 지속적으로 내려 범위 내의 적을 공격해 물 원소 피해를 주며, 영역 안의 캐릭터의 일반 공격 피해가 증가한다.\r\n", "abilities": [], - "stats": [] + "stats": [ + "수화검 피해|{param1}%", + "일반 공격 피해 증가|{param2}%", + "지속 시간|{param3}s", + "재사용 대기시간|{param4}s", + "원소 에너지|{param5}" + ] } ], "passives": [ { "key": "p1", - "title": "NA", - "description": "", + "title": "카미사토류·일상다반", + "description": "요리를 완벽 조리하면 18%의 확률로 같은 종류의 「이상한」 품질의 요리를 추가로 1개 획득한다\r\n", "descriptions": [] }, { "key": "p2", - "title": "NA", - "description": "", - "descriptions": [] + "title": "카미사토류·봉우리를 맴도는 물", + "description": "카미사토류 • 거울꽃은 아래의 효과를 가진다:\r\n", + "descriptions": [ + "발동 후 카미사토 아야토는 번쩍이는 파도 2스택 효과를 획득한다.", + "물의 잔영이 파괴된 후 카미사토 아야토는 번쩍이는 파도의 최대 중첩수 효과를 획득한다" + ] }, { "key": "p3", - "title": "NA", - "description": "", + "title": "카미사토류·차오르는 잔월", + "description": "대기 상태인 카미사토 아야토의 원소 에너지가 40pt 미만일 경우, 1초마다 아야토 자신의 원소 에너지를 2pt씩 회복한다\r\n", "descriptions": [] } ], "constellations": [ { "key": "c1", - "title": "NA", - "description": "", + "title": "거울 속의 자태", + "description": "HP가 50% 이하인 적에게 순수검(瞬水劍)으로 가하는 피해가 40% 증가한다\r\n", "descriptions": [] }, { "key": "c2", - "title": "NA", - "description": "", + "title": "세상에는 원천이 있다", + "description": "번쩍이는 파도 최대 5스택 중첩 가능하다. 카미사토 아야토의 번쩍이는 파도 상태가 3스택 이상일 때 HP 최대치가 50% 증가한다\r\n", "descriptions": [] }, { "key": "c3", - "title": "NA", - "description": "", + "title": "우연히 피운 꽃", + "description": "카미사토류 • 거울꽃의 스킬 레벨+3\r\n최대 Lv.15까지 상승\r\n", "descriptions": [] }, { "key": "c4", - "title": "NA", - "description": "", + "title": "세류의 포용", + "description": "카미사토류 • 물의 영역 스킬 사용 후, 근처에 있는 파티 내 캐릭터의 일반 공격의 공격 속도가 15% 증가한다. 지속 시간: 15초\r\n", "descriptions": [] }, { "key": "c5", - "title": "NA", - "description": "", + "title": "만수일로", + "description": "카미사토류 • 물의 영역의 스킬 레벨+3\r\n최대 Lv.15까지 상승\r\n", "descriptions": [] }, { "key": "c6", - "title": "NA", - "description": "", + "title": "끝없는 기원", + "description": "카미사토류 • 거울꽃 스킬 사용 후, 카미사토 아야토의 다음 순수검 공격이 적 명중 시 적을 추가로 2회 공격하여 각각 카미사토 아야토 공격력 450%의 피해를 준다.\r\n순수검의 2회 추가 공격은 번쩍이는 파도 버프의 영향을 받지 않는다\r\n", "descriptions": [] } ] @@ -7636,6 +7691,18 @@ "일반 공격으로 가하는 피해가 {color}32{/color}% 증가하고, 강공격으로 가하는 피해가 {color}24{/color}% 증가한다. 해당 무기를 장착한 캐릭터의 원소 에너지가 100%일 때, 해당 효과는 100% 증가한다" ] }, + { + "key": "haran-geppaku-futsu", + "name": "Haran Geppaku Futsu", + "description": "후츠가 명을 받아 만든 명작. 파도처럼 밀려드는 기세를 보고 「하란(波乱)」이라는 이름을 얻었다", + "refinements": [ + "모든 원소 피해 보너스를 {color}12{/color}% 획득한다. 근처 파티 내 다른 캐릭터가 원소전투 스킬 발동 시, 해당 무기를 장착한 캐릭터가 「하스이」 효과를 1스택 획득한다. 최대 중첩수: 2스택, 0.3초마다 최대 1회 발동한다. 해당 무기를 장착한 캐릭터가 원소전투 스킬 발동 시, 쌓여있는 「하스이」스택이 있다면 스택을 소모하여 「하란」을 획득한다. 소모한 스택마다 일반 공격 피해가 {color}20{/color}% 증가한다. 지속 시간: 8초", + "모든 원소 피해 보너스를 {color}15{/color}% 획득한다. 근처 파티 내 다른 캐릭터가 원소전투 스킬 발동 시, 해당 무기를 장착한 캐릭터가 「하스이」 효과를 1스택 획득한다. 최대 중첩수: 2스택, 0.3초마다 최대 1회 발동한다. 해당 무기를 장착한 캐릭터가 원소전투 스킬 발동 시, 쌓여있는 「하스이」스택이 있다면 스택을 소모하여 「하란」을 획득한다. 소모한 스택마다 일반 공격 피해가 {color}25{/color}% 증가한다. 지속 시간: 8초", + "모든 원소 피해 보너스를 {color}18{/color}% 획득한다. 근처 파티 내 다른 캐릭터가 원소전투 스킬 발동 시, 해당 무기를 장착한 캐릭터가 「하스이」 효과를 1스택 획득한다. 최대 중첩수: 2스택, 0.3초마다 최대 1회 발동한다. 해당 무기를 장착한 캐릭터가 원소전투 스킬 발동 시, 쌓여있는 「하스이」스택이 있다면 스택을 소모하여 「하란」을 획득한다. 소모한 스택마다 일반 공격 피해가 {color}30{/color}% 증가한다. 지속 시간: 8초", + "모든 원소 피해 보너스를 {color}21{/color}% 획득한다. 근처 파티 내 다른 캐릭터가 원소전투 스킬 발동 시, 해당 무기를 장착한 캐릭터가 「하스이」 효과를 1스택 획득한다. 최대 중첩수: 2스택, 0.3초마다 최대 1회 발동한다. 해당 무기를 장착한 캐릭터가 원소전투 스킬 발동 시, 쌓여있는 「하스이」스택이 있다면 스택을 소모하여 「하란」을 획득한다. 소모한 스택마다 일반 공격 피해가 {color}35{/color}% 증가한다. 지속 시간: 8초", + "모든 원소 피해 보너스를 {color}24{/color}% 획득한다. 근처 파티 내 다른 캐릭터가 원소전투 스킬 발동 시, 해당 무기를 장착한 캐릭터가 「하스이」 효과를 1스택 획득한다. 최대 중첩수: 2스택, 0.3초마다 최대 1회 발동한다. 해당 무기를 장착한 캐릭터가 원소전투 스킬 발동 시, 쌓여있는 「하스이」스택이 있다면 스택을 소모하여 「하란」을 획득한다. 소모한 스택마다 일반 공격 피해가 {color}40{/color}% 증가한다. 지속 시간: 8초" + ] + }, { "key": "harbinger-of-dawn", "name": "여명신검", diff --git a/assets/i18n/pt.json b/assets/i18n/pt.json index 5e004c355..1b61d2082 100644 --- a/assets/i18n/pt.json +++ b/assets/i18n/pt.json @@ -2664,85 +2664,140 @@ "key": "kamisato-ayato", "name": "Kamisato Ayato", "title": "Pilar da Fortaleza", - "description": "O jovem promessa e chefe atual da Comissão Yashiro, é culto e educado, e sempre tem uma forma de fazer as coisas.", + "description": "O jovem promissor e chefe atual da Comissão Yashiro, é culto e educado, e sempre tem uma forma de fazer as coisas.", "skills": [ { "key": "s1", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "Arte Kamisato - Giro", + "description": "", + "abilities": [ + { + "name": "Ataque Normal", + "description": "Realiza até 5 golpes de espada.\r\n", + "descriptions": [] + }, + { + "name": "Ataque Carregado", + "description": "Consome uma certa quantidade de Stamina para avançar para frente realizando Iaido.\r\n", + "descriptions": [] + }, + { + "name": "Ataque Imersivo", + "description": "Mergulha em pleno ar para golpear o chão, causando dano aos inimigos ao longo do caminho e infligindo Dano em uma AdE no impacto.", + "descriptions": [] + } + ], + "stats": [ + "Dano do 1° Golpe|{param1}%", + "Dano do 2° Golpe|{param2}%", + "Dano do 3° Golpe|{param3}%", + "Dano do 4° Golpe|{param4}%×{param5}", + "Dano do 5° Golpe|{param6}%", + "Dano de Ataque Carregado|{param7}%", + "Consumo de Stamina de Ataque Carregado|{param8}", + "Dano Durante a Queda|{param9}%", + "Dano de Queda de Baixa/Alta Altitude|{param10}% / {param11}%" + ] }, { "key": "s2", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "Arte Kamisato: Beleza Refletida", + "description": "Kamisato Ayato troca de posição e entra no estado \"Reflexão Torrencial\".\r\nApós esta troca, ele deixará uma Ilusão de Água na sua localização original. Após sua formação, a Ilusão de Água explodirá se os oponentes estiverem próximos ou quando sua duração terminar, infligindo Dano Hydro em AdE.\r\n", + "abilities": [ + { + "name": "Reflexão Torrencial", + "description": "Nesse estado, Kamisato Ayato usa sua Espada Aquática para realizar ataques rápidos, fazendo com que o Dano de seus Ataques Normais seja convertido em Dano Hydro em AdE que não pode ser substituído pelo encantamento de outros elementos.\r\nAlém disso, também possui as seguintes propriedades:\r\n", + "descriptions": [ + "Quando os ataques da Espada Aquática atingem um inimigo, darão a Ayato o efeito de Ondas Brilhantes, aumentando o Dano infligido pela Espada Aquática baseado na Vida Máxima atual de Ayato. O número máximo inicial de acúmulos de Ondas Brilhantes é 4, e é possível obter um acúmulo através da Espada Aquática a cada 0.1s. Esse efeito desaparecerá quando a Reflexão Torrencial acabar.", + "Aumenta a Resistência Contra Interrupção de Kamisato Ayato.", + "Se torna incapaz de usar Ataques Carregados ou Imersivos.", + "A Reflexão Torrencial será eliminada quando Ayato sair do campo de batalha. Usar Arte Kamisato: Beleza Refletida novamente enquanto ainda estiver no estado Reflexão Torrencial encerrará tal estado." + ] + } + ], + "stats": [ + "Dano do 1° Golpe da Espada Aquática|{param1}%", + "Dano do 2° Golpe da Espada Aquática|{param2}%", + "Dano do 3° Golpe da Espada Aquática|{param3}%", + "Duração da Reflexão Torrencial|{param4}s", + "Aumento de Dano de Ondas Brilhantes|{param5}%Max HP / Stack", + "Dano da Ilusão de Água|{param6}%", + "Duração da Ilusão de Água|{param7}s", + "Tempo de Recarga|{param8}s" + ] }, { "key": "s3", - "title": "NA", - "description": null, + "title": "Arte Kamisato: Jardim Aquático", + "description": "Revela um jardim puro que extingue toda a cacofonia.\r\nEnquanto esse espaço existir, Lâminas de Flores de Água constantemente cairão e atacarão os inimigos em sua AdE, infligindo Dano Hydro e aumentando o dano do Ataque Normal dos personagens dentro da AdE.\r\n\"", "abilities": [], - "stats": [] + "stats": [ + "Dano da Lâmina de Flores de Água|{param1}%", + "Aumento de Dano do Ataque Normal|{param2}%", + "Duração|{param3}s", + "Recarga|{param4}s", + "Energia Elemental|{param5}" + ] } ], "passives": [ { "key": "p1", - "title": "NA", - "description": "", + "title": "Arte Kamisato: Cozinha Diária", + "description": "Quando uma Comida Perfeita é feita, tem uma chance de 18% de receber uma Comida Estranha de mesmo tipo.\r\n", "descriptions": [] }, { "key": "p2", - "title": "NA", - "description": "", - "descriptions": [] + "title": "Arte Kamisato: Corrente entre Montanhas", + "description": "Arte Kamisato: Beleza Refletida possui as seguintes propriedades:\r\n", + "descriptions": [ + "Depois de ser lançada, Kamisato Ayato obtém 2 acúmulos de Ondas Brilhantes;", + "Depois de sua Ilusão de Água explodir, Kamisato Ayato obterá um efeito de Ondas Brilhantes igual ao máximo de número de acúmulos possíveis." + ] }, { "key": "p3", - "title": "NA", - "description": "", + "title": "Arte Kamisato: Completação da Lua Nascente", + "description": "Quando Kamisato Ayato está na equipe, mas não ativo no campo de batalha, se sua Energia Elemental for menor que 40 pontos, ele regenerará 2 pontos de Energia Elemental para si mesmo por segundo.\r\n", "descriptions": [] } ], "constellations": [ { "key": "c1", - "title": "NA", - "description": "", + "title": "Reflexo Gracioso", + "description": "Espada Aquática infligirá 40% a mais de Dano em inimigos com Vida igual ou inferior a 50%.\r\n", "descriptions": [] }, { "key": "c2", - "title": "NA", - "description": "", + "title": "Fonte do Mundo", + "description": "O número máximo de acúmulos de Onda Brilhante é aumentado para 5. Quando Kamisato Ayato possuir pelo menos 3 acúmulos de Ondas Brilhantes, sua Vida Máxima será aumentada em 50%.\r\n", "descriptions": [] }, { "key": "c3", - "title": "NA", - "description": "", + "title": "Admiração das Flores", + "description": "Aumenta o nível de Arte Kamisato: Beleza Refletida em 3.\r\nO nível máximo de elevação é 15.\r\n", "descriptions": [] }, { "key": "c4", - "title": "NA", - "description": "", + "title": "Fluxo Ininterrupto", + "description": "Ao usar Arte Kamisato: Jardim Aquático, os personagens próximos da equipe terão um aumento da Vel. de ATQ do Ataque Normal de 15% por 15s.\r\n", "descriptions": [] }, { "key": "c5", - "title": "NA", - "description": "", + "title": "Orvalho de Mil Gotas", + "description": "Aumenta o nível Arte Kamisato: Jardim Aquático em 3.\r\nO nível máximo de elevação é 15.\r\n", "descriptions": [] }, { "key": "c6", - "title": "NA", - "description": "", + "title": "Origem Ilimitada", + "description": "Depois de usar Arte Kamisato: Beleza Refletida, o próximo ataque de Espada Aquática de Kamisato Ayato que atingir um inimigo desencadeará dois ataques de Espadas Aquáticas adicionais, cada um infligindo Dano equivalente a 450% do Dano do Ataque de Kamisato Ayato.\r\nEstes dois ataques da Espada Aquática não receberão bônus de Onda Brilhante.\r\n", "descriptions": [] } ] @@ -7503,6 +7558,18 @@ "Aumenta o Dano de ATQ Normal em {color}32{/color}% e o Dano de ATQ Carregado em {color}24{/color}%. Quando a Energia Elemental do personagem equipado com essa arma é igual a 100%, esse efeito aumenta 100%." ] }, + { + "key": "haran-geppaku-futsu", + "name": "Haran Geppaku Futsu", + "description": "Uma obra da linhagem Futsu. Seu nome tem como origem devido à maneira que lembra uma onda violenta do mar.", + "refinements": [ + "Obtém {color}12{/color}% de bônus de Dano de todos os elementos. Quando os outros personagens da equipe usam Habilidades Elementais, gerarão um acúmulo do efeito \"Ondulação\" para o personagem que tem esta arma equipada. Esse efeito é acumulável no máximo 2 vezes e pode ser desencadeado uma vez a cada 0.3s. Quando o personagem que tiver esta arma equipada lançar sua Habilidade Elemental, se tiver acúmulos de \"Ondulação\", consumirá os acúmulos existentes e obterá \"Maremoto\", cada acúmulo consumido aumenta o Dano do Ataque Normal em {color}20{/color}% por 8s.", + "Obtém {color}15{/color}% de bônus de Dano de todos os elementos. Quando os outros personagens da equipe usam Habilidades Elementais, gerarão um acúmulo do efeito \"Ondulação\" para o personagem que tem esta arma equipada. Esse efeito é acumulável no máximo 2 vezes e pode ser desencadeado uma vez a cada 0.3s. Quando o personagem que tiver esta arma equipada lançar sua Habilidade Elemental, se tiver acúmulos de \"Ondulação\", consumirá os acúmulos existentes e obterá \"Maremoto\", cada acúmulo consumido aumenta o Dano do Ataque Normal em {color}25{/color}% por 8s.", + "Obtém {color}18{/color}% de bônus de Dano de todos os elementos. Quando os outros personagens da equipe usam Habilidades Elementais, gerarão um acúmulo do efeito \"Ondulação\" para o personagem que tem esta arma equipada. Esse efeito é acumulável no máximo 2 vezes e pode ser desencadeado uma vez a cada 0.3s. Quando o personagem que tiver esta arma equipada lançar sua Habilidade Elemental, se tiver acúmulos de \"Ondulação\", consumirá os acúmulos existentes e obterá \"Maremoto\", cada acúmulo consumido aumenta o Dano do Ataque Normal em {color}30{/color}% por 8s.", + "Obtém {color}21{/color}% de bônus de Dano de todos os elementos. Quando os outros personagens da equipe usam Habilidades Elementais, gerarão um acúmulo do efeito \"Ondulação\" para o personagem que tem esta arma equipada. Esse efeito é acumulável no máximo 2 vezes e pode ser desencadeado uma vez a cada 0.3s. Quando o personagem que tiver esta arma equipada lançar sua Habilidade Elemental, se tiver acúmulos de \"Ondulação\", consumirá os acúmulos existentes e obterá \"Maremoto\", cada acúmulo consumido aumenta o Dano do Ataque Normal em {color}35{/color}% por 8s.", + "Obtém {color}24{/color}% de bônus de Dano de todos os elementos. Quando os outros personagens da equipe usam Habilidades Elementais, gerarão um acúmulo do efeito \"Ondulação\" para o personagem que tem esta arma equipada. Esse efeito é acumulável no máximo 2 vezes e pode ser desencadeado uma vez a cada 0.3s. Quando o personagem que tiver esta arma equipada lançar sua Habilidade Elemental, se tiver acúmulos de \"Ondulação\", consumirá os acúmulos existentes e obterá \"Maremoto\", cada acúmulo consumido aumenta o Dano do Ataque Normal em {color}40{/color}% por 8s." + ] + }, { "key": "harbinger-of-dawn", "name": "Prenúncio do Alvorecer", diff --git a/assets/i18n/ru.json b/assets/i18n/ru.json index 2a50d0ad3..50d49c24b 100644 --- a/assets/i18n/ru.json +++ b/assets/i18n/ru.json @@ -2726,87 +2726,142 @@ }, { "key": "kamisato-ayato", - "name": "Kamisato Ayato", - "title": "Столп церемониальной чести", + "name": "Аято", + "title": "Оплот стойкости", "description": "Молодой и всесторонне одарённый глава комиссии Ясиро из клана Камисато. Он вежливый и предупредительный человек, у которого для любой проблемы найдётся множество решений.", "skills": [ { "key": "s1", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "Маробаси", + "description": "", + "abilities": [ + { + "name": "Обычная атака:", + "description": "До пяти быстрых ударов.\r\n", + "descriptions": [] + }, + { + "name": "Заряженная атака:", + "description": "Тратит определённое количество выносливости на выпад вперёд и выполняет иай.\r\n", + "descriptions": [] + }, + { + "name": "Атака в падении:", + "description": "Стремительно падает на землю, атакуя всех врагов на пути. Приземлившись, наносит урон по площади.", + "descriptions": [] + } + ], + "stats": [ + "Урон атаки 1|{param1}%", + "Урон атаки 2|{param2}%", + "Урон атаки 3|{param3}%", + "Урон атаки 4|{param4}%×{param5}", + "Урон атаки 5|{param6}%", + "Урон заряженной атаки|{param7}%", + "Потребление выносливости|{param8}", + "Урон в падении|{param9}%", + "Урон низкого/высокого удара|{param10}% / {param11}%" + ] }, { "key": "s2", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "Искусство Камисато: Кёка", + "description": "Камисато Аято перемещается и входит в состояние Такимэгури канка.\r\nПосле перемещения на его исходной позиции остаётся водная иллюзия. Когда время действия полностью сформировавшейся водной иллюзии истекает или рядом находятся враги, она взрывается и наносит Гидро урон по площади.\r\n", + "abilities": [ + { + "name": "Такимэгури канка", + "description": "В этом состоянии Камисато Аято совершает молниеносные атаки, используя свой Сюнсуйкэн. Урон от обычных атак конвертируется в Гидро урон по площади. Этот эффект не может быть отменён другими инфузиями.\r\nТакже он обладает следующими свойствами:\r\n", + "descriptions": [ + "Попадания Сюнсуйкэн по врагу наделяют Аято эффектом Намисэн, который увеличивает наносимый Сюнсуйкэн урон пропорционально текущему макс. HP Аято. Изначально Намисэн может складываться до 4 раз. Один уровень эффекта можно получить с помощью Сюнсуйкэн раз в 0,1 сек. С завершением Такимэгури канка этот эффект исчезнет.", + "Увеличивает сопротивление прерыванию Аято.", + "Заряженные атаки и атаки в падении становятся недоступны.", + "Такимэгури канка снимается, когда Аято покидает поле боя. Если во время действия Такимэгури канка применить Искусство Камисато: Кёка повторно, текущее состояние прервётся." + ] + } + ], + "stats": [ + "Урон Сюнсуйкэн 1|{param1}%", + "Урон Сюнсуйкэн 2|{param2}%", + "Урон Сюнсуйкэн 3|{param3}%", + "Длительность Такимэгури канка|{param4}s", + "Повышение урона Намисэн|{param5}%Max HP / Stack", + "Урон водной иллюзии|{param6}%", + "Длительность водной иллюзии|{param7}s", + "Время отката|{param8}s" + ] }, { "key": "s3", - "title": "NA", - "description": null, + "title": "Искусство Камисато: Суйю", + "description": "Создаёт безмятежный сад, в котором гаснет суета и шум.\r\nПока сад существует, в его области на врагов непрерывно обрушиваются Клинки водных цветов, нанося им Гидро урон, а урон обычной атаки персонажей внутри него увеличивается.\r\n", "abilities": [], - "stats": [] + "stats": [ + "Урон Клинков водных цветов|{param1}%", + "Бонус урона обычной атаки|{param2}%", + "Длительность|{param3}s", + "Время отката|{param4}s", + "Потребление энергии|{param5}" + ] } ], "passives": [ { "key": "p1", - "title": "NA", - "description": "", + "title": "Искусство Камисато: Ежедневная готовка", + "description": "При приготовлении идеального блюда имеет 18% шанс приготовить дополнительное «странное» блюдо того же типа.\r\n", "descriptions": [] }, { "key": "p2", - "title": "NA", - "description": "", - "descriptions": [] + "title": "Искусство Камисато: Минэ о матойси киётаки", + "description": "Искусство Камисато: Кёка обладает следующими эффектами:\r\n", + "descriptions": [ + "После использования Камисато Аято получает два уровня Намисэн.", + "Когда водная иллюзия взрывается, Аято обретает эффект Намисэн, равный максимальному количеству уровней эффекта." + ] }, { "key": "p3", - "title": "NA", - "description": "", + "title": "Искусство Камисато: Митиюку хагэцу", + "description": "Когда Камисато Аято не на поле боя, а его энергия ниже 40 ед., он восстанавливает себе 2 ед. энергии в секунду.\r\n", "descriptions": [] } ], "constellations": [ { "key": "c1", - "title": "NA", - "description": "", + "title": "Кёка фуси", + "description": "Увеличивает на 40% урон Сюнсуйкэн против врагов с НР, равным 50% или ниже.\r\n", "descriptions": [] }, { "key": "c2", - "title": "NA", - "description": "", + "title": "Родник мира", + "description": "Максимум уровней Намисэн увеличен до 5. Когда у Камисато Аято не менее 3 уровней Намисэн, его макс. HP повышается на 50%.\r\n", "descriptions": [] }, { "key": "c3", - "title": "NA", - "description": "", + "title": "Созерцание цветов", + "description": "Увеличивает уровень навыка Искусство Камисато: Кёка на 3.\r\nМакс. уровень: 15.\r\n", "descriptions": [] }, { "key": "c4", - "title": "NA", - "description": "", + "title": "Бесконечный поток", + "description": "После использования Искусства Камисато: Суйю скорость обычной атаки всех ближайших членов отряда повышается на 15% в течение 15 сек.\r\n", "descriptions": [] }, { "key": "c5", - "title": "NA", - "description": "", + "title": "Бансуй итиро", + "description": "Увеличивает уровень навыка Искусство Камисато: Суйю на 3.\r\nМакс. уровень: 15.\r\n", "descriptions": [] }, { "key": "c6", - "title": "NA", - "description": "", + "title": "Бескрайний исток", + "description": "После активации Искусства Камисато: Кёка, если следующая атака Сюнсуйкэн попадёт по врагу, Аято выполнит 2 дополнительные атаки Сюнсуйкэн, каждая из которых нанесёт 450% урона от его силы атаки.\r\nЭффект Намисэн на эти дополнительные атаки не распространяется.\r\n", "descriptions": [] } ] @@ -7601,6 +7656,18 @@ "Увеличивает урон обычной атаки на {color}32{/color}% и урон заряженной атаки на {color}24{/color}%. Когда элементальная энергия персонажа с этим оружием достигает 100%, эффект увеличивается на 100%." ] }, + { + "key": "haran-geppaku-futsu", + "name": "Haran Geppaku Futsu", + "description": "Произведение искусства рода кузнецов Фуцу. «Харан» в названии связано со сходством клинка с неистовыми морскими валами.", + "refinements": [ + "Даёт {color}12{/color}% бонус урона всеми элементами. Когда другие члены отряда поблизости активируют элементальные навыки, экипированный этим оружием персонаж получает 1 уровень Волны-шипа. Эффект возникает не чаще, чем один раз в 0,3 сек. Всего можно получить не более 2 уровней. Когда персонаж с этим оружием применяет элементальный навык, все уровни Волны-шипа тратятся, и он получает Хаос волн, который повышает урон обычной атаки согласно количеству уровней. Каждый уровень этого эффекта повышает урон обычной атаки на {color}20{/color}% в течение 8 сек.", + "Даёт {color}15{/color}% бонус урона всеми элементами. Когда другие члены отряда поблизости активируют элементальные навыки, экипированный этим оружием персонаж получает 1 уровень Волны-шипа. Эффект возникает не чаще, чем один раз в 0,3 сек. Всего можно получить не более 2 уровней. Когда персонаж с этим оружием применяет элементальный навык, все уровни Волны-шипа тратятся, и он получает Хаос волн, который повышает урон обычной атаки согласно количеству уровней. Каждый уровень этого эффекта повышает урон обычной атаки на {color}25{/color}% в течение 8 сек.", + "Даёт {color}18{/color}% бонус урона всеми элементами. Когда другие члены отряда поблизости активируют элементальные навыки, экипированный этим оружием персонаж получает 1 уровень Волны-шипа. Эффект возникает не чаще, чем один раз в 0,3 сек. Всего можно получить не более 2 уровней. Когда персонаж с этим оружием применяет элементальный навык, все уровни Волны-шипа тратятся, и он получает Хаос волн, который повышает урон обычной атаки согласно количеству уровней. Каждый уровень этого эффекта повышает урон обычной атаки на {color}30{/color}% в течение 8 сек.", + "Даёт {color}21{/color}% бонус урона всеми элементами. Когда другие члены отряда поблизости активируют элементальные навыки, экипированный этим оружием персонаж получает 1 уровень Волны-шипа. Эффект возникает не чаще, чем один раз в 0,3 сек. Всего можно получить не более 2 уровней. Когда персонаж с этим оружием применяет элементальный навык, все уровни Волны-шипа тратятся, и он получает Хаос волн, который повышает урон обычной атаки согласно количеству уровней. Каждый уровень этого эффекта повышает урон обычной атаки на {color}35{/color}% в течение 8 сек.", + "Даёт {color}24{/color}% бонус урона всеми элементами. Когда другие члены отряда поблизости активируют элементальные навыки, экипированный этим оружием персонаж получает 1 уровень Волны-шипа. Эффект возникает не чаще, чем один раз в 0,3 сек. Всего можно получить не более 2 уровней. Когда персонаж с этим оружием применяет элементальный навык, все уровни Волны-шипа тратятся, и он получает Хаос волн, который повышает урон обычной атаки согласно количеству уровней. Каждый уровень этого эффекта повышает урон обычной атаки на {color}40{/color}% в течение 8 сек." + ] + }, { "key": "harbinger-of-dawn", "name": "Предвестник зари", diff --git a/assets/i18n/th.json b/assets/i18n/th.json index c6dbff061..fcbf43a76 100644 --- a/assets/i18n/th.json +++ b/assets/i18n/th.json @@ -2678,81 +2678,136 @@ "skills": [ { "key": "s1", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "Marobashi", + "description": "", + "abilities": [ + { + "name": "โจมตีปกติ", + "description": "โจมตีด้วยดาบต่อเนื่องมากสุดห้าครั้ง\r\n", + "descriptions": [] + }, + { + "name": "ชาร์จโจมตี", + "description": "ใช้พลังกายส่วนหนึ่ง เพื่อพุ่งตัวไปข้างหน้า และใช้กระบวนท่าอิไอ\r\n", + "descriptions": [] + }, + { + "name": "โจมตีพุ่งลงจากอากาศ", + "description": "กระโจนจากกลางอากาศลงมายังพื้นดิน เพื่อโจมตีศัตรูที่อยู่ในเส้นทางการโจมตี โดยจะสร้างความเสียหายวงกว้างเมื่อลงถึงพื้น", + "descriptions": [] + } + ], + "stats": [ + "ความเสียหายขั้น 1|{param1}%", + "ความเสียหายขั้น 2|{param2}%", + "ความเสียหายขั้น 3|{param3}%", + "ความเสียหายขั้น 4|{param4}%×{param5}", + "ความเสียหายขั้น 5|{param6}%", + "ความเสียหายชาร์จโจมตี|{param7}%", + "ชาร์จโจมตีใช้พลังกาย|{param8}", + "ความเสียหายพุ่งลง|{param9}%", + "ความเสียหายพุ่งถึงพื้นจากที่ต่ำ/สูง|{param10}% / {param11}%" + ] }, { "key": "s2", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "Kamisato Art: Kyouka", + "description": "Kamisato Ayato จะเคลื่อนที่เปลี่ยนตำแหน่งและเข้าสู่สถานะ \"Takimeguri Kanka\"\r\nหลังจากเคลื่อนที่ ตำแหน่งเดิมของ Kamisato Ayato จะเกิด \"Water Illusion\" ขึ้น โดยหลังจากที่ Water Illusion ก่อตัวอย่างสมบูรณ์แล้ว จะทำการระเบิดเมื่อมีศัตรูอยู่ในบริเวณใกล้เคียงหรือสิ้นสุดช่วงเวลาต่อเนื่อง และทำให้เกิดความเสียหายน้ำวงกว้าง\r\n", + "abilities": [ + { + "name": "Takimeguri Kanka", + "description": "ภายใต้สถานะนี้ Kamisato Ayato จะใช้ Shunsuiken โจมตีอย่างรวดเร็ว และเปลี่ยนความเสียหายจากการโจมตีปกติเป็นความเสียหายน้ำวงกว้างที่ไม่สามารถซ้อนทับด้วยธาตุอื่นได้\r\nนอกจากนี้ จะเกิดเอฟเฟกต์ดังต่อไปนี้อีกด้วย:\r\n", + "descriptions": [ + "หลังจากที่การโจมตีของ Shunsuiken ถูกศัตรู จะมอบเอฟเฟกต์ Namisen ให้แก่ Kamisato Ayato ซึ่งจะเพิ่มความเสียหายที่ Shunsuiken สร้าง โดยขึ้นกับพลังชีวิตสูงสุดของตัวของ Kamisato Ayato เองในขณะนั้น โดยที่ในตอนแรกเริ่ม Namisen จะสามารถซ้อนทับได้มากสุด 4 ชั้น และในทุก 0.1 วินาที จะได้รับจาก Shunsuiken ได้มากสุด 1 ชั้น และจะหายไปเมื่อสถานะ Takimeguri Kanka สิ้นสุดลง", + "เพิ่มความสามารถในการต้านทานการหยุดชะงักของ Kamisato Ayato;", + "ไม่สามารถใช้การชาร์จโจมตีและการโจมตีพุ่งลงจากอากาศได้", + "สถานะ Takimeguri Kanka จะหายไปเมื่อ Kamisato Ayato ออกจากการต่อสู้; การใช้ Kamisato Art: Kyouka อีกครั้ง ในขณะที่อยู่ในสถานะ Takimeguri Kanka จะเป็นการลบสถานะ Takimeguri Kanka ที่มีอยู่แต่เดิม" + ] + } + ], + "stats": [ + "ความเสียหาย Shunsuiken ขั้น 1|{param1}%", + "ความเสียหาย Shunsuiken ขั้น 2|{param2}%", + "ความเสียหาย Shunsuiken ขั้น 3|{param3}%", + "ระยะเวลาของ Takimeguri Kanka|{param4}s", + "โบนัสความเสียหายของ Namisen|{param5}%Max HP / Stack", + "ความเสียหาย Water Illusion|{param6}%", + "ระยะเวลาของ Water Illusion|{param7}s", + "คูลดาวน์|{param8}s" + ] }, { "key": "s3", - "title": "NA", - "description": null, + "title": "Kamisato Art: Suiyuu", + "description": "เปิดเผยสวนแห่งความบริสุทธิ์ ที่จะดับสูญความอึกทึกวุ่นวายทั้งปวงในนั้น\r\nระหว่างช่วงเวลาที่คงอยู่ ภายในจะมี Bloomwater Blade ร่วงหล่นลงมาโจมตีศัตรูที่อยู่ในพื้นที่อย่างต่อเนื่อง ซึ่งจะทำให้เกิดความเสียหายน้ำ และเพิ่มความเสียหายการโจมตีปกติของตัวละครที่อยู่ในนั้น\r\n", "abilities": [], - "stats": [] + "stats": [ + "ความเสียหาย Bloomwater Blade|{param1}%", + "เพิ่มความเสียหายการโจมตีปกติ|{param2}%", + "ระยะเวลาต่อเนื่อง|{param3}s", + "คูลดาวน์|{param4}s", + "พลังงานธาตุ|{param5}" + ] } ], "passives": [ { "key": "p1", - "title": "NA", - "description": "", + "title": "Kamisato Art: Daily Cooking", + "description": "เมื่อปรุงอาหารได้ระดับสมบูรณ์ จะมีโอกาส 18% ที่จะได้รับอาหารประเภทเดียวกันในระดับ \"รสประหลาด\" เพิ่มหนึ่งจาน\r\n", "descriptions": [] }, { "key": "p2", - "title": "NA", - "description": "", - "descriptions": [] + "title": "Kamisato Art: Mine Wo Matoishi Kiyotaki", + "description": "Kamisato Art: Kyouka มีเอฟเฟกต์ดังต่อไปนี้:\r\n", + "descriptions": [ + "หลังจากใช้ Kamisato Ayato จะได้รับเอฟเฟกต์ Namisen 2 ชั้น;", + "หลังจากที่ Water Illusion ระเบิด Kamisato Ayato จะได้รับเอฟเฟกต์ Namisen เท่ากับจำนวนการซ้อนทับสูงสุด" + ] }, { "key": "p3", - "title": "NA", - "description": "", + "title": "Kamisato Art: Michiyuku Hagetsu", + "description": "เมื่อ Kamisato Ayato อยู่ในทีม แต่ไม่ได้เข้าร่วมการต่อสู้ และมีพลังงานธาตุต่ำกว่า 40 หน่วย จะฟื้นฟูพลังงานธาตุให้ตัวเอง 2 หน่วย ในทุก 1 วินาที\r\n", "descriptions": [] } ], "constellations": [ { "key": "c1", - "title": "NA", - "description": "", + "title": "Kyouka Fuushi", + "description": "Shunsuiken จะสร้างความเสียหายเพิ่มขึ้น 40% ต่อศัตรูที่มีพลังชีวิตเหลือต่ำกว่าหรือเท่ากับ 50%\r\n", "descriptions": [] }, { "key": "c2", - "title": "NA", - "description": "", + "title": "World Source", + "description": "จำนวนครั้งการซ้อนทับสูงสุดของ Namisen เพิ่มเป็น 5 ชั้น และเมื่อ Kamisato Ayato อยู่ในสภาวะที่มี Namisen อย่างน้อย 3 ชั้น พลังชีวิตสูงสุดจะเพิ่มขึ้น 50%\r\n", "descriptions": [] }, { "key": "c3", - "title": "NA", - "description": "", + "title": "To Admire the Flowers", + "description": "เพิ่มเลเวลสกิลของ Kamisato Art: Kyouka ขึ้น 3 ระดับ\r\nเพิ่มได้มากสุด 15 ระดับ\r\n", "descriptions": [] }, { "key": "c4", - "title": "NA", - "description": "", + "title": "Endless Flow", + "description": "หลังจากที่ใช้ Kamisato Art: Suiyuu ความเร็วในการโจมตีปกติของตัวละครในทีมที่อยู่ในบริเวณใกล้เคียง จะเพิ่มขึ้น 15% เป็นเวลา 15 วินาที\r\n", "descriptions": [] }, { "key": "c5", - "title": "NA", - "description": "", + "title": "Bansui Ichiro", + "description": "เพิ่มเลเวลสกิลของ Kamisato Art: Suiyuu ขึ้น 3 ระดับ\r\nเพิ่มได้มากสุด 15 ระดับ\r\n", "descriptions": [] }, { "key": "c6", - "title": "NA", - "description": "", + "title": "Boundless Origin", + "description": "หลังจากใช้ Kamisato Art: Kyouka เมื่อการโจมตีด้วย Shunsuiken ครั้งต่อไปของ Kamisato Ayato ถูกศัตรู จะทำการโจมตีด้วย Shunsuiken เพิ่มอีก 2 ครั้ง โดยที่แต่ละครั้ง จะสร้างความเสียหายเป็น 450% ของพลังโจมตีของ Kamisato Ayato\r\nการโจมตีของ Shunsuiken ทั้งสองครั้งนี้ จะไม่ได้รับเอฟเฟกต์บัฟจาก Namisen\r\n", "descriptions": [] } ] @@ -7516,6 +7571,18 @@ "การโจมตีปกติสร้างความเสียหายเพิ่มขึ้น {color}32{/color}% ชาร์จโจมตีสร้างความเสียหายเพิ่มขึ้น {color}24{/color}% และเมื่อตัวละครที่ใช้อาวุธนี้มีพลังงานธาตุ 100% เอฟเฟกต์นี้จะเพิ่มขึ้น 100%" ] }, + { + "key": "haran-geppaku-futsu", + "name": "Haran Geppaku Futsu", + "description": "ผลงานชิ้นเอกที่ Futsu ได้รับคำสั่งให้ทำขึ้น เนื่องจากมีลักษณะเหมือนคลื่นทะเลอันแสนปั่นป่วน จึงได้รับนามว่า \"Haran (คลื่นคลั่ง)\"", + "refinements": [ + "ได้รับโบนัสความเสียหายของธาตุทั้งหมด {color}12{/color}%; เมื่อตัวละครอื่น ๆ ในทีมที่อยู่ในบริเวณใกล้เคียงปล่อยสกิลธาตุ จะทำให้ตัวละครที่ใช้อาวุธนี้ได้รับเอฟเฟกต์ Wavespike 1 ชั้น โดยจะสามารถซ้อนทับได้มากสุด 2 ชั้น และเกิดขึ้นได้มากสุด 1 ครั้ง ในทุก 0.3 วินาที เมื่อตัวละครที่ใช้อาวุธนี้ปล่อยสกิลธาตุ หากมีเอฟเฟกต์ Wavepike สะสมอยู่ จะใช้ Wavespike ที่มี เพื่อรับ Rippling Upheaval ซึ่งแต่ละชั้นของ Wavepike ที่ถูกใช้ไป จะเพิ่มความเสียหายของการโจมตีปกติขึ้น {color}20{/color}% เป็นเวลา 8 วินาที", + "ได้รับโบนัสความเสียหายของธาตุทั้งหมด {color}15{/color}%; เมื่อตัวละครอื่น ๆ ในทีมที่อยู่ในบริเวณใกล้เคียงปล่อยสกิลธาตุ จะทำให้ตัวละครที่ใช้อาวุธนี้ได้รับเอฟเฟกต์ Wavespike 1 ชั้น โดยจะสามารถซ้อนทับได้มากสุด 2 ชั้น และเกิดขึ้นได้มากสุด 1 ครั้ง ในทุก 0.3 วินาที เมื่อตัวละครที่ใช้อาวุธนี้ปล่อยสกิลธาตุ หากมีเอฟเฟกต์ Wavepike สะสมอยู่ จะใช้ Wavespike ที่มี เพื่อรับ Rippling Upheaval ซึ่งแต่ละชั้นของ Wavepike ที่ถูกใช้ไป จะเพิ่มความเสียหายของการโจมตีปกติขึ้น {color}25{/color}% เป็นเวลา 8 วินาที", + "ได้รับโบนัสความเสียหายของธาตุทั้งหมด {color}18{/color}%; เมื่อตัวละครอื่น ๆ ในทีมที่อยู่ในบริเวณใกล้เคียงปล่อยสกิลธาตุ จะทำให้ตัวละครที่ใช้อาวุธนี้ได้รับเอฟเฟกต์ Wavespike 1 ชั้น โดยจะสามารถซ้อนทับได้มากสุด 2 ชั้น และเกิดขึ้นได้มากสุด 1 ครั้ง ในทุก 0.3 วินาที เมื่อตัวละครที่ใช้อาวุธนี้ปล่อยสกิลธาตุ หากมีเอฟเฟกต์ Wavepike สะสมอยู่ จะใช้ Wavespike ที่มี เพื่อรับ Rippling Upheaval ซึ่งแต่ละชั้นของ Wavepike ที่ถูกใช้ไป จะเพิ่มความเสียหายของการโจมตีปกติขึ้น {color}30{/color}% เป็นเวลา 8 วินาที", + "ได้รับโบนัสความเสียหายของธาตุทั้งหมด {color}21{/color}%; เมื่อตัวละครอื่น ๆ ในทีมที่อยู่ในบริเวณใกล้เคียงปล่อยสกิลธาตุ จะทำให้ตัวละครที่ใช้อาวุธนี้ได้รับเอฟเฟกต์ Wavespike 1 ชั้น โดยจะสามารถซ้อนทับได้มากสุด 2 ชั้น และเกิดขึ้นได้มากสุด 1 ครั้ง ในทุก 0.3 วินาที เมื่อตัวละครที่ใช้อาวุธนี้ปล่อยสกิลธาตุ หากมีเอฟเฟกต์ Wavepike สะสมอยู่ จะใช้ Wavespike ที่มี เพื่อรับ Rippling Upheaval ซึ่งแต่ละชั้นของ Wavepike ที่ถูกใช้ไป จะเพิ่มความเสียหายของการโจมตีปกติขึ้น {color}35{/color}% เป็นเวลา 8 วินาที", + "ได้รับโบนัสความเสียหายของธาตุทั้งหมด {color}24{/color}%; เมื่อตัวละครอื่น ๆ ในทีมที่อยู่ในบริเวณใกล้เคียงปล่อยสกิลธาตุ จะทำให้ตัวละครที่ใช้อาวุธนี้ได้รับเอฟเฟกต์ Wavespike 1 ชั้น โดยจะสามารถซ้อนทับได้มากสุด 2 ชั้น และเกิดขึ้นได้มากสุด 1 ครั้ง ในทุก 0.3 วินาที เมื่อตัวละครที่ใช้อาวุธนี้ปล่อยสกิลธาตุ หากมีเอฟเฟกต์ Wavespike สะสมอยู่ จะใช้ Wavespike ที่มี เพื่อรับ Rippling Upheaval ซึ่งแต่ละชั้นของ Wavespike ที่ถูกใช้ไป จะเพิ่มความเสียหายของการโจมตีปกติขึ้น {color}40{/color}% เป็นเวลา 8 วินาที" + ] + }, { "key": "harbinger-of-dawn", "name": "Harbinger of Dawn", diff --git a/assets/i18n/vi.json b/assets/i18n/vi.json index e2bf59f2d..35d62f535 100644 --- a/assets/i18n/vi.json +++ b/assets/i18n/vi.json @@ -2728,81 +2728,136 @@ "skills": [ { "key": "s1", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "Marobashi", + "description": "", + "abilities": [ + { + "name": "Tấn Công Thường", + "description": "Thực hiện tối đa 5 lần đánh kiếm liên tiếp.\r\n", + "descriptions": [] + }, + { + "name": "Trọng Kích", + "description": "Tiêu hao thể lực nhất định, xung kích về phía trước và thi triển đòn Iai.\r\n", + "descriptions": [] + }, + { + "name": "Tấn Công Khi Đáp", + "description": "Đáp xuống đất từ trên không, tấn công kẻ địch trên đường và gây sát thương phạm vi khi chạm đất.", + "descriptions": [] + } + ], + "stats": [ + "Sát Thương Lần 1|{param1}%", + "Sát Thương Lần 2|{param2}%", + "Sát Thương Lần 3|{param3}%", + "Sát Thương Lần 4|{param4}%×{param5}", + "Sát Thương Lần 5|{param6}%", + "Sát Thương Trọng Kích|{param7}%", + "Thể lực Trọng Kích tiêu hao|{param8}", + "Sát Thương Khi Rơi|{param9}%", + "Sát Thương Khi Rơi Từ Độ Cao Thấp/Cao|{param10}% / {param11}%" + ] }, { "key": "s2", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "Trường Phái Kamisato - Kyouka", + "description": "Kamisato Ayato thay đổi vị trí và vào trạng thái \"Takimeguri Kanka\".\r\nSau khi di chuyển, Ayato sẽ để lại Thủy Ảnh ở vị trí ban đầu. Thủy Ảnh sau khi hình thành sẽ phát nổ khi có kẻ địch đến gần hoặc kết thúc thời gian duy trì, gây Sát Thương Phạm Vi Nguyên Tố Thủy.\r\n", + "abilities": [ + { + "name": "Takimeguri Kanka", + "description": "Trong trạng thái này, Kamisato Ayato sẽ sử dụng Shunsuiken để tấn công nhanh, chuyển hóa sát thương đòn đánh thường thành Sát Thương Phạm Vi Nguyên Tố Thủy không thể bị thay thế.\r\nNgoài ra, còn có những hiệu quả sau:\r\n", + "descriptions": [ + "Shunsuiken sau khi đánh trúng kẻ địch sẽ cung cấp cho Kamisato Ayato hiệu quả \"Namisen\", tăng sát thương của Shunsuiken gây ra dựa vào HP tối đa ở hiện tại của Kamisato Ayato. Ban đầu Namisen có thể cộng dồn tối đa 4 tầng, mỗi 0.1s tối đa nhận 1 tầng từ Shunsuiken, trạng thái sẽ biến mất khi Takimeguri Kanka kết thúc.", + "Tăng khả năng kháng gián đoạn của Kamisato Ayato;", + "Không thể sử dụng trọng kích và tấn công khi đáp.", + "Trạng thái Takimeguri Kanka sẽ biến mất khi Kamisato Ayato rời trận; Khi dùng lại Trường Phái Kamisato - Kyouka trong trạng thái Takimeguri Kanka, sẽ xóa bỏ trạng thái Takimeguri Kanka đã có." + ] + } + ], + "stats": [ + "Sát Thương Shunsuiken Lần 1|{param1}%", + "Sát Thương Shunsuiken Lần 2|{param2}%", + "Sát Thương Shunsuiken Lần 3|{param3}%", + "Thời Gian Duy Trì Takimeguri Kanka|{param4}s", + "Tăng Sát Thương Namisen|{param5}%Max HP / Stack", + "Sát Thương Thủy Ảnh|{param6}%", + "Thời Gian Thủy Ảnh Duy Trì|{param7}s", + "CD|{param8}s" + ] }, { "key": "s3", - "title": "NA", - "description": null, + "title": "Trường Phái Kamisato - Suiyuu", + "description": "Dựng lên khu vườn thanh tịnh, dập tắt mọi sự ồn ào.\r\nTrong thời gian tồn tại sẽ liên tục giáng xuống Thủy Hoa Kiếm tấn công kẻ địch trong phạm vi, gây Sát Thương Nguyên Tố Thủy, đồng thời tăng sát thương tấn công thường cho nhân vật trong đó.\r\n", "abilities": [], - "stats": [] + "stats": [ + "Sát Thương Thủy Hoa Kiếm|{param1}%", + "Sát Thương Tấn Công Thường Tăng|{param2}%", + "Thời Gian Kéo Dài|{param3}s", + "CD|{param4}s", + "Năng Lượng Nguyên Tố|{param5}" + ] } ], "passives": [ { "key": "p1", - "title": "NA", - "description": "", + "title": "Trường Phái Kamisato - Cơm Nước Thường Ngày", + "description": "Khi nấu hoàn mỹ món ăn, có 18% cơ hội nhận thêm 1 món cùng loại với phẩm chất \"kỳ lạ\".\r\n", "descriptions": [] }, { "key": "p2", - "title": "NA", - "description": "", - "descriptions": [] + "title": "Trường Phái Kamisato - Mine Wo Matoishi Kiyotaki", + "description": "Trường Phái Kamisato - Kyouka có hiệu quả sau:\r\n", + "descriptions": [ + "Sau khi thi triển, Kamisato Ayato sẽ nhận 2 tầng hiệu quả Namisen;", + "Khi Thủy Ảnh phát nổ, Kamisato Ayato sẽ nhận được tối đa số tầng hiệu quả Namisen có thể đạt được." + ] }, { "key": "p3", - "title": "NA", - "description": "", + "title": "Trường Phái Kamisato: Michiyuku Hagetsu", + "description": "Khi Ayato không ra trận, nếu Năng Lượng Nguyên Tố thấp hơn 40 điểm, mỗi 1 giây sẽ hồi phục 2 điểm Năng Lượng Nguyên Tố.\r\n", "descriptions": [] } ], "constellations": [ { "key": "c1", - "title": "NA", - "description": "", + "title": "Kyouka Fuushi", + "description": "Tăng 40% sát thương của Shunsuiken gây ra khi HP của kẻ địch thấp hơn hoặc bằng 50%.\r\n", "descriptions": [] }, { "key": "c2", - "title": "NA", - "description": "", + "title": "Suối Nguồn Thế Giới", + "description": "Hiệu quả Namisen tối đa cộng dồn đến 5 tầng. Khi Kamisato Ayato có được ít nhất 3 tầng Namisen sẽ tăng 50% giới hạn HP.\r\n", "descriptions": [] }, { "key": "c3", - "title": "NA", - "description": "", + "title": "Vô Ý Thưởng Hoa", + "description": "Cấp kỹ năng Trường Phái Kamisato - Kyouka +3.\r\nTăng tối đa đến cấp 15.\r\n", "descriptions": [] }, { "key": "c4", - "title": "NA", - "description": "", + "title": "Dòng Chảy Vô Hạn", + "description": "Sau khi thi triển Trường Phái Kamisato - Suiyuu, tốc độ tấn công thường của nhân vật trong đội gần đó tăng 15%, duy trì 15s.\r\n", "descriptions": [] }, { "key": "c5", - "title": "NA", - "description": "", + "title": "Vạn Thủy Nhất Lộ", + "description": "Cấp kỹ năng Trường Phái Kamisato - Suiyuu +3.\r\nTăng tối đa đến cấp 15.\r\n", "descriptions": [] }, { "key": "c6", - "title": "NA", - "description": "", + "title": "Ngọn Nguồn Bất Tận", + "description": "Sau khi thi triển Trường Phái Kamisato - Kyouka, lần tiếp theo Kamisato Ayato dùng Shunsuiken đánh trúng kẻ địch, sẽ tiến hành thêm 2 lần tấn công Shunsuiken, mỗi lần sẽ gây ra sát thương bằng 450% tấn công của Kamisato Ayato.\r\nHai lần tấn công Shunsuiken này sẽ không nhận được hiệu quả Namisen.\r\n", "descriptions": [] } ] @@ -7606,6 +7661,18 @@ "Tăng {color}32{/color}% sát thương tấn công thường, tăng {color}24{/color}% sát thương trọng kích. Khi Năng Lượng Nguyên Tố đạt 100%, tăng 100% hiệu quả cho nhân vật trang bị vũ khí này." ] }, + { + "key": "haran-geppaku-futsu", + "name": "Haran Geppaku Futsu", + "description": "Tác phẩm nổi tiếng do Futsu phụng mệnh chế tạo. Do nó sở hữu khí thế tựa những cơn sóng cuộn trào, nên được đặt tên là \"Haran\".", + "refinements": [ + "Nhận được {color}12{/color}% buff sát thương tất cả nguyên tố; nhân vật khác trong đội ở gần khi thi triển Kỹ Năng Nguyên Tố, sẽ tạo ra 1 tầng \"Mũi Sóng\" cho nhân vật trang bị vũ khí này, tối đa cộng dồn 2 tầng, mỗi 0.3s tối đa kích hoạt 1 lần. Khi nhân vật trang bị vũ khí này thi triển Kỹ Năng Nguyên Tố, nếu có hiệu ứng \"Mũi Sóng\" sẽ tiêu hao \"Mũi Sóng\" đã có, và nhận được \"Sóng Loạn\": Căn cứ số tầng tiêu hao, mỗi tầng tăng {color}20{/color}% sát thương tấn công thường, duy trì 8s.", + "Nhận được {color}15{/color}% buff sát thương tất cả nguyên tố; nhân vật khác trong đội ở gần khi thi triển Kỹ Năng Nguyên Tố, sẽ tạo ra 1 tầng \"Mũi Sóng\" cho nhân vật trang bị vũ khí này, tối đa cộng dồn 2 tầng, mỗi 0.3s tối đa kích hoạt 1 lần. Khi nhân vật trang bị vũ khí này thi triển Kỹ Năng Nguyên Tố, nếu có hiệu ứng \"Mũi Sóng\" sẽ tiêu hao \"Mũi Sóng\" đã có, và nhận được \"Sóng Loạn\": Căn cứ số tầng tiêu hao, mỗi tầng tăng {color}25{/color}% sát thương tấn công thường, duy trì 8s.", + "Nhận được {color}18{/color}% buff sát thương tất cả nguyên tố; nhân vật khác trong đội ở gần khi thi triển Kỹ Năng Nguyên Tố, sẽ tạo ra 1 tầng \"Mũi Sóng\" cho nhân vật trang bị vũ khí này, tối đa cộng dồn 2 tầng, mỗi 0.3s tối đa kích hoạt 1 lần. Khi nhân vật trang bị vũ khí này thi triển Kỹ Năng Nguyên Tố, nếu có hiệu ứng \"Mũi Sóng\" sẽ tiêu hao \"Mũi Sóng\" đã có, và nhận được \"Sóng Loạn\": Căn cứ số tầng tiêu hao, mỗi tầng tăng {color}30{/color}% sát thương tấn công thường, duy trì 8s.", + "Nhận được {color}21{/color}% buff sát thương tất cả nguyên tố; nhân vật khác trong đội ở gần khi thi triển Kỹ Năng Nguyên Tố, sẽ tạo ra 1 tầng \"Mũi Sóng\" cho nhân vật trang bị vũ khí này, tối đa cộng dồn 2 tầng, mỗi 0.3s tối đa kích hoạt 1 lần. Khi nhân vật trang bị vũ khí này thi triển Kỹ Năng Nguyên Tố, nếu có hiệu ứng \"Mũi Sóng\" sẽ tiêu hao \"Mũi Sóng\" đã có, và nhận được \"Sóng Loạn\": Căn cứ số tầng tiêu hao, mỗi tầng tăng {color}35{/color}% sát thương tấn công thường, duy trì 8s.", + "Nhận được {color}24{/color}% buff sát thương tất cả nguyên tố; nhân vật khác trong đội ở gần khi thi triển Kỹ Năng Nguyên Tố, sẽ tạo ra 1 tầng \"Mũi Sóng\" cho nhân vật trang bị vũ khí này, tối đa cộng dồn 2 tầng, mỗi 0.3s tối đa kích hoạt 1 lần. Khi nhân vật trang bị vũ khí này thi triển Kỹ Năng Nguyên Tố, nếu có hiệu ứng \"Mũi Sóng\" sẽ tiêu hao \"Mũi Sóng\" đã có, và nhận được \"Sóng Loạn\": Căn cứ số tầng tiêu hao, mỗi tầng tăng {color}40{/color}% sát thương tấn công thường, duy trì 8s." + ] + }, { "key": "harbinger-of-dawn", "name": "Thần Kiếm Lê Minh", diff --git a/assets/i18n/zh_CN.json b/assets/i18n/zh_CN.json index 4ff521e4e..87e573047 100644 --- a/assets/i18n/zh_CN.json +++ b/assets/i18n/zh_CN.json @@ -2724,87 +2724,142 @@ }, { "key": "kamisato-ayato", - "name": "Kamisato Ayato", - "title": "", - "description": "", + "name": "神里绫人", + "title": "磐祭叶守", + "description": "社奉行神里家年轻有为的现任家主,为人温雅有礼,处事颇有手段。", "skills": [ { "key": "s1", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "普通攻击·神里流·转", + "description": "", + "abilities": [ + { + "name": "普通攻击", + "description": "进行至多五段的连续剑击。\r\n", + "descriptions": [] + }, + { + "name": "重击", + "description": "消耗一定体力,向前冲刺并施展居合。\r\n", + "descriptions": [] + }, + { + "name": "下落攻击", + "description": "从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。", + "descriptions": [] + } + ], + "stats": [ + "一段伤害|{param1}%", + "二段伤害|{param2}%", + "三段伤害|{param3}%", + "四段伤害|{param4}%×{param5}", + "五段伤害|{param6}%", + "重击伤害|{param7}%", + "重击体力消耗|{param8}", + "下坠期间伤害|{param9}%", + "低空/高空坠地冲击伤害|{param10}% / {param11}%" + ] }, { "key": "s2", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "神里流·镜花", + "description": "神里绫人垫步移动并进入「泷廻鉴花」状态。\r\n移动后,神里绫人原本的位置上将产生「水影」。水影完全形成后,将在附近存在敌人或持续时间结束时破裂,造成水元素范围伤害。\r\n", + "abilities": [ + { + "name": "泷廻鉴花", + "description": "在此状态下,神里绫人将使用瞬水剑进行迅速的攻击,将普通攻击造成的伤害转为无法被附魔覆盖的水元素范围伤害。\r\n此外,具有如下效果:\r\n", + "descriptions": [ + "瞬水剑攻击命中敌人后,将为神里绫人赋予「浪闪」效果,基于神里绫人自己当前的生命值上限,提升瞬水剑造成的伤害。浪闪初始至多叠加4层,每0.1秒至多通过瞬水剑攻击获得一层,将在泷廻鉴花状态结束时消失。", + "提高神里绫人的抗打断能力;", + "无法施放重击与下落攻击。", + "泷廻鉴花状态将在神里绫人退场时解除;处于泷廻鉴花状态下时再次施放神里流 镜花,将移除已有的泷廻鉴花状态。" + ] + } + ], + "stats": [ + "一段瞬水剑伤害|{param1}%", + "二段瞬水剑伤害|{param2}%", + "三段瞬水剑伤害|{param3}%", + "泷廻鉴花持续时间|{param4}s", + "浪闪伤害值提高|{param5}%Max HP / Stack", + "水影伤害|{param6}%", + "水影持续时间|{param7}s", + "冷却时间|{param8}s" + ] }, { "key": "s3", - "title": "NA", - "description": null, + "title": "神里流·水囿", + "description": "展开清净之园囿,熄灭其中一切嚣闹。\r\n存在期间,其中会持续降下水花剑,攻击范围内的敌人,造成水元素伤害,并提高其中的角色的普通攻击伤害。\r\n", "abilities": [], - "stats": [] + "stats": [ + "水花剑伤害|{param1}%", + "普通攻击伤害提升|{param2}%", + "持续时间|{param3}s", + "冷却时间|{param4}s", + "元素能量|{param5}" + ] } ], "passives": [ { "key": "p1", - "title": "NA", - "description": "", + "title": "神里流·日常茶饭", + "description": "完美烹饪食物时,有18%概率额外获得一个「奇怪的」品质的同种料理。\r\n", "descriptions": [] }, { "key": "p2", - "title": "NA", - "description": "", - "descriptions": [] + "title": "神里流·清泷绕峰", + "description": "神里流 • 镜花具有如下效果:\r\n", + "descriptions": [ + "施放后,神里绫人会获得2层浪闪效果;", + "水影破裂后,神里绫人将获得等同于叠加上限层数的浪闪效果。" + ] }, { "key": "p3", - "title": "NA", - "description": "", + "title": "神里流·破月渐盈", + "description": "神里绫人处于队伍后台时,若元素能量低于40点,每1秒为自己恢复2点元素能量。\r\n", "descriptions": [] } ], "constellations": [ { "key": "c1", - "title": "NA", - "description": "", + "title": "镜华风姿", + "description": "对于生命值低于或等于50%的敌人,瞬水剑造成的伤害提升40%。\r\n", "descriptions": [] }, { "key": "c2", - "title": "NA", - "description": "", + "title": "世有源泉", + "description": "浪闪叠加上限提升至5层;神里绫人处于至少3层浪闪状态下时,将提升50%生命值上限。\r\n", "descriptions": [] }, { "key": "c3", - "title": "NA", - "description": "", + "title": "无意弄花", + "description": "神里流 • 镜花的技能等级提高3级。\r\n至多提升至15级。\r\n", "descriptions": [] }, { "key": "c4", - "title": "NA", - "description": "", + "title": "不厌细流", + "description": "施放神里流 • 水囿后,队伍中附近的角色普通攻击的攻击速度提升15%,持续15秒。\r\n", "descriptions": [] }, { "key": "c5", - "title": "NA", - "description": "", + "title": "万水一露", + "description": "神里流 • 水囿的技能等级提高3级。\r\n至多提升至15级。\r\n", "descriptions": [] }, { "key": "c6", - "title": "NA", - "description": "", + "title": "滥觞无底", + "description": "施放神里流 • 镜花之后,神里绫人的下一次瞬水剑攻击命中敌人时,将进行2次额外的瞬水剑攻击,各自能造成神里绫人攻击力450%的伤害。\r\n此两次瞬水剑攻击不会受到浪闪的增益。\r\n", "descriptions": [] } ] @@ -7595,6 +7650,18 @@ "普通攻击造成的伤害提升{color}32{/color}%,重击造成的伤害提升{color}24{/color}%。当装备该武器的角色元素能量等于100%时,这个效果提升100%。" ] }, + { + "key": "haran-geppaku-futsu", + "name": "Haran Geppaku Futsu", + "description": "经津传奉命锻造的名作。因其如汹涌海涛般的气度,而得「波乱」之名。", + "refinements": [ + "获得{color}12{/color}%所有元素伤害加成;队伍中附近的其他角色在施放元素战技时,会为装备该武器的角色产生1层「波穗」效果,至多叠加2层,每0.3秒最多触发1次。装备该武器的角色施放元素战技时,如果有积累的「波穗」效果,则将消耗已有的「波穗」,获得「波乱」:根据消耗的层数,每层提升{color}20{/color}%普通攻击伤害,持续8秒。", + "获得{color}15{/color}%所有元素伤害加成;队伍中附近的其他角色在施放元素战技时,会为装备该武器的角色产生1层「波穗」效果,至多叠加2层,每0.3秒最多触发1次。装备该武器的角色施放元素战技时,如果有积累的「波穗」效果,则将消耗已有的「波穗」,获得「波乱」:根据消耗的层数,每层提升{color}25{/color}%普通攻击伤害,持续8秒。", + "获得{color}18{/color}%所有元素伤害加成;队伍中附近的其他角色在施放元素战技时,会为装备该武器的角色产生1层「波穗」效果,至多叠加2层,每0.3秒最多触发1次。装备该武器的角色施放元素战技时,如果有积累的「波穗」效果,则将消耗已有的「波穗」,获得「波乱」:根据消耗的层数,每层提升{color}30{/color}%普通攻击伤害,持续8秒。", + "获得{color}21{/color}%所有元素伤害加成;队伍中附近的其他角色在施放元素战技时,会为装备该武器的角色产生1层「波穗」效果,至多叠加2层,每0.3秒最多触发1次。装备该武器的角色施放元素战技时,如果有积累的「波穗」效果,则将消耗已有的「波穗」,获得「波乱」:根据消耗的层数,每层提升{color}35{/color}%普通攻击伤害,持续8秒。", + "获得{color}24{/color}%所有元素伤害加成;队伍中附近的其他角色在施放元素战技时,会为装备该武器的角色产生1层「波穗」效果,至多叠加2层,每0.3秒最多触发1次。装备该武器的角色施放元素战技时,如果有积累的「波穗」效果,则将消耗已有的「波穗」,获得「波乱」:根据消耗的层数,每层提升{color}40{/color}%普通攻击伤害,持续8秒。" + ] + }, { "key": "harbinger-of-dawn", "name": "黎明神剑", diff --git a/assets/i18n/zh_TW.json b/assets/i18n/zh_TW.json index ca12e1901..7dfad3500 100644 --- a/assets/i18n/zh_TW.json +++ b/assets/i18n/zh_TW.json @@ -2724,87 +2724,142 @@ }, { "key": "kamisato-ayato", - "name": "Kamisato Ayato", - "title": "磐祭叶守", - "description": "社奉行神里家年轻有为的现任家主,为人温雅有礼,处事颇有手段。", + "name": "神里綾人", + "title": "磐祭葉守", + "description": "社奉行神里家年輕有為的現任家主,為人溫雅有禮,處事頗有手段。", "skills": [ { "key": "s1", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "普通攻擊·神里流·轉", + "description": "", + "abilities": [ + { + "name": "普通攻擊", + "description": "進行至多五段的連續劍擊。\r\n", + "descriptions": [] + }, + { + "name": "重擊", + "description": "消耗一定體力,向前衝刺並施展居合。\r\n", + "descriptions": [] + }, + { + "name": "下落攻擊", + "description": "從空中下墜衝擊地面,攻擊下落路徑上的敵人,並在落地時造成範圍傷害。", + "descriptions": [] + } + ], + "stats": [ + "一段傷害|{param1}%", + "二段傷害|{param2}%", + "三段傷害|{param3}%", + "四段傷害|{param4}%×{param5}", + "五段傷害|{param6}%", + "重擊傷害|{param7}%", + "重擊體力消耗|{param8}", + "下墜期間傷害|{param9}%", + "低空/高空墜地衝擊傷害|{param10}% / {param11}%" + ] }, { "key": "s2", - "title": "NA", - "description": null, - "abilities": [], - "stats": [] + "title": "神里流·鏡花", + "description": "神里綾人墊步移動並進入「瀧廻鑑花」狀態。\r\n移動後,神里綾人原本的位置上將產生「水影」。水影完全形成後,將在附近存在敵人或持續時間結束時破裂,造成水元素範圍傷害。\r\n", + "abilities": [ + { + "name": "瀧廻鑑花", + "description": "在此狀態下,神里綾人將使用瞬水劍進行迅速的攻擊,將普通攻擊造成的傷害轉為無法被附魔覆蓋的水元素範圍傷害。\r\n此外,具有如下效果:\r\n", + "descriptions": [ + "瞬水劍攻擊命中敵人後,將為神里綾人賦予「浪閃」效果,基於神里綾人自己當下的生命值上限,提升瞬水劍造成的傷害。浪閃初始至多疊加4層,每0.1秒至多透過瞬水劍攻擊獲得一層,將在瀧廻鑑花狀態結束時消失。", + "提高神里綾人的抗打斷能力;", + "無法施放重擊與下落攻擊。", + "瀧廻鑑花狀態將在神里綾人退場時解除;處於瀧廻鑑花狀態下時再次施放神里流 鏡花,將移除已有的瀧廻鑑花狀態。" + ] + } + ], + "stats": [ + "一段瞬水劍傷害|{param1}%", + "二段瞬水劍傷害|{param2}%", + "三段瞬水劍傷害|{param3}%", + "瀧廻鑑花持續時間|{param4}s", + "浪閃傷害值提高|{param5}%Max HP / Stack", + "水影傷害|{param6}%", + "水影持續時間|{param7}s", + "冷卻時間|{param8}s" + ] }, { "key": "s3", - "title": "NA", - "description": null, + "title": "神里流·水囿", + "description": "展開清淨之園囿,熄滅其中一切囂鬧。\r\n存在期間,其中會持續降下水花劍,攻擊範圍內的敵人,造成水元素傷害,並提高其中的角色的普通攻擊傷害。\r\n", "abilities": [], - "stats": [] + "stats": [ + "水花劍傷害|{param1}%", + "普通攻擊傷害提升|{param2}%", + "持續時間|{param3}s", + "冷卻時間|{param4}s", + "元素能量|{param5}" + ] } ], "passives": [ { "key": "p1", - "title": "NA", - "description": "", + "title": "神里流·日常茶飯", + "description": "完美烹飪食物時,有18%機率額外獲得一個「奇怪的」品質的同種料理。\r\n", "descriptions": [] }, { "key": "p2", - "title": "NA", - "description": "", - "descriptions": [] + "title": "神里流·清瀧繞峰", + "description": "神里流 • 鏡花具有如下效果:\r\n", + "descriptions": [ + "施放後,神里綾人會獲得2層浪閃效果;", + "水影破裂後,神里綾人將獲得等同於疊加上限層數的浪閃效果。" + ] }, { "key": "p3", - "title": "NA", - "description": "", + "title": "神里流·破月漸盈", + "description": "神里綾人處於隊伍後台時,若元素能量低於40點,每1秒為自己恢復2點元素能量。\r\n", "descriptions": [] } ], "constellations": [ { "key": "c1", - "title": "NA", - "description": "", + "title": "鏡華風姿", + "description": "對於生命值低於或等於50%的敵人,瞬水劍造成的傷害提升40%。\r\n", "descriptions": [] }, { "key": "c2", - "title": "NA", - "description": "", + "title": "世有源泉", + "description": "浪閃疊加上限提升至5層;神里綾人處於至少3層浪閃狀態下時,將提升50%生命值上限。\r\n", "descriptions": [] }, { "key": "c3", - "title": "NA", - "description": "", + "title": "無意弄花", + "description": "神里流 • 鏡花的技能等級提高3級。\r\n至多提升至15級。\r\n", "descriptions": [] }, { "key": "c4", - "title": "NA", - "description": "", + "title": "不厭細流", + "description": "施放神里流 • 水囿後,隊伍中附近的角色普通攻擊的攻擊速度提升15%,持續15秒。\r\n", "descriptions": [] }, { "key": "c5", - "title": "NA", - "description": "", + "title": "萬水一露", + "description": "神里流 • 水囿的技能等級提高3級。\r\n至多提升至15級。\r\n", "descriptions": [] }, { "key": "c6", - "title": "NA", - "description": "", + "title": "濫觴無底", + "description": "施放神里流 • 鏡花之後,神里綾人的下一次瞬水劍攻擊命中敵人時,將進行2次額外的瞬水劍攻擊,各自能造成神里綾人攻擊力450%的傷害。\r\n此兩次瞬水劍攻擊不會受到浪閃的增益。\r\n", "descriptions": [] } ] @@ -7595,6 +7650,18 @@ "普通攻擊造成的傷害提升{color}32{/color}%,重擊造成的傷害提升{color}24{/color}%。當裝備該武器的角色元素能量等於100%時,這個效果提升100%。" ] }, + { + "key": "haran-geppaku-futsu", + "name": "Haran Geppaku Futsu", + "description": "經津傳奉命鍛造的名作。因其如洶湧海濤般的氣度,而得「波亂」之名。", + "refinements": [ + "獲得{color}12{/color}%所有元素傷害加成;隊伍中附近的其他角色在施放元素戰技時,會為裝備該武器的角色產生1層「波穗」效果,至多疊加2層,每0.3秒最多觸發1次。裝備該武器的角色施放元素戰技時,如果有累積的「波穗」效果,則將消耗已有的「波穗」,獲得「波亂」:根據消耗的層數,每層提升{color}20{/color}%普通攻擊傷害,持續8秒。", + "獲得{color}15{/color}%所有元素傷害加成;隊伍中附近的其他角色在施放元素戰技時,會為裝備該武器的角色產生1層「波穗」效果,至多疊加2層,每0.3秒最多觸發1次。裝備該武器的角色施放元素戰技時,如果有累積的「波穗」效果,則將消耗已有的「波穗」,獲得「波亂」:根據消耗的層數,每層提升{color}25{/color}%普通攻擊傷害,持續8秒。", + "獲得{color}18{/color}%所有元素傷害加成;隊伍中附近的其他角色在施放元素戰技時,會為裝備該武器的角色產生1層「波穗」效果,至多疊加2層,每0.3秒最多觸發1次。裝備該武器的角色施放元素戰技時,如果有累積的「波穗」效果,則將消耗已有的「波穗」,獲得「波亂」:根據消耗的層數,每層提升{color}30{/color}%普通攻擊傷害,持續8秒。", + "獲得{color}21{/color}%所有元素傷害加成;隊伍中附近的其他角色在施放元素戰技時,會為裝備該武器的角色產生1層「波穗」效果,至多疊加2層,每0.3秒最多觸發1次。裝備該武器的角色施放元素戰技時,如果有累積的「波穗」效果,則將消耗已有的「波穗」,獲得「波亂」:根據消耗的層數,每層提升{color}35{/color}%普通攻擊傷害,持續8秒。", + "獲得{color}24{/color}%所有元素傷害加成;隊伍中附近的其他角色在施放元素戰技時,會為裝備該武器的角色產生1層「波穗」效果,至多疊加2層,每0.3秒最多觸發1次。裝備該武器的角色施放元素戰技時,如果有累積的「波穗」效果,則將消耗已有的「波穗」,獲得「波亂」:根據消耗的層數,每層提升{color}40{/color}%普通攻擊傷害,持續8秒。" + ] + }, { "key": "harbinger-of-dawn", "name": "黎明神劍", diff --git a/assets/skills/kamisato-ayato_c1.png b/assets/skills/kamisato-ayato_c1.png new file mode 100644 index 000000000..2c80406e2 Binary files /dev/null and b/assets/skills/kamisato-ayato_c1.png differ diff --git a/assets/skills/kamisato-ayato_c2.png b/assets/skills/kamisato-ayato_c2.png new file mode 100644 index 000000000..141800fdd Binary files /dev/null and b/assets/skills/kamisato-ayato_c2.png differ diff --git a/assets/skills/kamisato-ayato_c3.png b/assets/skills/kamisato-ayato_c3.png new file mode 100644 index 000000000..b4ed1d0d4 Binary files /dev/null and b/assets/skills/kamisato-ayato_c3.png differ diff --git a/assets/skills/kamisato-ayato_c4.png b/assets/skills/kamisato-ayato_c4.png new file mode 100644 index 000000000..ca63576cf Binary files /dev/null and b/assets/skills/kamisato-ayato_c4.png differ diff --git a/assets/skills/kamisato-ayato_c5.png b/assets/skills/kamisato-ayato_c5.png new file mode 100644 index 000000000..6c4f0917c Binary files /dev/null and b/assets/skills/kamisato-ayato_c5.png differ diff --git a/assets/skills/kamisato-ayato_c6.png b/assets/skills/kamisato-ayato_c6.png new file mode 100644 index 000000000..8ee31e505 Binary files /dev/null and b/assets/skills/kamisato-ayato_c6.png differ diff --git a/assets/skills/kamisato-ayato_p1.png b/assets/skills/kamisato-ayato_p1.png new file mode 100644 index 000000000..7ab6ba3c8 Binary files /dev/null and b/assets/skills/kamisato-ayato_p1.png differ diff --git a/assets/skills/kamisato-ayato_p2.png b/assets/skills/kamisato-ayato_p2.png new file mode 100644 index 000000000..4ef15e781 Binary files /dev/null and b/assets/skills/kamisato-ayato_p2.png differ diff --git a/assets/skills/kamisato-ayato_p3.png b/assets/skills/kamisato-ayato_p3.png new file mode 100644 index 000000000..af4414ac6 Binary files /dev/null and b/assets/skills/kamisato-ayato_p3.png differ diff --git a/assets/skills/kamisato-ayato_s1.png b/assets/skills/kamisato-ayato_s1.png new file mode 100644 index 000000000..56ddb3db0 Binary files /dev/null and b/assets/skills/kamisato-ayato_s1.png differ diff --git a/assets/skills/kamisato-ayato_s2.png b/assets/skills/kamisato-ayato_s2.png new file mode 100644 index 000000000..6c4f0917c Binary files /dev/null and b/assets/skills/kamisato-ayato_s2.png differ diff --git a/assets/skills/kamisato-ayato_s3.png b/assets/skills/kamisato-ayato_s3.png new file mode 100644 index 000000000..a6ffc6e51 Binary files /dev/null and b/assets/skills/kamisato-ayato_s3.png differ diff --git a/assets/weapons/swords/haran-geppaku-futsu.png b/assets/weapons/swords/haran-geppaku-futsu.png new file mode 100644 index 000000000..d58f6aba1 Binary files /dev/null and b/assets/weapons/swords/haran-geppaku-futsu.png differ