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config.lua
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--------------------------------------------------------------------------------
----------------------------------- DevDokus -----------------------------------
--------------------------------------------------------------------------------
-- Here you can choose how you want your UI to look like.
-- NOTE: That you can only have 1 enabled at the same time.
-- If 1 is set to [ true ] the other one needs to be [ false ]
--------------------------------------------------------------------------------
-- Same thing counts for the Themes. Only 1 can be activated at once!
--------------------------------------------------------------------------------
NUI = {
Theme = { Dark = true, Red = false },
Position = { Right = true, Left = false, Center = false }
}
--------------------------------------------------------------------------------
-- Here you can set if BountyHunter needs a job or not for it to work.
-- You can add multiple on this list. If set to true, the job is active
-- NoJob is simply the error you get when you dont have the correct job.
-- Make sure that you put every job on this line if you put them on the listz
-- NOTE: if you disable one of the jobs, make sure to edit the NoJob also!
-- Otherwise people will thet need a job that maybe doesn't exists.
--------------------------------------------------------------------------------
Jobs = {
{ Job = 'police', Use = false },
{ Job = 'hunter', Use = false },
NoJob = 'You need the jobs ~e~Police~q~ or ~e~Hunter~q~ to hunt for bounties'
}
--------------------------------------------------------------------------------
Payment = {
Money = {
BPK = true, -- true = Pay per kill | false = fixed amount per kill
Min = 7, -- Minimal money value a player can get per kill.
Max = 15, -- Maximum money value a player can get per kill
Static = 10 -- Fixed value of money per bounty kill
},
--------------------------------------------------------------------------------
XP = {
XPK = true, -- true = XP per kill | false = fixed amount per kill
Min = 25, -- Minimal XP value a player can get per kill.
Max = 75, -- Maximum XP value a player can get per kill
Static = 50 -- Fixed value of XP per bounty kill
}
}
--------------------------------------------------------------------------------
-- Here you can add all BountyBoards Menu locations.
-- The City name does nothing! this is just a visual reference.
--------------------------------------------------------------------------------
BountyBoards = {
{ City = 'Valentine', x = -274.8, y = 805.5, z = 119.3 },
{ City = 'Saint Dennis', x = 2513.4, y = -1305.2, z = 48.9 },
{ City = 'Blackwater', x = -758.0, y = -1266.0, z = 44.0 },
{ City = 'Armadillo', x = -3619.39, y = -2605.76, z = -13.33 },
{ City = 'Tumbleweed', x = -5532.31, y = -2927.26, z = -1.36 },
{ City = 'Strawberry', x = -1808.98, y = -352.45, z = 164.66 },
{ City = 'Annesburg', x = 2906.36, y = 1309.03, z = 44.94 },
{ City = 'Rhodes', x = 1357.83, y = -1304.29, z = 77.76}
-- { City = 'Valentine', x = -274.8, y = 805.5, z = 119.3 },
}
--------------------------------------------------------------------------------
-- These are the NPC bounties you can hunt. If you want to add
-- new location/mission, just add the coordinates on the list.
-- NOTE: that the IDs are what combines the enemies in a group.
-- If ID 1 is selected by the randomizer, all enemies with
-- ID 1 will be selected for the mission. The more enties
-- on the same ID, there more you have to kill per mission.
--------------------------------------------------------------------------------
Bounties = {
{ID = 1, Coords = { x = -30.77, y = 1226.8, z = 172.92 }},
{ID = 1, Coords = { x = -33.77, y = 1229.8, z = 172.92 }},
{ID = 2, Coords = { x = 489.53, y = 619.81, z = 111.7 }},
{ID = 2, Coords = { x = 516.53, y = 621.81, z = 111.7 }},
{ID = 2, Coords = { x = 516.53, y = 619.81, z = 111.7 }},
{ID = 3, Coords = { x = -423.75, y = 1736.52, z = 216.56 }},
{ID = 3, Coords = { x = -413.31, y = 1752.52, z = 216.25 }},
{ID = 3, Coords = { x = -397.92, y = 1726.46, z = 216.43 }},
{ID = 4, Coords = { x = -29.9, y = 1227.25, z = 172.98 }},
{ID = 4, Coords = { x = -17.65, y = 1230.56, z = 173.26 }},
{ID = 5, Coords = { x = 201.13, y = 1001.63, z = 189.77 }},
{ID = 5, Coords = { x = 223.16, y = 987.52, z = 190.89 }},
{ID = 6, Coords = { x = -156.23, y = 1491.12, z = 116.16 }},
{ID = 7, Coords = { x = -689.1, y = 1042.07, z = 135.0 }},
{ID = 8, Coords = { x = -948.0, y = 2171.54, z = 342.11 }},
{ID = 8, Coords = { x = -967.86, y = 2182.34, z = 340.86 }},
{ID = 9, Coords = { x = -1020.68, y = 1690.35, z = 244.33 }},
{ID = 10, Coords = { x = -552.95, y = 2703.03, z = 320.42 }},
{ID = 10, Coords = { x = -541.7, y = 2670.44, z = 319.09 }},
{ID = 10, Coords = { x = -556.19, y = 2708.72, z = 320.42 }},
{ID = 11, Coords = { x = -1962.41, y = 2159.86, z = 327.58 }},
{ID = 12, Coords = { x = -1632.56, y = 1229.4, z = 352.09 }},
{ID = 12, Coords = { x = -1625.73, y = 1252, 83, z = 348.51 }},
{ID = 12, Coords = { x = -1634.14, y = 1214.69, z = 352.5 }},
{ID = 12, Coords = { x = -1648.31, y = 1247.34, z = 351.08 }},
{ID = 13, Coords = { x = -1492.04, y = 1248.68, z = 314.49 }},
{ID = 13, Coords = { x = -1508.15, y = 1247.45, z = 313.72 }},
{ID = 13, Coords = { x = -1505.53, y = 1247.58, z = 313.76 }},
{ID = 14, Coords = { x = -1085.23, y = 706.71, z = 104.49 }},
{ID = 15, Coords = { x = -815.71, y = 352.22, z = 98.09 }},
{ID = 15, Coords = { x = -860.24, y = 335.94, z = 96.42 }},
{ID = 16, Coords = { x = -613.34, y = -26.31, z = 85.98 }},
{ID = 16, Coords = { x = -629.76, y = -60.95, z = 82.86 }},
{ID = 17, Coords = { x = -362.68, y = -122.4, z = 51.18 }},
{ID = 17, Coords = { x = -344.13, y = -157.94, z = 50.71 }},
{ID = 17, Coords = { x = -327.29, y = -149.8, z = 51.08 }},
{ID = 17, Coords = { x = -360.85, y = -116.76, z = 47.6 }},
{ID = 18, Coords = { x = -61.14, y = -393.23, z = 72.21 }},
{ID = 19, Coords = { x = 900.69, y = 261.53, z = 116.0 }},
{ID = 20, Coords = { x = 1114.8, y = 488.62, z = 97.28 }},
{ID = 20, Coords = { x = 1122.96, y = 469.77, z = 97.02 }},
{ID = 20, Coords = { x = 1178.78, y = 430.47, z = 92.78 }},
{ID = 21, Coords = { x = 769.29, y = 874.3, z = 120.95 }},
{ID = 21, Coords = { x = 776.87, y = 850.21, z = 118.9 }},
{ID = 22, Coords = { x = -4369.42, y = -2407.77, z = 19.71 }}, --Tumbleweed / Armadillo
{ID = 22, Coords = { x = -4354.94, y = -2434.6, z = 19.34 }},
{ID = 23, Coords = { x = -1426.56, y = -2283.1, z = 43.26 }}, --Thieves Landing
}
--------------------------------------------------------------------------------
-------- Don't touch this!!! It can create a disturbance in the force! ---------
--------------------------------------------------------------------------------
Keys = {
-- Mouse buttons
["MOUSE1"] = 0x07CE1E61, ["MOUSE2"] = 0xF84FA74F, ["MOUSE3"] = 0xCEE12B50, ["MWUP"] = 0x3076E97C,
-- keyboard
["A"] = 0x7065027D, ["B"] = 0x4CC0E2FE, ["C"] = 0x9959A6F0, ["D"] = 0xB4E465B4, ["E"] = 0xCEFD9220,
["F"] = 0xB2F377E8, ["G"] = 0x760A9C6F, ["H"] = 0x24978A28, ["I"] = 0xC1989F95, ["J"] = 0xF3830D8E,
["L"] = 0x80F28E95, ["M"] = 0xE31C6A41, ["N"] = 0x4BC9DABB, ["O"] = 0xF1301666, ["P"] = 0xD82E0BD2,
["Q"] = 0xDE794E3E, ["R"] = 0xE30CD707, ["S"] = 0xD27782E3, ["U"] = 0xD8F73058, ["V"] = 0x7F8D09B8,
["W"] = 0x8FD015D8, ["X"] = 0x8CC9CD42, ["Z"] = 0x26E9DC00, ["RIGHTBRACKET"] = 0xA5BDCD3C,
["LEFTBRACKET"] = 0x430593AA, ["CTRL"] = 0xDB096B85, ["TAB"] = 0xB238FE0B, ["SHIFT"] = 0x8FFC75D6,
["SPACEBAR"] = 0xD9D0E1C0, ["ENTER"] = 0xC7B5340A, ["BACKSPACE"] = 0x156F7119, ["LALT"] = 0x8AAA0AD4,
["DEL"] = 0x4AF4D473, ["PGUP"] = 0x446258B6, ["PGDN"] = 0x3C3DD371, ["F1"] = 0xA8E3F467,
["F4"] = 0x1F6D95E5, ["F6"] = 0x3C0A40F2, ["1"] = 0xE6F612E4, ["2"] = 0x1CE6D9EB, ["3"] = 0x4F49CC4C,
["4"] = 0x8F9F9E58, ["5"] = 0xAB62E997, ["6"] = 0xA1FDE2A6, ["7"] = 0xB03A913B, ["8"] = 0x42385422,
["DOWN"] = 0x05CA7C52, ["UP"] = 0x6319DB71, ["LEFT"] = 0xA65EBAB4, ["RIGHT"] = 0xDEB34313,
}