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Painting 3D models in Blender #76
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The way to do it in Blender is:
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When painting you can use the symmetric tool to paint at the same time both sides (x mirror) or/and front/back (y mirror). And it is really funny to paint model using this approach. And it is pretty quick to add a new Texture Image Layer to start experimenting from scratch without loosing your current texture paint. So funny to play with and it will be pretty useful for the workshop! |
Let's review this process because it is not so intuitive. We have two views in Blender involved in painting and texturing 3d models:
And also related to it is Shading, but this is for adding materials in a more advanced way. Painting a 3d model us just adding a material (basically the texture for it) where we can paint. But let's explore the process |
The simplest way to start painting a 3D model is:
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In order to make the 3D models more attractive, we need to "dress" them, adding materials to the model.We can do it creating a texture paint for the 3D models (a 2D image painted into Blender, or other painting tool like GIMP or Krita, using UV coordinates that will cover the 3D model).
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