Releases: VolmitSoftware/Adapt
1.13.0-1.20.1
Changelog:
- Fixed world teleportation error
- Fixed parrot XP problem
- Fixed issue when you do damage to things from a different dimension... not sure you you can manage this but fixed it.
- UI error when being kicked fixed
- Discovery armor error fixed
- More leaf veinminer patching
- Deconstruction moved to dropped item with shears
- Fixed other various null safety
- and other generic fixes
1.12.3 for 1.20.1
Changelog:
- Fixed ID's in gui
- Fixed names being incorrect from menu to menu
- Fixed theTranslation keys not syncing properly
- fixed the version mismatch on the update checker
- updated all languages to whatever the git had them at
1.12.2 for 1.20.1
Changelog:
- Fixed Infinite Speed from Seaborne speed
- Fixed Oxygen Durations for Seaborne Oxygen
- PAPI Tweaks (more compatability)
- Herbalism Craftable Mushroom Blocks now has its own ID (it was bugged with cobweb)
- [IPECTER] Added Lockette support
- [IPECTER] Updated Check Protect and other protectors
- [IPECTER] Updated MagicCosmetics, and Chest protect API versioning!
1.12.0 for 1.20.1
Changelog:
- Command update for assigning / unlearning skills remotely
- more suggestion providers
- Overhaulled PAPI
- many fixes, and tweaks to skills
- removed debig print when an arrow sis launched
- added WAY more verbosing
- you can now make your own gui with anything you want with these commands and papi integration.
PAPI CHANGES INCOMMING:
Ok so i have a fix for you if you would be willing to try it. The placeholders have changed a tad.
SKILLS:
%adapt_skill_<ID>_level%
level%adapt_skill_<ID>_knowledge%
knowledge%adapt_skill_<ID>_xp%
total xp%adapt_skill_<ID>_freshness%
the freshness of xp gain (lower freshness = lower gain)%adapt_skill_<ID>_multiplier%
player's xp gain rate multiplier%adapt_skill_<ID>_name%
localized name- EG:
%adapt_skill_herbalism_level%
PLAYERDATA
%adapt_player_level%
current level%adapt_player_multiplier%
XP multiplier%adapt_player_availablepower%
available power%adapt_player_maxpower%
max available power%adapt_player_usedpower%
total used power%adapt_player_wisdom%
total wisdom%adapt_player_masterxp%
master xp%adapt_player_seenthings%
how many things they have seen [blocks, players, biomes, items etc...]- EG:
%adapt_player_level%
ADAPTATION - INFO
%adapt_adaptation_<ID>_level%
Shows the players level on this%adapt_adaptation_<ID>_maxlevel%
max levels available%adapt_adaptation_<ID>_name%
<- This one might be broken, but name- EG:
%adapt_adaptation_stealth-ghost-armor_level%
Skill/Adaptation ID's
-
Skills
agility
architect
axes
blocking
brewing
chronos
crafting
discovery
enchanting
excavation
herbalism
hunter
nether
pickaxe
ranged
rift
seaborne
stealth
swords
taming
tragoul
unarmed -
Adaptations
tragoul-thorns
tragoul-globe
tragoul-healing
tragoul-lance
enchanting-quick-enchant
enchanting-lapis-return
enchanting-xp-return
nether-wither-resist
nether-skull-toss
nether-fire-resist
herbalism-growth-aura
herbalism-replant
herbalism-hungry-shield
herbalism-hippo
herbalism-drop-to-inventory
herbalism-luck
herbalism-myconid
herbalism-terralid
herbalism-cobweb
herbalism-cobweb
pickaxe-chisel
pickaxe-veinminer
pickaxe-autosmelt
pickaxe-drop-to-inventory
architect-glass
architect-foundation
architect-placement
architect-wireless-redstone
axe-ground-smash
axe-chop
axe-drop-to-inventory
axe-leaf-veinminer
axe-wood-veinminer
axe-logswap
sword-machete
sword-poison-blade
sword-bloody-blade
rift-resist
rift-access
rift-enderchest
rift-gate
rift-blink
rift-descent
brewing-lingering
brewing-super-heated
brewing-absorption
brewing-blindness
brewing-darkness
brewing-decay
brewing-fatigue
brewing-haste
brewing-healthboost
brewing-hunger
brewing-nausea
brewing-resistance
brewing-saturation
ranged-force
ranged-piercing
ranged-recovery
ranged-lunge-shot
ranged-webshot
discovery-unity
discovery-world-armor
discovery-xp-resist
discovery-villager-att
crafting-deconstruction
crafting-xp
crafting-leather
crafting-skulls
crafting-backpacks
crafting-stations
crafting-reconstruction
blocking-multiarmor
blocking-chainarmorer
blocking-saddlecrafter
blocking-horsearmorer
seaborne-oxygen
seaborne-speed
seaborne-fishers-fantasy
seaborne-turtles-vision
seaborne-turtles-mining-speed
excavation-haste
excavation-spelunker
excavation-omnitool
excavation-drop-to-inventory
stealth-speed
stealth-snatch
stealth-ghost-armor
stealth-vision
unarmed-sucker-punch
unarmed-power
unarmed-glass-cannon
agility-wind-up
agility-wall-jump
agility-super-jump
agility-armor-up
hunter-adrenaline
hunter-regen
hunter-invis
hunter-jumpboost
hunter-luck
hunter-speed
hunter-strength
hunter-resistance
hunter-drop-to-inventory
tame-health
tame-damage
tame-health-regeneration
1.11.1 for 1.20.1
Changelog
- More Grief Support
- 1.20.1
1.11.0 for 1.20.0
Changelog:
-
Improved safety checking
-
Migrated to 1.20
-
Overall cleanup
-
GriefDefender maybe support?
1.10.2 for 1.19.4
Changelog:
- Updated Localization
- Fixed Command Perms
- other micro changes
10.0.1 for 1.19.4
Changelog:
- Updated localization
- Fixed many Experience exploits
- Fixed Worldguard complaints
- Other changes / improvements for commands!
1.10.0 for 1.19.4
Huge Changelog
Note: Most of this is under the hood, or system improvements
- Command Overhaul, using the MCommands API, This should fix Autocomplete and errors, Here are the new commands:
- Fixed Windup speed glitch when mounting / dismounting
- Added some more Advancements
- Striking enemies with tools usually net XP, this is intentional, but now its configurable per class applicable
- Removed many additives to the jar, and moved them to downloaded dependencies from spigot's Maven downloader. May result is failed jars if your server has no access to the internet on the first restart. But this makes the jar smaller and faster
- Major changes!
See the updated wiki!
https://docs.volmit.com/adapt/
1.9.3 for 1.19.4
Changelog:
- Added the FIre resist skill
- Added the various requirements
- Fixed NPE for BUKKIT's login change...