[Vinifera Bug] Infantry firing animation bug if ROF < railgun particle duration #1163
Open
3 tasks done
Labels
vinifera-bug
Something isn't working in Vinifera.
First Check
Description
Railgun particle weapons won't fire again until the railgun particle system has expired. If an infantry fires such a weapon, and if the weapon's
ROF
is less than the railgun particle system's duration, the infantry's firing animation loops until it actually fires the weapon.Required Code (optional)
No response
Steps To Reproduce
Expected Behaviour
The Ghost would display its standing (guard) frame in-between shots.
Actual Behaviour
The Ghost railgun weapon ROF is less than the railgun particle system's duration. Therefore, once the ROF amount of frames has expired, the Ghost loops through its firing frames until the existing railgun system has expired, after which it fires again.
Version
af999b0
Additional Context
The text was updated successfully, but these errors were encountered: