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camera_CameraTintTween.js.html
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<!DOCTYPE html>
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<title>JSDoc: Source: camera/CameraTintTween.js</title>
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<h1 class="page-title">Source: camera/CameraTintTween.js</h1>
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<pre class="prettyprint source linenums"><code>//------------------------------------------------------------------------------
// Constructor scope
//------------------------------------------------------------------------------
/**
* Creates a new instance of CameraTintTween.
*
* @constructor
* @extends rune.camera.CameraTint
* @abstract
*
* @class
* @classdesc
*
* The CameraTintTween class is an abstract base class for camera effects that
* change color tone (tint) over time. Effects such as (camera) Fade and
* (camera) Flash are based on this class.
*/
rune.camera.CameraTintTween = function() {
//--------------------------------------------------------------------------
// Protected properties
//--------------------------------------------------------------------------
/**
* Handler for Tween objects.
*
* @type {rune.tween.Tweens}
* @protected
* @ignore
*/
this.m_tweens = null;
//--------------------------------------------------------------------------
// Super call
//--------------------------------------------------------------------------
/**
* Extend CameraTint.
*/
rune.camera.CameraTint.call(this);
};
//------------------------------------------------------------------------------
// Inheritance
//------------------------------------------------------------------------------
rune.camera.CameraTintTween.prototype = Object.create(rune.camera.CameraTint.prototype);
rune.camera.CameraTintTween.prototype.constructor = rune.camera.CameraTintTween;
//------------------------------------------------------------------------------
// Override public getter and setter methods
//------------------------------------------------------------------------------
/**
* @inheritDoc
*/
Object.defineProperty(rune.camera.CameraTintTween.prototype, "opacity", {
/**
* @this rune.camera.CameraTintTween
* @ignore
* @suppress {accessControls}
*/
get : function() {
return this.m_opacity;
},
/**
* @this rune.camera.CameraTintTween
* @ignore
* @suppress {accessControls}
*/
set : function(value) {
this.m_tweens.clear();
this.m_opacity = rune.util.Math.clamp(value, 0.0, 1.0);
}
});
//------------------------------------------------------------------------------
// Override internal prototype methods
//------------------------------------------------------------------------------
/**
* @inheritDoc
*/
rune.camera.CameraTintTween.prototype.update = function(step) {
rune.camera.CameraTint.prototype.update.call(this, step);
this.m_tweens.update(step);
}
/**
* @inheritDoc
*/
rune.camera.CameraTintTween.prototype.dispose = function() {
this.m_disposeTweens();
rune.camera.CameraTint.prototype.dispose.call(this);
}
//------------------------------------------------------------------------------
// Override protected prototype methods
//------------------------------------------------------------------------------
/**
* Class constructor.
*
* @return {undefined}
* @protected
* @ignore
*/
rune.camera.CameraTintTween.prototype.m_construct = function() {
rune.camera.CameraTint.prototype.m_construct.call(this);
this.m_constructTweens();
};
//------------------------------------------------------------------------------
// Protected prototype methods
//------------------------------------------------------------------------------
/**
* Creates the handler for Tween objects.
*
* @return {undefined}
* @protected
* @ignore
*/
rune.camera.CameraTintTween.prototype.m_constructTweens = function() {
this.m_disposeTweens();
if (this.m_tweens == null) {
this.m_tweens = new rune.tween.Tweens();
}
};
/**
* Removes the Tween object handler.
*
* @return {undefined}
* @protected
* @ignore
*/
rune.camera.CameraTintTween.prototype.m_disposeTweens = function() {
if (this.m_tweens instanceof rune.tween.Tweens) {
this.m_tweens.dispose();
this.m_tweens = null;
}
};</code></pre>
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