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DefaultEngine.ini
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[URL]
GameName=TresGame
[/Script/Engine.GameEngine]
MaxDeltaTime=0.05
[/Script/EngineSettings.GameMapsSettings]
; ゲームInstance
GameInstanceClass=/Script/TresGame.TresGameInstance
; ゲームプレイ時のマップ.
; The map that will be loaded by default when no other map is loaded.
GameDefaultMap=/Game/Maps/TresGameTitle
; The map that will be loaded by default when no other map is loaded (DEDICATED SERVER).
ServerDefaultMap=/Game/Maps/TresGameTitle
; エディタ起動時のマップ.
; If set, this map will be loaded when the Editor starts up.
EditorStartupMap=/Game/Maps/TresGameTitle
; umapへ未設定の時これが使われる.
; GameMode to use if not specified in any other way. (e.g. per-map DefaultGameMode or on the URL).
GlobalDefaultGameMode=/Script/TresGame.TresGameMode
; GameMode to use if not specified in any other way. (e.g. per-map DefaultGameMode or on the URL) (DEDICATED SERVERS).
GlobalDefaultServerGameMode=/Script/TresGame.TresGameMode
[/Script/UnrealEd.EditorEngine]
bSmoothFrameRate=false
SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=5),UpperBound=(Type="ERangeBoundTypes::Inclusive",Value=120))
MinDesiredFrameRate=35.000000
[/Script/Engine.Engine]
bSmoothFrameRate=false
SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=20),UpperBound=(Type="ERangeBoundTypes::Inclusive",Value=60))
MinDesiredFrameRate=20.000000
NearClipPlane=3.0
WorldSettingsClassName=/Script/TresGame.TresWorldSettings
LevelScriptActorClassName=/Script/TresGame.TresLevelScriptActor
GameEngine=/Script/TresGame.TresGameEngine
EditorEngine=/Script/TresGameEditor.TresUnrealEdEngine
UnrealEdEngine=/Script/TresGameEditor.TresUnrealEdEngine
GameSingletonClassName=/Script/TresGame.TresGameSingleton
GameViewportClientClassName=/Script/TresGame.TresGameViewportClient
;Defaultのボケテクスチャを変更:y-kunita
DefaultBokehTextureName=/Game/Maps/Common/Textures/T_SqexCircleBokeh.T_SqexCircleBokeh
GameUserSettingsClassName=/Script/TresGame.TresGameUserSettings
;
; GameName の置き換え .
;
+ActiveGameNameRedirects=(OldGameName="TP_ThirdPerson",NewGameName="/Script/TresGame")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPerson",NewGameName="/Script/TresGame")
; デフォルト PhysicalMaterial を 'TresPhysicalMaterialDefault' に変更 .
; DefaultPhysMaterialName=/Engine/EngineMaterials/DefaultPhysicalMaterial.DefaultPhysicalMaterial
DefaultPhysMaterialName=/Game/Blueprints/Collision/Map/TresMapID_Default.TresMapID_Default
SQEX_DefaultOceanPhysMaterialName=/Game/Blueprints/Collision/Map/TresMapID_DefaultOcean.TresMapID_DefaultOcean
SQEX_OverridePhysMaterialWallClimbName=/Game/Blueprints/Collision/Map/TresMapID_DefaultWallRun.TresMapID_DefaultWallRun
; マチネトラック名置き換え(マチネトラック側をそのまま置き換えるのではなく、TargetClassName=で指定されたクラスが
; トラックインスタンス初期化時の
; UInterpTrackInstFloatProp::InitTrackInst(UInterpTrack * Track)
; FMatineeUtils::GetInterpFloatPropertyRef(AActor * InActor, FName InPropName)
; FMatineeUtils::FindObjectAndPropOffset()
; GetTrackNameRedirection(UClass* TargetClass, FName TrackName)
; の引数TargetClassの時だけ置き換えるプロパティー名をチェックして一致したら置き換える.
+MatineeTrackRedirects=(TargetClassName="/Script/TresGame.TresCameraAnim",OldFieldName="FOVAngle",NewFieldName="CameraComponent.FieldOfView")
;
; 4.16 から Class/Enum/Struct/Function(旧K2Field)/Propert のリダイレクトは CoreRedirects セクションへ移動になりました .
;
[CoreRedirects]
+ClassRedirects=(OldName="TP_ThirdPersonGameInfo",NewName="TresGameMode")
+ClassRedirects=(OldName="TP_ThirdPersonCharacter",NewName="TresCharPawnBase")
+ClassRedirects=(OldName="TresDebugInputTask",NewName="TresInputTask")
; 標準のLightシリーズをTresLightシリーズへ置き換え
;+ClassRedirects=(OldName="PointLight",NewName="/Script/TresGame.TresPointLight")
;+ClassRedirects=(OldName="SkyLight",NewName="/Script/TresGame.TresSkyLight")
;+ClassRedirects=(OldName="DirectionalLight",NewName="/Script/TresGame.TresDirectionalLight")
;+ClassRedirects=(OldName="SpotLight",NewName="/Script/TresGame.TresSpotLight")
+ClassRedirects=(OldName="TresPointLight",NewName="/Script/Engine.PointLight")
+ClassRedirects=(OldName="TresSkyLight",NewName="/Script/Engine.SkyLight")
+ClassRedirects=(OldName="TresDirectionalLight",NewName="/Script/Engine.DirectionalLight")
+ClassRedirects=(OldName="TresSpotLight",NewName="/Script/Engine.SpotLight")
; 方向MoveToタスクノードの名変更
+ClassRedirects=(OldName="CommonMoveSeq",NewName="DirectionalMoveSeq")
; ドナグーのクラス名の置き換え
+ClassRedirects=(OldName="TresNpcPawnDonald",NewName="TresNpcPawn_n_ex001")
+ClassRedirects=(OldName="TresNpcControllerDonald",NewName="TresNpcController_n_ex001")
+ClassRedirects=(OldName="TresNpcPawnGoofy",NewName="TresNpcPawn_n_ex002")
+ClassRedirects=(OldName="TresNpcControllerGoofy",NewName="TresNpcController_n_ex002")
; ペガサスのクラス名の置き換え
+ClassRedirects=(OldName="TresAttractionPawnSHPegasus",NewName="TresStylePawnSHPegasus")
+ClassRedirects=(OldName="TresAttractionPawnSHChariot",NewName="TresStylePawnSHChariot")
+ClassRedirects=(OldName="TresAttractionProjSHThunder",NewName="TresStyleProjSHThunder")
; 既存のLevelScriptActorを継承クラスに差し替え
;+ClassRedirects=(OldName="LevelScriptActor",NewName="/Script/TresGame.TresLevelScriptActor")
; BattleDirectorクラスの置き換え
+ClassRedirects=(OldName="TresBattleManager", NewName="TresAICoordinator")
; 敵各種定義クラスの置き換え
+ClassRedirects=(OldName="TresMove2_e_ex015_BoosterMove", NewName="TresMove2_e_ex015_BoosterMoveAir")
+ClassRedirects=(OldName="TresMove1_e_ex026_Air", NewName="TresMove1_e_ex026_Fly")
; ATresMapJumpTriggerBoxからATresMapJumpDirectionalTriggerBoxに置き換え
; +ClassRedirects=(OldName="TresMapJumpTriggerBox",NewName="TresMapJumpDirectionalTriggerBox")
; プロパティ名も置き換え .
+PropertyRedirects=(OldName="TresAtkCollShapeAssetUnit.MyDefaultAtkType",NewName="m_DefaultAtkType")
+PropertyRedirects=(OldName="TresAtkCollShapeAssetUnit.ShapeType",NewName="m_ShapeType")
+PropertyRedirects=(OldName="TresAtkCollShapeAssetUnit.RelativeLocation1",NewName="m_RelativeLocation1")
+PropertyRedirects=(OldName="TresAtkCollShapeAssetUnit.Size",NewName="m_Size")
+PropertyRedirects=(OldName="TresAtkCollShapeAssetUnit.RelativeRocation",NewName="m_RelativeRocation")
+PropertyRedirects=(OldName="TresAtkCollShapeAssetUnit.bEnableMapHit",NewName="m_bEnableMapHit")
+PropertyRedirects=(OldName="TresAnimNotifyState_Attack.m_bOverrideHideEffect",NewName="m_bOverrideHitEffect")
+PropertyRedirects=(OldName="TresCharPawnBase.m_CmnEnemyEffect",NewName="m_CmnAppearEffect")
; UIの特殊効果プロパティ名置き換え
+PropertyRedirects=(OldName="TresUIBlurParams.fUIBlurHoleAbyssSize",NewName="fUIBlurHoleEdgeSize")
+PropertyRedirects=(OldName="TresUIBlurParams.fUILensDistortionAbyssSize",NewName="fUILensDistortionEdgeSize")
; TresEnvQueryGenerator_SimpleGrid3Dのプロパティ名を置き換え
+PropertyRedirects=(OldName="TresEnvQueryGenerator_SimpleGrid3D.SpaceBetween",NewName="SpaceBetweenXY")
; TresAttackDefinitionJumpのプロパティ名を置き換え
+PropertyRedirects=(OldName="TresAttackDefinitionJump.m_AttackAnimData",NewName="m_AttackAnimDataForAir")
; TresCamera系のプロパティ名を置き換え
+PropertyRedirects=(OldName="TresCameraNormal.m_LimitYaw",NewName="m_LockonLimitYawMax")
; LockonTargetClass置き換え
+ClassRedirects=(OldName="TresLockonTargetComponentBase",NewName="TresLockonTargetComponent")
; ブループリントファンクション名置き換え.
; Kismet function redirects
; Must specify class and and function name for old function, and just function name for new function (class name is optional)
+FunctionRedirects=(OldName="TresCharPawnBase.SetVelocityXY",NewName="TresCharPawnBase.BP_SetVelocityXY")
+FunctionRedirects=(OldName="TresCharPawnBase.SetAccelerationDirXY",NewName="TresCharPawnBase.BP_SetAccelerationDirXY")
+FunctionRedirects=(OldName="TresCharPawnBase.SetAccelerationDir",NewName="TresCharPawnBase.BP_SetAccelerationDir")
+FunctionRedirects=(OldName="TresPlayerControllerBase.NotifySetActionCommand",NewName="TresPlayerControllerBase.BP_NotifySetActionCommand1")
+FunctionRedirects=(OldName="TresPlayerControllerBase.NotifyDeleteActionCommand",NewName="TresPlayerControllerBase.BP_NotifyDeleteActionCommand")
+FunctionRedirects=(OldName="TresCharPawnBase.GetMovedVelocity",NewName="TresPawnBase.BP_GetMovedVelocity")
+FunctionRedirects=(OldName="TresCharPawnBase.GetMovedVelocityXYSize",NewName="TresPawnBase.BP_GetMovedVelocityXYSize")
+FunctionRedirects=(OldName="TresCharPawnBase.GetMovedVelocityZ",NewName="TresPawnBase.BP_GetMovedVelocityZ")
+FunctionRedirects=(OldName="TresCharPawnBase.GetRootMotionVelocity",NewName="TresPawnBase.BP_GetRootMotionVelocity")
+FunctionRedirects=(OldName="TresCharMovementComponent.GetAcceleration",NewName="TresCharMovementComponent.BP_GetAcceleration")
+FunctionRedirects=(OldName="TresCharMovementComponent.GetVelocity",NewName="TresCharMovementComponent.BP_GetVelocity")
+FunctionRedirects=(OldName="TresCharMovementComponent.GetMovedVelocity",NewName="TresCharMovementComponent.BP_GetMovedVelocity")
+FunctionRedirects=(OldName="TresCameraTarget.SetTargetOffset",NewName="TresCameraTarget.BP_SetTargetOffset")
+FunctionRedirects=(OldName="TresCameraTarget.SetTargetLocalOffset",NewName="TresCameraTarget.BP_SetTargetLocalOffset")
+FunctionRedirects=(OldName="TresCameraTarget.SetCameratLocalOffset",NewName="TresCameraTarget.BP_SetTresCameraLocalOffset")
+FunctionRedirects=(OldName="TresCameraTarget.AttachTarget",NewName="TresCameraTarget.BP_AttachTresCameraTarget")
+FunctionRedirects=(OldName="TresCameraTarget.IsAttachTarget",NewName="TresCameraTarget.BP_IsAttachTresCameraTarget")
+FunctionRedirects=(OldName="TresCameraBase.SettingTresCamera",NewName="TresCameraBase.BP_SettingTresCamera")
+FunctionRedirects=(OldName="TresGameBlueprintLibrary.StartWhiiteOut",NewName="TresGameBlueprintLibrary.StartWhiteOut")
+FunctionRedirects=(OldName="TresLevelScriptActor.CreateTresTimerTask",NewName="TresGameBlueprintLibrary.CreateTresTaskTimerGameMode")
;;; EnemyPopのBlueprint ---> Native
;+ClassRedirects=(OldName="/Game/Blueprints/lv_PopEnemyVolume.lv_PopEnemyVolume_C",NewName="/Script/TresGame.TresEnemyPopVolume",InstanceOnly="true")
;+ClassRedirects=(OldName="lv_PopEnemyVolume_C",NewName="/Script/TresGame.TresEnemyPopVolume",InstanceOnly="true")
;+PropertyRedirects=(OldName="TresEnemyPopVolume.EnemySet",NewName="m_EnemySet")
;+PropertyRedirects=(OldName="TresEnemyPopVolume.UseBlueprint",NewName="m_UseBlueprint")
;+PropertyRedirects=(OldName="TresEnemyPopVolume.UseCamera",NewName="m_UseCamera")
;+PropertyRedirects=(OldName="TresEnemyPopVolume.m_EnemyPopID",NewName="DUMY")
;+ClassRedirects=(OldName="lv_PopEnemyBoxTrigger_C",NewName="/Script/TresGame.TresEnemyPopTriggerBox",InstanceOnly="true")
;+PropertyRedirects=(OldName="TresEnemyPopTriggerBox.EnemySet",NewName="m_EnemySet")
;+PropertyRedirects=(OldName="TresEnemyPopTriggerBox.UseBlueprint",NewName="m_UseBlueprint")
;+PropertyRedirects=(OldName="TresEnemyPopTriggerBox.UseCamera",NewName="m_UseCamera")
;+ClassRedirects=(OldName="lv_PopEnemySphereTrigger_C",NewName="/Script/TresGame.TresEnemyPopTriggerSphere",InstanceOnly="true")
;+PropertyRedirects=(OldName="TresEnemyPopTriggerSphere.EnemySet",NewName="m_EnemySet")
;+PropertyRedirects=(OldName="TresEnemyPopTriggerSphere.UseBlueprint",NewName="m_UseBlueprint")
;+PropertyRedirects=(OldName="TresEnemyPopTriggerSphere.UseCamera",NewName="m_UseCamera")
;+ClassRedirects=(OldName="lv_PopEnemyCapsuleTrigger_C",NewName="/Script/TresGame.TresEnemyPopTriggerCapsule",InstanceOnly="true")
;+PropertyRedirects=(OldName="TresEnemyPopTriggerCapsule.EnemySet",NewName="m_EnemySet")
;+PropertyRedirects=(OldName="TresEnemyPopTriggerCapsule.UseBlueprint",NewName="m_UseBlueprint")
;+PropertyRedirects=(OldName="TresEnemyPopTriggerCapsule.UseCamera",NewName="m_UseCamera")
+ClassRedirects=(OldName="TresBattleAreaVolume",NewName="TresBattleVolume")
; ATresDrawAreaNameVolume置換
+ClassRedirects=(OldName="TresDrawAreaNameVolume",NewName="TresAreaNameVolume")
+ClassRedirects=(OldName="TresPlaceNameVolume",NewName="TresAreaNameVolume")
; TresBTTask_クラス置き換え.
+ClassRedirects=(OldName="TresBTTask_CommonAttackRandomWalk",NewName="TresBTTask_CommonAttackRandomWalk_Q")
; TresBTTask_Actionのプロパティ名置き換え
+PropertyRedirects=(OldName="TresBTTask_Action.m_TargetActor",NewName="m_Target")
; TresDefinisionAttackBaseのプロパティ名置き換え
+PropertyRedirects=(OldName="TresAttackDefinitionBase.m_bYaw",NewName="m_bValidateYaw")
+PropertyRedirects=(OldName="TresAttackDefinitionBase.m_bPitch",NewName="m_bValidatePitch")
; enum / struct の宣言場所(enum型)を変更
+EnumRedirects=(OldName="EViewTargetBlendInterp",NewName="/Script/Engine.EViewTargetBlendInterp")
+EnumRedirects=(OldName="EViewTargetBlendInterpYaw",NewName="/Script/Engine.EViewTargetBlendInterpYaw")
+StructRedirects=(OldName="ViewTargetTransitionParamsEx",NewName="/Script/Engine.ViewTargetTransitionParamsEx")
+StructRedirects=(OldName="SQEX_SplineMoverExecuter",NewName="SQEX_SplineMoverExecutor")
; テク推版Bonamikへの移行
+ClassRedirects=(OldName="SQEX_AnimNotifyState_Bonamik_Enable",NewName="/Script/TresGame.TresAnimNotifyState_Bonamik_Enable")
+ClassRedirects=(OldName="SQEX_AnimNotifyState_Bonamik_EnableGroundCollision",NewName="/Script/TresGame.TresAnimNotifyState_Bonamik_EnableGroundCollision")
+ClassRedirects=(OldName="SQEX_AnimNotifyState_Bonamik_EnablePresetWind",NewName="/Script/TresGame.TresAnimNotifyState_Bonamik_EnablePresetWind")
+ClassRedirects=(OldName="SQEX_AnimNotifyState_Bonamik_Weight",NewName="/Script/TresGame.TresAnimNotifyState_Bonamik_Weight")
+ClassRedirects=(OldName="SQEX_AnimNotify_Bonamik_Enable",NewName="/Script/TresGame.TresAnimNotify_Bonamik_Enable")
+ClassRedirects=(OldName="SQEX_AnimNotify_Bonamik_EnableGroundCollision",NewName="/Script/TresGame.TresAnimNotify_Bonamik_EnableGroundCollision")
+ClassRedirects=(OldName="SQEX_AnimNotify_Bonamik_EnablePresetWind",NewName="/Script/TresGame.TresAnimNotify_Bonamik_EnablePresetWind")
+ClassRedirects=(OldName="SQEX_AnimNotify_Bonamik_ResetAndPreRoll",NewName="/Script/TresGame.TresAnimNotify_Bonamik_ResetAndPreRoll")
+ClassRedirects=(OldName="SQEX_AnimNotify_Bonamik_Weight",NewName="/Script/TresGame.TresAnimNotify_Bonamik_Weight")
+ClassRedirects=(OldName="SQEX_BonamikWind_Actor",NewName="/Script/BonamikRt.SQEX_BonamikWind_Actor")
+ClassRedirects=(OldName="SQEX_BonamikWind_Component",NewName="/Script/BonamikRt.SQEX_BonamikWind_Component")
+PropertyRedirects=(OldName="SkeletalMesh.m_BonamikAssets",NewName="m_BonamikAssetPtrs")
; テク推版KineDriverへの移行
+ClassRedirects=(OldName="AnimNotify_SQEX_EnableKineDriver",NewName="/Script/TresGame.TresAnimNotify_KineDriver_Enable")
+ClassRedirects=(OldName="AnimNotifyState_SQEX_EnableKineDriver",NewName="/Script/TresGame.TresAnimNotifyState_KineDriver_Enable")
+PropertyRedirects=(OldName="Skeleton.KineDrivers",NewName="KineDriverPtrs")
;
+ClassRedirects=(OldName="TresVFXAreaColorTableData",NewName="TresVFXAreaCustomTableData")
; 旧 TresCommandKind の置き換え
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_DODGE","ETresCommandKind::TRES_CMD_KIND_DodgeRoll")) )
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_FIN_VIKINGSHIP","ETresCommandKind::TRES_CMD_KIND_FINISH_AFVS")) )
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_FIN_JETCOASTER_BM","ETresCommandKind::TRES_CMD_KIND_FINISH_AFBM")) )
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_FIN_JETCOASTER_SM","ETresCommandKind::TRES_CMD_KIND_FINISH_AFSM")) )
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_FIN_JETCOASTER_SC","ETresCommandKind::TRES_CMD_KIND_FINISH_AFSC")) )
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_FIN_MERRYGOROUND","ETresCommandKind::TRES_CMD_KIND_FINISH_AFMG")) )
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_FIN_TEACUP","ETresCommandKind::TRES_CMD_KIND_FINISH_AFTC")) )
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_FIN_AERIALSWING","ETresCommandKind::TRES_CMD_KIND_FINISH_AFAS")) )
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_FIN_WATERSLIDER","ETresCommandKind::TRES_CMD_KIND_FINISH_AFWS")) )
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_FIN_FREEFALL","ETresCommandKind::TRES_CMD_KIND_FINISH_AFFF")) )
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_SF_SHOOTINGSTAR","ETresCommandKind::TRES_CMD_KIND_SHOOTFLOW7")) )
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_SF_BARRAGEDIVE","ETresCommandKind::TRES_CMD_KIND_SHOOTFLOW8")) )
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_SF_BAZOOKACANNON","ETresCommandKind::TRES_CMD_KIND_SHOOTFLOW9")) )
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_CHANGE_VC","ETresCommandKind::TRES_CMD_KIND_CHANGE_GM")) )
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_CHANGE_CL","ETresCommandKind::TRES_CMD_KIND_CHANGE_WA")) )
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_FINISH_CL","ETresCommandKind::TRES_CMD_KIND_FINISH_WA")) )
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_RESERVE158","ETresCommandKind::TRES_CMD_KIND_FR_GOOFYSHOOT")) )
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_RESERVE160","ETresCommandKind::TRES_CMD_KIND_FR_GOOFYSHOOT")) )
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_RESERVE161","ETresCommandKind::TRES_CMD_KIND_FR_GOOFYSHOOT")) )
+EnumRedirects=(OldName="ETresCommandKind",ValueChanges=(("ETresCommandKind::TRES_CMD_KIND_AF_WATERSLIDER","ETresCommandKind::TRES_CMD_KIND_AF_WATERRIDE")) )
; EventID 置き換え
+EnumRedirects=(OldName="ETresPlayerSpecificActionID",ValueChanges=(("ETresPlayerSpecificActionID::TRES_PSA_ROLLERCOASTER_RETRY","ETresPlayerSpecificActionID::TRES_PSA_ROLLERCOASTER_DEADHEAT_WIN")) )
+EnumRedirects=(OldName="ETresPlayerSpecificActionID",ValueChanges=(("ETresPlayerSpecificActionID::TRES_PSA_ROLLERCOASTER_RETRY_FAILED","ETresPlayerSpecificActionID::TRES_PSA_ROLLERCOASTER_DEADHEAT_LOSE")) )
+EnumRedirects=(OldName="ETresPlayerSpecificActionID",ValueChanges=(("ETresPlayerSpecificActionID::TRES_PSA_ROLLERCOASTER_FINISH","ETresPlayerSpecificActionID::TRES_PSA_ROLLERCOASTER_FINISH_WIN_START")) )
+EnumRedirects=(OldName="ETresPlayerSpecificActionID",ValueChanges=(("ETresPlayerSpecificActionID::TRES_PSA_ROLLERCOASTER_FINISH_GATE_OPEN","ETresPlayerSpecificActionID::TRES_PSA_ROLLERCOASTER_FINISH_WIN_END")) )
+EnumRedirects=(OldName="ETresPlayerSpecificActionID",ValueChanges=(("ETresPlayerSpecificActionID::TRES_PSA_ROLLERCOASTER_ROCKTITAN_END","ETresPlayerSpecificActionID::TRES_PSA_ROLLERCOASTER_FINISH_LOSE_START")) )
; 破棄された状態異常種別 置き換え .
+EnumRedirects=(OldName="ETresBadStatusType",ValueChanges=(("ETresBadStatusType::TRES_BADSTAT_SLEEP","ETresBadStatusType::TRES_BADSTAT_NONE")) )
+EnumRedirects=(OldName="ETresBadStatusType",ValueChanges=(("ETresBadStatusType::TRES_BADSTAT_STEAM","ETresBadStatusType::TRES_BADSTAT_NONE")) )
;
+EnumRedirects=(OldName="ETresCmnCureEffectGrpID",ValueChanges=(("ETresCmnCureEffectGrpID::TRES_CURE_GRP_POSITON","ETresCmnCureEffectGrpID::TRES_CURE_GRP_POTION")) )
+EnumRedirects=(OldName="ETresCmnCureEffectGrpID",ValueChanges=(("ETresCmnCureEffectGrpID::TRES_CURE_GRP_HIGHPOSITON","ETresCmnCureEffectGrpID::TRES_CURE_GRP_HIGHPOTION")) )
+EnumRedirects=(OldName="ETresCmnCureEffectGrpID",ValueChanges=(("ETresCmnCureEffectGrpID::TRES_CURE_GRP_MEGAPOSITON","ETresCmnCureEffectGrpID::TRES_CURE_GRP_MEGAPOTION")) )
+EnumRedirects=(OldName="ETresCmnCureEffectGrpID",ValueChanges=(("ETresCmnCureEffectGrpID::TRES_CURE_GRP_MEGAPOTION","ETresCmnCureEffectGrpID::TRES_CURE_GRP_POTION")) )
+EnumRedirects=(OldName="ETresCmnCureEffectGrpID",ValueChanges=(("ETresCmnCureEffectGrpID::TRES_CURE_GRP_HIGHETHER","ETresCmnCureEffectGrpID::TRES_CURE_GRP_ETHER")) )
+EnumRedirects=(OldName="ETresCmnCureEffectGrpID",ValueChanges=(("ETresCmnCureEffectGrpID::TRES_CURE_GRP_MEGAETHER","ETresCmnCureEffectGrpID::TRES_CURE_GRP_ETHER")) )
+EnumRedirects=(OldName="ETresCmnCureEffectGrpID",ValueChanges=(("ETresCmnCureEffectGrpID::TRES_CURE_GRP_LASTELIXIR","ETresCmnCureEffectGrpID::TRES_CURE_GRP_ELIXIR")) )
; TresDamageAttribute 置き換え
+EnumRedirects=(OldName="ETresDamageAttribute",ValueChanges=(("ETresDamageAttribute::TRES_DMG_ATTR_HOLY","ETresDamageAttribute::TRES_DMG_ATTR_NOTYPE")) )
+EnumRedirects=(OldName="ETresDamageAttribute",ValueChanges=(("ETresDamageAttribute::TRES_DMG_ATTR_SPECIAL","ETresDamageAttribute::TRES_DMG_ATTR_NOTYPE")) )
+EnumRedirects=(OldName="ETresDamageAttribute",ValueChanges=(("ETresDamageAttribute::TRES_DMG_ATTR_EARTH","ETresDamageAttribute::TRES_DMG_ATTR_PHYSICAL")) )
; WorldCode -> WorldCodeID
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::ETresWorldCode_zz","ETresWorldCode::TRES_WCID_ZZ")) )
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::ETresWorldCode_dw","ETresWorldCode::TRES_WCID_DW")) )
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::ETresWorldCode_he","ETresWorldCode::TRES_WCID_HE")) )
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::ETresWorldCode_po","ETresWorldCode::TRES_WCID_PO")) )
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::ETresWorldCode_ts","ETresWorldCode::TRES_WCID_TS")) )
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::ETresWorldCode_ra","ETresWorldCode::TRES_WCID_RA")) )
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::ETresWorldCode_ca","ETresWorldCode::TRES_WCID_CA")) )
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::ETresWorldCode_cs","ETresWorldCode::TRES_WCID_CS")) )
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::ETresWorldCode_wi","ETresWorldCode::TRES_WCID_WI")) )
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::ETresWorldCode_fz","ETresWorldCode::TRES_WCID_FZ")) )
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::ETresWorldCode_mi","ETresWorldCode::TRES_WCID_MI")) )
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::ETresWorldCode_bx","ETresWorldCode::TRES_WCID_BX")) )
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::ETresWorldCode_tt","ETresWorldCode::TRES_WCID_TT")) )
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::ETresWorldCode_ew","ETresWorldCode::TRES_WCID_EW")) )
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::ETresWorldCode_kg","ETresWorldCode::TRES_WCID_KG")) )
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::ETresWorldCode_bt","ETresWorldCode::TRES_WCID_BT")) )
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::ETresWorldCode_sr","ETresWorldCode::TRES_WCID_SR")) )
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::ETresWorldCode_wm","ETresWorldCode::TRES_WCID_WM")) )
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::TRES_WCID_FW","ETresWorldCode::TRES_WCID_RE")) )
+EnumRedirects=(OldName="ETresWorldCode",ValueChanges=(("ETresWorldCode::ETresWorldCode_Max","ETresWorldCode::TRES_WCID_MAX")) )
+EnumRedirects=(OldName="ETresWorldAreaCode",ValueChanges=(("ETresWorldAreaCode::TRES_WAID_AREA_16","ETresWorldAreaCode::TRES_WAID_AREA_15")) )
; 身体状態 (BodyColl)
+EnumRedirects=(OldName="ETresBodyCollReactionType",ValueChanges=(("ETresBodyCollReactionType::TRES_BODY_RT_SCRUM","ETresBodyCollReactionType::TRES_BODY_RT_DEFAULT")) )
+EnumRedirects=(OldName="ETresBodyCollReactionType",ValueChanges=(("ETresBodyCollReactionType::TRES_BODY_RT_IRONMAN","ETresBodyCollReactionType::TRES_BODY_RT_DEFAULT")) )
+EnumRedirects=(OldName="ETresBodyPushPower",ValueChanges=(("ETresBodyPushPower::TRES_PUSH_POWER_LIGHT","ETresBodyPushPowerLevel::PPL_10")) )
+EnumRedirects=(OldName="ETresBodyPushPower",ValueChanges=(("ETresBodyPushPower::TRES_PUSH_POWER_NORMAL","ETresBodyPushPowerLevel::PPL_10")) )
+EnumRedirects=(OldName="ETresBodyPushPower",ValueChanges=(("ETresBodyPushPower::TRES_PUSH_POWER_HEAVY1","ETresBodyPushPowerLevel::PPL_10")) )
+EnumRedirects=(OldName="ETresBodyPushPower",ValueChanges=(("ETresBodyPushPower::TRES_PUSH_POWER_HEAVY2","ETresBodyPushPowerLevel::PPL_10")) )
; Debug Channel
+EnumRedirects=(OldName="ETresObjTypeProcChannel",ValueChanges=(("ETresObjTypeProcChannel::CH_DEBUG4","ETresObjTypeProcChannel::CH_DEBUG3")) )
; Rebellisの勝利ボーナスの置き換え .
; ※ 旧EnumAsByte<> -> enum class : uint8 へRedirectsする場合、NewEnumEntryにはScopeも必要っぽいんで注意!! .
+EnumRedirects=(OldName="ETresVictoryBonusKind",ValueChanges=(("ETresVictoryBonusKind::TRES_VBONUS_NONE","ETresVictoryBonusKind::NONE")) )
+EnumRedirects=(OldName="ETresVictoryBonusKind",ValueChanges=(("ETresVictoryBonusKind::TRES_VBONUS_HP_UP5","ETresVictoryBonusKind::HP_UP5")) )
+EnumRedirects=(OldName="ETresVictoryBonusKind",ValueChanges=(("ETresVictoryBonusKind::TRES_VBONUS_HP_UP10","ETresVictoryBonusKind::HP_UP10")) )
+EnumRedirects=(OldName="ETresVictoryBonusKind",ValueChanges=(("ETresVictoryBonusKind::TRES_VBONUS_MP_UP10","ETresVictoryBonusKind::MP_UP10")) )
+EnumRedirects=(OldName="ETresVictoryBonusKind",ValueChanges=(("ETresVictoryBonusKind::TRES_VBONUS_MP_UP30","ETresVictoryBonusKind::MP_UP10")) )
+EnumRedirects=(OldName="ETresVictoryBonusKind",ValueChanges=(("ETresVictoryBonusKind::TRES_VBONUS_MAX","ETresVictoryBonusKind::TYPE_MAX")) )
; RebellisのゲームヘルプIDの置き換え(0.2は3とそもそも体系が異なるのでIDを丸め込む)
+EnumRedirects=(OldName="ETresGameHelp",ValueChanges=(("ETresGameHelp::TRES_GAME_HELP_INVALID","ETresGameHelp::Invalid")) )
+EnumRedirects=(OldName="ETresGameHelp",ValueChanges=(("ETresGameHelp::TRES_GAME_HELP_1","ETresGameHelp::Help_1")) )
+EnumRedirects=(OldName="ETresGameHelp",ValueChanges=(("ETresGameHelp::TRES_GAME_HELP_2","ETresGameHelp::Help_1")) )
+EnumRedirects=(OldName="ETresGameHelp",ValueChanges=(("ETresGameHelp::TRES_GAME_HELP_3","ETresGameHelp::Help_1")) )
+EnumRedirects=(OldName="ETresGameHelp",ValueChanges=(("ETresGameHelp::TRES_GAME_HELP_4","ETresGameHelp::Help_1")) )
+EnumRedirects=(OldName="ETresGameHelp",ValueChanges=(("ETresGameHelp::TRES_GAME_HELP_5","ETresGameHelp::Help_1")) )
+EnumRedirects=(OldName="ETresGameHelp",ValueChanges=(("ETresGameHelp::TRES_GAME_HELP_6","ETresGameHelp::Help_1")) )
+EnumRedirects=(OldName="ETresGameHelp",ValueChanges=(("ETresGameHelp::TRES_GAME_HELP_7","ETresGameHelp::Help_1")) )
+EnumRedirects=(OldName="ETresGameHelp",ValueChanges=(("ETresGameHelp::TRES_GAME_HELP_8","ETresGameHelp::Help_1")) )
+EnumRedirects=(OldName="ETresGameHelpCategory",ValueChanges=(("ETresGameHelpCategory::TRES_GAME_HELP_CATEGORY_NONE","ETresGameHelpCategory::None")) )
; Ability定義の置き換え .
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_NONE","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_DONA_FIRE","ETresAbilityKind::CHR_ACT01")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_DONA_BLIZZARD","ETresAbilityKind::CHR_ACT02")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_DONA_THUNDER","ETresAbilityKind::CHR_ACT03")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_DONA_THUNDER","ETresAbilityKind::CHR_ACT04")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_DONA_CURE","ETresAbilityKind::CHR_ACT05")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_FR_DONALD_01","ETresAbilityKind::CHR_ACT06")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_FR_DONALD_02","ETresAbilityKind::CHR_ACT07")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_FR_DONALD_03","ETresAbilityKind::CHR_ACT08")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_FR_GOOFY_01","ETresAbilityKind::CHR_ACT04")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_FR_GOOFY_02","ETresAbilityKind::CHR_ACT05")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_FR_GOOFY_03","ETresAbilityKind::CHR_ACT06")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_MICKEY_HOLY","ETresAbilityKind::CHR_ACT01")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_DONA_FIRE","ETresAbilityKind::CHR_ACT01")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_DONA_BLIZZARD","ETresAbilityKind::CHR_ACT02")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_DONA_THUNDER","ETresAbilityKind::CHR_ACT03")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_DONA_AERO","ETresAbilityKind::CHR_ACT04")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_DONA_CURE","ETresAbilityKind::CHR_ACT05")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_GOOFY_TORNADE","ETresAbilityKind::CHR_ACT01")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_GOOFY_TURBO","ETresAbilityKind::CHR_ACT02")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_GOOFY_FLIP","ETresAbilityKind::CHR_ACT03")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_HERCULES_ROCKTHROW","ETresAbilityKind::CHR_ACT01")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_HERCULES_ENERGYBURST","ETresAbilityKind::CHR_ACT02")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_WOODY_SHOULDERTACKLE","ETresAbilityKind::CHR_ACT01")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_WOODY_ROPEATTACK","ETresAbilityKind::CHR_ACT02")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_BUZZ_BEAM","ETresAbilityKind::CHR_ACT01")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_BUZZ_DOUBLELARIAT","ETresAbilityKind::CHR_ACT02")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_RAPUNZEL_HAIRSWING","ETresAbilityKind::CHR_ACT01")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_RAPUNZEL_HAIRROTATION","ETresAbilityKind::CHR_ACT02")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_FLYNN_THROWFRYINGPAN","ETresAbilityKind::CHR_ACT01")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_FLYNN_BARRELBASH","ETresAbilityKind::CHR_ACT02")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_SULLEY_ROAR","ETresAbilityKind::CHR_ACT01")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_SULLEY_SHOULDERTACKLE","ETresAbilityKind::CHR_ACT02")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_MIKE_MIKEAPPEAL","ETresAbilityKind::CHR_ACT01")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_MIKE_SUPPORT","ETresAbilityKind::CHR_ACT02")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_SPARROW_BONECRASH","ETresAbilityKind::CHR_ACT01")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_SPARROW_TWISTROLLING","ETresAbilityKind::CHR_ACT02")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_MARSHMALLOW_JUMPSTRIKE","ETresAbilityKind::CHR_ACT01")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_MARSHMALLOW_COLDBREATH","ETresAbilityKind::CHR_ACT02")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_BAYMAX_ROCKETPUNCH","ETresAbilityKind::CHR_ACT01")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::ACT_BAYMAX_CURESPRAY","ETresAbilityKind::CHR_ACT02")) )
; 勝利ボーナス .
+EnumRedirects=(OldName="ETresVictoryBonusKind",ValueChanges=(("ETresVictoryBonusKind::NOBONUS","ETresVictoryBonusKind::NONE")) )
+EnumRedirects=(OldName="ETresVictoryBonusKind",ValueChanges=(("ETresVictoryBonusKind::MAGIC_ELEMENT_FIRE","ETresVictoryBonusKind::MELEM_FIRE")) )
+EnumRedirects=(OldName="ETresVictoryBonusKind",ValueChanges=(("ETresVictoryBonusKind::MAGIC_ELEMENT_BLIZZARD","ETresVictoryBonusKind::MELEM_BLIZZARD")) )
+EnumRedirects=(OldName="ETresVictoryBonusKind",ValueChanges=(("ETresVictoryBonusKind::MAGIC_ELEMENT_THUNDER","ETresVictoryBonusKind::MELEM_THUNDER")) )
+EnumRedirects=(OldName="ETresVictoryBonusKind",ValueChanges=(("ETresVictoryBonusKind::MAGIC_ELEMENT_WATER","ETresVictoryBonusKind::MELEM_WATER")) )
+EnumRedirects=(OldName="ETresVictoryBonusKind",ValueChanges=(("ETresVictoryBonusKind::MAGIC_ELEMENT_AERO","ETresVictoryBonusKind::MELEM_AERO")) )
+EnumRedirects=(OldName="ETresVictoryBonusKind",ValueChanges=(("ETresVictoryBonusKind::MAGIC_ELEMENT_CURE","ETresVictoryBonusKind::MELEM_CURE")) )
+EnumRedirects=(OldName="ETresVictoryBonusKind",ValueChanges=(("ETresVictoryBonusKind::ABILITY","ETresVictoryBonusKind::NONE")) )
; ReactionResultType redirects .
+EnumRedirects=(OldName="ETresReactionResultType",ValueChanges=(("ETresReactionResultType::STRONG_BODY_DAMAGE","ETresReactionResultType::STRONG_BODY_DAMAGE3")) )
+EnumRedirects=(OldName="ETresReactionResultType",ValueChanges=(("ETresReactionResultType::TRES_REACT_RESULT_SHIELDBREAK","ETresReactionResultType::ARMOR_BREAK")) )
+EnumRedirects=(OldName="ETresReactionResultType",ValueChanges=(("ETresReactionResultType::_TRES_REACT_RESULT_MAX","ETresReactionResultType::_MAX")) )
; IKinemaLookAt -> CinematicLookAt
+FunctionRedirects=(OldName="TresCharPawnBase.StartIKinemaLookAt",NewName="TresCharPawnBase.BP_StartCinematicLookAt")
+FunctionRedirects=(OldName="TresCharPawnBase.EndIKinemaLookAt",NewName="TresCharPawnBase.BP_EndCinematicLookAt")
; 料理ItemIDの置き換え
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM01","ETresItemDefFood::SOUP01")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM02","ETresItemDefFood::SOUP02")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM03","ETresItemDefFood::SOUP03")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM04","ETresItemDefFood::SOUP04")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM05","ETresItemDefFood::APPETIZER01")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM06","ETresItemDefFood::APPETIZER02")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM07","ETresItemDefFood::APPETIZER03")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM08","ETresItemDefFood::APPETIZER04")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM09","ETresItemDefFood::FISHDISH01")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM10","ETresItemDefFood::FISHDISH02")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM11","ETresItemDefFood::FISHDISH03")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM12","ETresItemDefFood::FISHDISH04")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM13","ETresItemDefFood::MEETDISH01")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM14","ETresItemDefFood::MEETDISH02")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM15","ETresItemDefFood::MEETDISH03")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM16","ETresItemDefFood::MEETDISH04")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM17","ETresItemDefFood::DESSERT01")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM18","ETresItemDefFood::DESSERT02")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM19","ETresItemDefFood::DESSERT03")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM20","ETresItemDefFood::DESSERT04")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM21","ETresItemDefFood::SOUP05")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM22","ETresItemDefFood::APPETIZER05")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM23","ETresItemDefFood::FISHDISH05")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM24","ETresItemDefFood::FISHDISH06")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM25","ETresItemDefFood::MEETDISH05")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM26","ETresItemDefFood::DESSERT05")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM27","ETresItemDefFood::DESSERT06")) )
+EnumRedirects=(OldName="ETresItemDefFood",ValueChanges=(("ETresItemDefFood::ITEM28","ETresItemDefFood::DESSERT07")) )
; アビリティKINDの置き換え
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_KB_HE_FINISH","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_KB_RA_FINISH","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_KB_CS_FINISH","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_KB_PO_FINISH","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_KB_TS_LEVEL2","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_KB_TS_FINISH","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_KB_CA_LEVEL2","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_KB_CA_FINISH","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_KB_MI_LEVEL2","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_KB_MI_FINISH","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_KB_FZ_LEVEL2","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_KB_FZ_FINISH","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_KB_WI_LEVEL2","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_KB_WI_FINISH","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_KB_SS_LEVEL2","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_KB_SS_FINISH","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_FORM_BRAVE","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_FORM_WISDOM","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_FORM_SOLID","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_FORM_GRACE","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_FORM_LIMIT","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_TECH_CHANCE","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_ATTRACTION_BONUS","ETresAbilityKind::ATTRACTION_TIME")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_DMAGIC_BONUS","ETresAbilityKind::LINK_BOOST")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_KB_VARIABLE_BONUS","ETresAbilityKind::FORM_TIME")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_AUTO_HEAL","ETresAbilityKind::WALK_HEALING")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_PROTECT","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_PROTECTRA","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_PROTECTGA","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::CHR_ACT09","ETresAbilityKind::CHR_ACT08")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::CHR_ACT10","ETresAbilityKind::CHR_ACT08")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::CHR_ACT11","ETresAbilityKind::CHR_ACT08")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::CHR_ACT12","ETresAbilityKind::CHR_ACT08")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::CHR_ACT13","ETresAbilityKind::CHR_ACT08")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::CHR_ACT14","ETresAbilityKind::CHR_ACT08")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::CHR_ACT15","ETresAbilityKind::CHR_ACT08")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::CHR_ACT16","ETresAbilityKind::CHR_ACT08")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::AUTO_ACTION","ETresAbilityKind::AUTO_FINISH")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::LEA_FIRAGARAID","ETresAbilityKind::NONE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::GUARDIAN_ANGEL","ETresAbilityKind::CURAGAN")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_AIR_RECOVERY","ETresAbilityKind::AIR_RECOVERY")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_BLOW_COUNTER","ETresAbilityKind::BLOW_COUNTER")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_REFLECT_GUARD","ETresAbilityKind::REFLECT_GUARD")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_GUARD_COUNTER","ETresAbilityKind::GUARD_COUNTER")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_REVENGEIMPACT","ETresAbilityKind::REVENGEIMPACT")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_REVENGEDIVE","ETresAbilityKind::REVENGEDIVE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_REVENGE_EX","ETresAbilityKind::REVENGE_EX")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_RISKDODGE","ETresAbilityKind::RISKDODGE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_RD_COUNTER","ETresAbilityKind::RD_COUNTER")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_SLASH_UPPER","ETresAbilityKind::SLASH_UPPER")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_AIR_ROLL_BEAT","ETresAbilityKind::AIR_ROLL_BEAT")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_AIR_DOWN","ETresAbilityKind::AIR_DOWN")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_TRIPPLE_SLASH","ETresAbilityKind::TRIPPLE_SLASH")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_CHARGE_THRUST","ETresAbilityKind::CHARGE_THRUST")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_MAGICFLUSH","ETresAbilityKind::MAGICFLUSH")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_HIGHJUMP","ETresAbilityKind::HIGHJUMP")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_DOUBLEFLIGHT","ETresAbilityKind::DOUBLEFLIGHT")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_SUPERJUMP","ETresAbilityKind::SUPERJUMP")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_SUPERSLIDE","ETresAbilityKind::SUPERSLIDE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_GLIDE","ETresAbilityKind::GLIDE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_LIBRA","ETresAbilityKind::LIBRA")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_DODGE","ETresAbilityKind::DODGE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_AIRSLIDE","ETresAbilityKind::AIRSLIDE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_AIRDODGE","ETresAbilityKind::AIRDODGE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_EXPZERO","ETresAbilityKind::EXPZERO")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_COMBO_PLUS","ETresAbilityKind::COMBO_PLUS")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_AIRCOMBO_PLUS","ETresAbilityKind::AIRCOMBO_PLUS")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_COMBO_MASTER","ETresAbilityKind::COMBO_MASTER")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_COMBO_UP","ETresAbilityKind::COMBO_UP")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_AIRCOMBO_UP","ETresAbilityKind::AIRCOMBO_UP")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_FIRE_UP","ETresAbilityKind::FIRE_UP")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_BLIZZARD_UP","ETresAbilityKind::BLIZZARD_UP")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_THUNDER_UP","ETresAbilityKind::THUNDER_UP")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_WATER_UP","ETresAbilityKind::WATER_UP")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_AERO_UP","ETresAbilityKind::AERO_UP")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_LUCK_UP","ETresAbilityKind::LUCK_UP")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_ITEM_UP","ETresAbilityKind::ITEM_UP")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_PRIZE_DRAW","ETresAbilityKind::PRIZE_DRAW")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_FOCUS_BOOST","ETresAbilityKind::FOCUS_BOOST")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_LEAF_VEIL","ETresAbilityKind::LEAF_VEIL")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_LAST_LEAVE","ETresAbilityKind::LAST_LEAVE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_COMBO_LEAVE","ETresAbilityKind::COMBO_LEAVE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_DEFENDER","ETresAbilityKind::DEFENDER")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_CRITICAL_HALF","ETresAbilityKind::CRITICAL_HALF")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_DAMAGE_ASPIR","ETresAbilityKind::DAMAGE_ASPIR")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_MP_HASTE","ETresAbilityKind::MP_HASTE")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_MP_HASTERA","ETresAbilityKind::MP_HASTERA")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::TRES_ABI_KIND_MP_HASTEGA","ETresAbilityKind::MP_HASTEGA")) )
+EnumRedirects=(OldName="ETresAbilityKind",ValueChanges=(("ETresAbilityKind::CHRAGE_BERSERK","ETresAbilityKind::CHARGE_BERSERK")) )
+EnumRedirects=(OldName="ETresProjectileInnerWaterVolumeProc",ValueChanges=(("ETresProjectileInnerWaterVolumeProc::PAWNHIT","ETresProjectileInnerWaterVolumeProc::SHUTDOWN")) )
+EnumRedirects=(OldName="ETresProjectileInnerWaterVolumeProc",ValueChanges=(("ETresProjectileInnerWaterVolumeProc::MAPHIT","ETresProjectileInnerWaterVolumeProc::SHUTDOWN")) )
; ------- ギミック関連 -------
+PropertyRedirects=(OldName="TresPlanVBonusTableData.bUnused_11_B19D3F404183EAC7555CD280681D0892",NewName="bUsed_14_B19D3F404183EAC7555CD280681D0892")
; ------- ここから、グミシップ関連の置き換え -------
+EnumRedirects=(OldName="ETresGumiShipSplineAdditionalDataKind",NewName="ETresGumiShipSplineEventType")
+EnumRedirects=(OldName="ETresGumiShipEnemySpawnCondition",NewName="ETresGumiShipEnemySpawnConditionType")
+EnumRedirects=(OldName="ETresGumiShipEnemySpawnConditionType",ValueChanges=(("ETresGumiShipEnemySpawnConditionType::ENTER_THE_BATTLE_AREA","ETresGumiShipEnemySpawnConditionType::TRIGGER_COLLISION_OVERLAP")) )
+EnumRedirects=(OldName="ETresGumiShipEnemySpawnConditionType",ValueChanges=(("ETresGumiShipEnemySpawnConditionType::ENEMY_GROUP_KILL_OFF","ETresGumiShipEnemySpawnConditionType::OTHER_ENEMY_GROUPS_WIPE_OUT")) )
+EnumRedirects=(OldName="ETresGumiShipEnemyGroupMoveType",ValueChanges=(("ETresGumiShipEnemyGroupMoveType::SPECIAL_MOVE","ETresGumiShipEnemyGroupMoveType::FIXED_LOCATION")) )
+EnumRedirects=(OldName="ETresGumiShipEnemyGroupMoveType",ValueChanges=(("ETresGumiShipEnemyGroupMoveType::FREE_FLIGHT_MOVE","ETresGumiShipEnemyGroupMoveType::ATTACHED_SPLINE_PATH_MOVE")) )
+EnumRedirects=(OldName="ETresGumiShipEnemyGroupMoveType",ValueChanges=(("ETresGumiShipEnemyGroupMoveType::SPLINE_PATH_LOOP","ETresGumiShipEnemyGroupMoveType::ATTACHED_SPLINE_PATH_MOVE")) )
+EnumRedirects=(OldName="ETresGumiShipEnemyGroupMoveType",ValueChanges=(("ETresGumiShipEnemyGroupMoveType::SPLINE_PATH_MOVE","ETresGumiShipEnemyGroupMoveType::ATTACHED_SPLINE_PATH_MOVE")) )
+EnumRedirects=(OldName="ETresGumiShipEnemyGroupMoveType",ValueChanges=(("ETresGumiShipEnemyGroupMoveType::SPLINE_BATTLE_TEST","ETresGumiShipEnemyGroupMoveType::ATTACHED_SPLINE_PATH_MOVE")) )
+ClassRedirects=(OldName="TresGumiShipMunnyGimmick",NewName="/Script/TresGame.TresGumiShipPrizeGimmick")
+ClassRedirects=(OldName="TresGumiShipWorldSymbolGoalVolume",NewName="/Script/TresGame.TresGumiShipWorldSymbolActor")
+ClassRedirects=(OldName="TresGumiShipSplineBattleTestEnemyGenerator",NewName="/Script/TresGame.TresGumiShipEnemyGenerator")
+ClassRedirects=(OldName="TresGumiShipTickManagementVolume",NewName="/Script/TresGame.TresGumiShipLevelEntityActivateVolume")
; ATresGumiShipEnemy623Pawn のプロパティ名置き換え.
+PropertyRedirects=(OldName="TresGumiShipEnemy623Pawn.MonitorBGM",NewName="MonitorOriginalBGM")
; ATresGumiShipEnemyPawnBase のプロパティ名置き換え.
+PropertyRedirects=(OldName="TresGumiShipEnemyPawnBase.m_EnemyID",NewName="m_EnemyNameID")
; ATresGumiShipEnemyGenerator のプロパティ名置き換え.
+PropertyRedirects=(OldName="TresGumiShipEnemyGenerator.m_eEnemySpawnCondition",NewName="m_eEnemySpawnConditionType")
+PropertyRedirects=(OldName="TresGumiShipEnemyGenerator.m_eEnemySpawnConditionType",NewName="m_eMainEnemySpawnConditionType")
+PropertyRedirects=(OldName="TresGumiShipEnemyGenerator.m_UseFormationPresetDataTable",NewName="m_pUsingEnemyPresetDataTable")
; ATresGumiShipEnemyBattleStarter のプロパティ名置き換え.
+PropertyRedirects=(OldName="TresGumiShipEnemyBattleStarter.m_RailShootingBattleStartTrigger",NewName="m_pRailShootingBattleStartTrigger")
; ATresGumiShipTickManagementVolume のプロパティ名置き換え.
+PropertyRedirects=(OldName="TresGumiShipTickManagementVolume.m_fAutoRadiusCalculateScale",NewName="m_fAutoSizeCalculateScale")
+PropertyRedirects=(OldName="TresGumiShipTickManagementVolume.m_fAutoSizeCalculateScale",NewName="m_fAutoSphereSizeCalculateScale")
;+PropertyRedirects=(OldName="TresGumiShipTickManagementVolume.m_TickManagementActorList",NewName="m_ManagementActorList")
+PropertyRedirects=(OldName="TresGumiShipLevelEntityActivateVolume.m_TickManagementActorList",NewName="m_ManagementActorList")
; FTresGumiShipSplineAdditionalData のプロパティ名置き換え.
+PropertyRedirects=(OldName="FTresGumiShipSplineAdditionalData.m_eDataKind",NewName="m_eEventType")
; UTresGumiShipGlobalGameDataSet のプロパティ名置き換え.
+PropertyRedirects=(OldName="TresGumiShipGlobalGameDataSet.m_pGlobalEnemyParameterDataTable",NewName="m_pGlobalEnemySystemDataTable")
+FunctionRedirects=(OldName="TresGumiShipEnemyBattleStarter.SetLockWorldSymbolActorByBoss",NewName="TresGumiShipEnemyBattleStarter._SetLockWorldSymbolActorByBoss")
; ------- ここから、フレンド連携( DLC )関連の置き換え -------
; ATresFriendLinkPoppingHolyProjectile のプロパティ名置き換え.
+PropertyRedirects=(OldName="TresFriendLinkPoppingHolyProjectile.m_fBrakingVelocityScaleWhenFallingStarted",NewName="m_vBrakingVelocityScaleWhenFallingStarted")
; ------- Mercunaのログ表示設定 -------
[Core.log]
; Error=エラー以上、Warning=警告以上、指定なし=すべて表示
; (ログ表示をすべて消すときは、エディタのMercunaメニューから「Enable full logging」の
; チェックを外すことで非表示にできます。)
LogMercuna=Warning
[/Script/Engine.CollisionProfile]
;
; チャンネル名のAlias。※ちゃんと効果があるのか不明...
;
GameTraceChannel1="TresEquip"
GameTraceChannel2="TresProjectile"
GameTraceChannel3="TresPrize"
GameTraceChannel4="TresTrigger"
GameTraceChannel5="TresGimmick"
GameTraceChannel6="TresReactor"
GameTraceChannel7="TresSound"
GameTraceChannel8="TresWaterCurrent"
GameTraceChannel9="TresIKCollision"
GameTraceChannel10="TresAtkCollision"
GameTraceChannel11="TresBodyCollision"
GameTraceChannel12="TresDetectMap"
GameTraceChannel13="TresAtkBody"
GameTraceChannel14="TresBlockDetect"
GameTraceChannel15="TresEnemyPawn"
GameTraceChannel16="TresSpecialPawn"
GameTraceChannel17="TresWorldUnique"
;
; この定義をすると、Collision response 欄に各チャンネルが任意の名称で追加される .
; ※また、Profiles設定のChannel=指定に この定義で付けた名称が使用可能になるようです .
;
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1, Name=TresEquip)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel2, Name=TresProjectile)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel3, Name=TresPrize)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel4, Name=TresTrigger)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel5, Name=TresGimmick)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel6, Name=TresReactor)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel7, Name=TresSound, bTraceType=true)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel8, Name=TresWaterCurrent)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel9, Name=TresIKCollision)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel10, Name=TresAtkCollision, bTraceType=true)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel11, Name=TresBodyCollision)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel12, Name=TresDetectMap, bTraceType=true)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel13, Name=TresAtkBody)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel14, Name=TresBlockDetect, bTraceType=true)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel15, Name=TresEnemyPawn)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel16, Name=TresSpecialPawn)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel17, Name=TresWorldUnique)
;
; 使用用途不明の定義なので一旦マスク .
;
; +CustomTraceChannel=(Channel=ECC_GameTraceChannel1, Name=TresEquip, Response=ECR_Ignore)
; +CustomTraceChannel=(Channel=ECC_GameTraceChannel2, Name=TresProjectile, Response=ECR_Ignore)
; +CustomTraceChannel=(Channel=ECC_GameTraceChannel3, Name=TresPrize, Response=ECR_Ignore)
; +CustomTraceChannel=(Channel=ECC_GameTraceChannel4, Name=TresTrigger, Response=ECR_Overlap)
; +CustomTraceChannel=(Channel=ECC_GameTraceChannel5, Name=TresGimmick, Response=ECR_Block)
; +CustomTraceChannel=(Channel=ECC_GameTraceChannel7, Name=TresSound, Response=ECR_Block)
; +CustomTraceChannel=(Channel=ECC_GameTraceChannel8, Name=TresWaterCurrent, Response=ECR_Overlap)
; +CustomTraceChannel=(Channel=ECC_GameTraceChannel9, Name=TresIKCollision, Response=ECR_Ignore)
; +CustomTraceChannel=(Channel=ECC_GameTraceChannel10, Name=TresAtkCollision, Response=ECR_Overlap)
; +CustomTraceChannel=(Channel=ECC_GameTraceChannel11, Name=TresBodyCollision, Response=ECR_Ignore)
;
; Skin の実験用にEngineDefault の定義をコピー .
; +Profiles=(Name="CharacterMesh",CollisionEnabled=QueryOnly,ObjectTypeName="Pawn",CustomResponses=((Channel="Pawn",Response=ECR_Ignore),(Channel="Vehicle",Response=ECR_Ignore),(Channel="Visibility",Response=ECR_Ignore)),HelpMessage="Pawn object that is used for Character Mesh. All other channels will be set to default.",bCanModify=False)
; +Profiles=(Name="PhysicsActor",CollisionEnabled=QueryAndPhysics,ObjectTypeName="PhysicsBody",CustomResponses=,HelpMessage="Simulating actors",bCanModify=False)
;
; TresInvisibleWall (※InvisibleWall の TresGimmickのみすり抜け版) .
;
; +Profiles=(Name="InvisibleWall",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldStatic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldStatic object that is invisible.",bCanModify=False)
;
+Profiles=(Name="TresInvisibleWall", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldStatic, CustomResponses=( \
(Channel=Visibility, Response=ECR_Ignore), \
(Channel=Destructible, Response=ECR_Ignore), \
(Channel=Camera, Response=ECR_Ignore), \
(Channel=TresProjectile, Response=ECR_Ignore), \
(Channel=TresGimmick, Response=ECR_Ignore), \
(Channel=TresSound, Response=ECR_Ignore), \
(Channel=TresWaterCurrent, Response=ECR_Ignore), \
(Channel=TresIKCollision, Response=ECR_Ignore), \
(Channel=TresAtkCollision, Response=ECR_Ignore), \
(Channel=TresBodyCollision, Response=ECR_Ignore), \
(Channel=TresDetectMap, Response=ECR_Block), \
(Channel=TresAtkBody, Response=ECR_Ignore), \
(Channel=TresBlockDetect, Response=ECR_Block), \
(Channel=TresEnemyPawn, Response=ECR_Block), \
(Channel=TresSpecialPawn, Response=ECR_Block), \
(Channel=TresWorldUnique, Response=ECR_Block) \
) \
, HelpMessage = "Tres用の WorldStatic な 見えない壁 ※TresProjectile / TresGimmickは すり抜ける" \
, bCanModify=False )
;
; TresInvisibleWallDynamic (※InvisibleWallDynamic の TresGimmickのみすり抜け版) .
;
; +Profiles=(Name="InvisibleWallDynamic",CollisionEnabled=QueryAndPhysics,ObjectTypeName="WorldDynamic",CustomResponses=((Channel="Visibility",Response=ECR_Ignore)),HelpMessage="WorldDynamic object that is invisible.",bCanModify=False)
;
+Profiles=(Name="TresInvisibleWallDynamic", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=( \
(Channel=Visibility, Response=ECR_Ignore), \
(Channel=Destructible, Response=ECR_Ignore), \
(Channel=Camera, Response=ECR_Ignore), \
(Channel=TresProjectile, Response=ECR_Ignore), \
(Channel=TresGimmick, Response=ECR_Ignore), \
(Channel=TresSound, Response=ECR_Ignore), \
(Channel=TresWaterCurrent, Response=ECR_Ignore), \
(Channel=TresIKCollision, Response=ECR_Ignore), \
(Channel=TresAtkCollision, Response=ECR_Ignore), \
(Channel=TresBodyCollision, Response=ECR_Ignore), \
(Channel=TresDetectMap, Response=ECR_Block), \
(Channel=TresAtkBody, Response=ECR_Ignore), \
(Channel=TresBlockDetect, Response=ECR_Block), \
(Channel=TresEnemyPawn, Response=ECR_Block), \
(Channel=TresSpecialPawn, Response=ECR_Block), \
(Channel=TresWorldUnique, Response=ECR_Block) \
) \
, HelpMessage = "Tres用の WorldDynamic な 見えない壁 ※TresProjectile / TresGimmickは すり抜ける" \
, bCanModify=False )
;
; TresInvisibleWallBlockCamera (TresInvisibleWallのCameraをBlock版) .
;
+Profiles=(Name="TresInvisibleWallBlockCamera", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldStatic, CustomResponses=( \
(Channel=Visibility, Response=ECR_Ignore), \
(Channel=Destructible, Response=ECR_Ignore), \
(Channel=Camera, Response=ECR_Block), \
(Channel=TresProjectile, Response=ECR_Ignore), \
(Channel=TresGimmick, Response=ECR_Ignore), \
(Channel=TresSound, Response=ECR_Ignore), \
(Channel=TresWaterCurrent, Response=ECR_Ignore), \
(Channel=TresIKCollision, Response=ECR_Ignore), \
(Channel=TresAtkCollision, Response=ECR_Ignore), \
(Channel=TresBodyCollision, Response=ECR_Ignore), \
(Channel=TresDetectMap, Response=ECR_Block), \
(Channel=TresAtkBody, Response=ECR_Ignore), \
(Channel=TresBlockDetect, Response=ECR_Block), \
(Channel=TresEnemyPawn, Response=ECR_Block), \
(Channel=TresSpecialPawn, Response=ECR_Block), \
(Channel=TresWorldUnique, Response=ECR_Block) \
) \
, HelpMessage = "TresInvisibleWallのCameraをBlockする版" \
, bCanModify=False )
;
; TresInvisibleWallDynamicBlockCamera (TresInvisibleWallDynamicのCameraをBlock版) .
;
+Profiles=(Name="TresInvisibleWallDynamicBlockCamera", CollisionEnabled=QueryAndPhysics, ObjectTypeName=WorldDynamic, CustomResponses=( \
(Channel=Visibility, Response=ECR_Ignore), \
(Channel=Destructible, Response=ECR_Ignore), \
(Channel=Camera, Response=ECR_Block), \
(Channel=TresProjectile, Response=ECR_Ignore), \
(Channel=TresGimmick, Response=ECR_Ignore), \
(Channel=TresSound, Response=ECR_Ignore), \
(Channel=TresWaterCurrent, Response=ECR_Ignore), \
(Channel=TresIKCollision, Response=ECR_Ignore), \
(Channel=TresAtkCollision, Response=ECR_Ignore), \
(Channel=TresBodyCollision, Response=ECR_Ignore), \
(Channel=TresDetectMap, Response=ECR_Block), \
(Channel=TresAtkBody, Response=ECR_Ignore), \
(Channel=TresBlockDetect, Response=ECR_Block), \
(Channel=TresEnemyPawn, Response=ECR_Block), \
(Channel=TresSpecialPawn, Response=ECR_Block), \
(Channel=TresWorldUnique, Response=ECR_Block) \
) \
, HelpMessage = "TresInvisibleWallDynamicのCameraをBlockする版" \
, bCanModify=False )
;
; TresPhysMatOnly (※Foliage 等、通常のコリジョン検知にはヒットしないが、PhysMaterialを検知したい場合にヒットさせる物用) .
;
+Profiles=(Name="TresPhysMatOnly", CollisionEnabled=QueryOnly, ObjectTypeName=WorldStatic, CustomResponses=( \
(Channel=WorldStatic, Response=ECR_Ignore), \
(Channel=WorldDynamic, Response=ECR_Ignore), \
(Channel=Pawn, Response=ECR_Ignore), \
(Channel=Visibility, Response=ECR_Ignore), \
(Channel=Camera, Response=ECR_Ignore), \
(Channel=PhysicsBody, Response=ECR_Ignore), \
(Channel=Vehicle, Response=ECR_Ignore), \
(Channel=Destructible, Response=ECR_Ignore), \
(Channel=TresEquip, Response=ECR_Ignore), \
(Channel=TresProjectile, Response=ECR_Ignore), \
(Channel=TresPrize, Response=ECR_Ignore), \
(Channel=TresTrigger, Response=ECR_Ignore), \
(Channel=TresGimmick, Response=ECR_Ignore), \
(Channel=TresReactor, Response=ECR_Ignore), \
(Channel=TresSound, Response=ECR_Ignore), \
(Channel=TresWaterCurrent, Response=ECR_Ignore), \
(Channel=TresIKCollision, Response=ECR_Ignore), \
(Channel=TresAtkCollision, Response=ECR_Ignore), \
(Channel=TresBodyCollision, Response=ECR_Ignore), \
(Channel=TresDetectMap, Response=ECR_Ignore), \
(Channel=TresAtkBody, Response=ECR_Ignore), \
(Channel=TresBlockDetect, Response=ECR_Block), \
(Channel=TresEnemyPawn, Response=ECR_Ignore), \
(Channel=TresSpecialPawn, Response=ECR_Ignore), \
(Channel=TresWorldUnique, Response=ECR_Ignore) \
)\
, HelpMessage = "Tres PhysMaterial Only ※Foliage 等、通常のコリジョン検知にはヒットしないが、PhysMaterialを検知したい場合にヒットさせる物用." \
, bCanModify=False )
;
; Collision Profile (プロパティ欄では'Collision Preset') の設定 .
;
; TresEquip (※Attachされている状態の装備品) .
;
+Profiles=(Name="TresEquip", CollisionEnabled=QueryOnly, ObjectTypeName=TresEquip, CustomResponses=( \
(Channel=WorldStatic, Response=ECR_Block), \
(Channel=WorldDynamic, Response=ECR_Block), \
(Channel=Pawn, Response=ECR_Ignore), \
(Channel=Visibility, Response=ECR_Ignore), \
(Channel=Camera, Response=ECR_Ignore), \
(Channel=PhysicsBody, Response=ECR_Block), \
(Channel=Vehicle, Response=ECR_Block), \
(Channel=Destructible, Response=ECR_Block), \
(Channel=TresEquip, Response=ECR_Block), \
(Channel=TresProjectile, Response=ECR_Block), \
(Channel=TresPrize, Response=ECR_Ignore), \
(Channel=TresTrigger, Response=ECR_Overlap), \
(Channel=TresGimmick, Response=ECR_Block), \
(Channel=TresReactor, Response=ECR_Ignore), \
(Channel=TresSound, Response=ECR_Ignore), \
(Channel=TresWaterCurrent, Response=ECR_Ignore), \
(Channel=TresIKCollision, Response=ECR_Ignore), \
(Channel=TresAtkCollision, Response=ECR_Ignore), \
(Channel=TresBodyCollision, Response=ECR_Ignore), \
(Channel=TresDetectMap, Response=ECR_Ignore), \
(Channel=TresAtkBody, Response=ECR_Ignore), \
(Channel=TresBlockDetect, Response=ECR_Block), \
(Channel=TresEnemyPawn, Response=ECR_Ignore), \
(Channel=TresSpecialPawn, Response=ECR_Ignore), \
(Channel=TresWorldUnique, Response=ECR_Ignore) \
)\
, HelpMessage = "Tres attached Equipment ※Attachされている状態の装備品" \
, bCanModify=False )
;
; TresProjectile (※いわゆる弾(のRootコリジョン用)。攻撃判定は後述のTresAtkCollisionなので注意。) .
;
+Profiles=(Name="TresProjectile", CollisionEnabled=QueryOnly, ObjectTypeName=TresProjectile, CustomResponses=( \
(Channel=WorldStatic, Response=ECR_Block), \
(Channel=WorldDynamic, Response=ECR_Block), \
(Channel=Pawn, Response=ECR_Ignore), \
(Channel=Visibility, Response=ECR_Ignore), \
(Channel=Camera, Response=ECR_Ignore), \
(Channel=PhysicsBody, Response=ECR_Block), \
(Channel=Vehicle, Response=ECR_Block), \
(Channel=Destructible, Response=ECR_Block), \
(Channel=TresEquip, Response=ECR_Ignore), \
(Channel=TresProjectile, Response=ECR_Ignore), \
(Channel=TresPrize, Response=ECR_Ignore), \
(Channel=TresTrigger, Response=ECR_Overlap), \
(Channel=TresGimmick, Response=ECR_Block), \
(Channel=TresReactor, Response=ECR_Ignore), \
(Channel=TresSound, Response=ECR_Ignore), \
(Channel=TresWaterCurrent, Response=ECR_Ignore), \
(Channel=TresIKCollision, Response=ECR_Ignore), \
(Channel=TresAtkCollision, Response=ECR_Ignore), \
(Channel=TresBodyCollision, Response=ECR_Ignore), \
(Channel=TresDetectMap, Response=ECR_Ignore), \
(Channel=TresAtkBody, Response=ECR_Ignore), \
(Channel=TresBlockDetect, Response=ECR_Block), \
(Channel=TresEnemyPawn, Response=ECR_Ignore), \
(Channel=TresSpecialPawn, Response=ECR_Ignore), \
(Channel=TresWorldUnique, Response=ECR_Ignore) \
)\
, HelpMessage = "Tres 弾 (通常の弾)" \
, bCanModify=False )
;
; TresProjectile (※実体弾(のRootコリジョン用)。攻撃判定は後述のTresAtkCollisionなので注意。) .
;
+Profiles=(Name="TresProjectile2", CollisionEnabled=QueryOnly, ObjectTypeName=TresProjectile, CustomResponses=( \
(Channel=WorldStatic, Response=ECR_Block), \
(Channel=WorldDynamic, Response=ECR_Block), \
(Channel=Pawn, Response=ECR_Block), \
(Channel=Visibility, Response=ECR_Ignore), \
(Channel=Camera, Response=ECR_Ignore), \
(Channel=PhysicsBody, Response=ECR_Block), \
(Channel=Vehicle, Response=ECR_Block), \
(Channel=Destructible, Response=ECR_Block), \
(Channel=TresEquip, Response=ECR_Ignore), \
(Channel=TresProjectile, Response=ECR_Block), \
(Channel=TresPrize, Response=ECR_Ignore), \
(Channel=TresTrigger, Response=ECR_Overlap), \
(Channel=TresGimmick, Response=ECR_Block), \
(Channel=TresReactor, Response=ECR_Ignore), \
(Channel=TresSound, Response=ECR_Ignore), \
(Channel=TresWaterCurrent, Response=ECR_Ignore), \
(Channel=TresIKCollision, Response=ECR_Ignore), \
(Channel=TresAtkCollision, Response=ECR_Ignore), \
(Channel=TresBodyCollision, Response=ECR_Ignore), \
(Channel=TresDetectMap, Response=ECR_Ignore), \
(Channel=TresAtkBody, Response=ECR_Ignore), \
(Channel=TresBlockDetect, Response=ECR_Block), \
(Channel=TresEnemyPawn, Response=ECR_Block), \
(Channel=TresSpecialPawn, Response=ECR_Block), \
(Channel=TresWorldUnique, Response=ECR_Block) \
)\
, HelpMessage = "Tres 実体弾 (跳ね返る弾等)" \
, bCanModify=False )
;
; TresPrize (※プライズ) .
;
+Profiles=(Name="TresPrize", CollisionEnabled=QueryOnly, ObjectTypeName=TresPrize, CustomResponses=( \
(Channel=WorldStatic, Response=ECR_Block), \
(Channel=WorldDynamic, Response=ECR_Block), \
(Channel=Pawn, Response=ECR_Overlap), \
(Channel=Visibility, Response=ECR_Ignore), \
(Channel=Camera, Response=ECR_Ignore), \
(Channel=PhysicsBody, Response=ECR_Ignore), \
(Channel=Vehicle, Response=ECR_Ignore), \
(Channel=Destructible, Response=ECR_Ignore), \
(Channel=TresEquip, Response=ECR_Ignore), \
(Channel=TresProjectile, Response=ECR_Ignore), \
(Channel=TresPrize, Response=ECR_Ignore), \
(Channel=TresTrigger, Response=ECR_Overlap), \
(Channel=TresGimmick, Response=ECR_Block), \
(Channel=TresReactor, Response=ECR_Ignore), \
(Channel=TresSound, Response=ECR_Ignore), \
(Channel=TresWaterCurrent, Response=ECR_Ignore), \
(Channel=TresIKCollision, Response=ECR_Block), \
(Channel=TresAtkCollision, Response=ECR_Ignore), \
(Channel=TresBodyCollision, Response=ECR_Ignore), \
(Channel=TresDetectMap, Response=ECR_Ignore), \
(Channel=TresAtkBody, Response=ECR_Ignore), \
(Channel=TresBlockDetect, Response=ECR_Block), \
(Channel=TresEnemyPawn, Response=ECR_Ignore), \
(Channel=TresSpecialPawn, Response=ECR_Overlap), \
(Channel=TresWorldUnique, Response=ECR_Overlap) \
)\
, HelpMessage = "Tres Prize body." \
, bCanModify=False )
;
; TresWaterCurrent (※水流判定用) .
;
+Profiles=(Name="TresWaterCurrent", CollisionEnabled=QueryOnly, ObjectTypeName=TresWaterCurrent, CustomResponses=( \
(Channel=WorldStatic, Response=ECR_Overlap), \
(Channel=WorldDynamic, Response=ECR_Overlap), \
(Channel=Pawn, Response=ECR_Overlap), \
(Channel=Visibility, Response=ECR_Overlap), \
(Channel=Camera, Response=ECR_Block), \
(Channel=PhysicsBody, Response=ECR_Overlap), \
(Channel=Vehicle, Response=ECR_Overlap), \
(Channel=Destructible, Response=ECR_Overlap), \
(Channel=TresEquip, Response=ECR_Ignore), \
(Channel=TresProjectile, Response=ECR_Overlap), \
(Channel=TresPrize, Response=ECR_Ignore), \
(Channel=TresTrigger, Response=ECR_Ignore), \
(Channel=TresGimmick, Response=ECR_Overlap), \
(Channel=TresReactor, Response=ECR_Ignore), \
(Channel=TresSound, Response=ECR_Ignore), \
(Channel=TresWaterCurrent, Response=ECR_Ignore), \
(Channel=TresIKCollision, Response=ECR_Ignore), \
(Channel=TresAtkCollision, Response=ECR_Ignore), \
(Channel=TresBodyCollision, Response=ECR_Ignore), \
(Channel=TresDetectMap, Response=ECR_Ignore), \
(Channel=TresAtkBody, Response=ECR_Ignore), \
(Channel=TresBlockDetect, Response=ECR_Block), \
(Channel=TresEnemyPawn, Response=ECR_Overlap), \
(Channel=TresSpecialPawn, Response=ECR_Overlap), \
(Channel=TresWorldUnique, Response=ECR_Overlap) \
)\
, HelpMessage="Tres Water Current. 川等の水扱いコリジョン用Presetです。" \
, bCanModify=False )
;
; TresIKCollision (※IK接触判定用)
;
+Profiles=(Name="TresIKCollision", CollisionEnabled=QueryOnly, ObjectTypeName=TresIKCollision, CustomResponses=( \
(Channel=WorldStatic, Response=ECR_Ignore), \
(Channel=WorldDynamic, Response=ECR_Ignore), \
(Channel=Pawn, Response=ECR_Ignore), \
(Channel=Visibility, Response=ECR_Ignore), \
(Channel=Camera, Response=ECR_Ignore), \
(Channel=PhysicsBody, Response=ECR_Block), \
(Channel=Vehicle, Response=ECR_Ignore), \
(Channel=Destructible, Response=ECR_Block), \
(Channel=TresEquip, Response=ECR_Ignore), \
(Channel=TresProjectile, Response=ECR_Block), \
(Channel=TresPrize, Response=ECR_Block), \
(Channel=TresTrigger, Response=ECR_Ignore), \
(Channel=TresGimmick, Response=ECR_Ignore), \
(Channel=TresReactor, Response=ECR_Ignore), \
(Channel=TresSound, Response=ECR_Ignore), \
(Channel=TresWaterCurrent, Response=ECR_Ignore), \
(Channel=TresIKCollision, Response=ECR_Block), \
(Channel=TresAtkCollision, Response=ECR_Ignore), \
(Channel=TresBodyCollision, Response=ECR_Ignore), \
(Channel=TresDetectMap, Response=ECR_Ignore), \
(Channel=TresAtkBody, Response=ECR_Ignore), \
(Channel=TresBlockDetect, Response=ECR_Ignore), \
(Channel=TresEnemyPawn, Response=ECR_Ignore), \
(Channel=TresSpecialPawn, Response=ECR_Ignore), \
(Channel=TresWorldUnique, Response=ECR_Ignore) \
)\
, HelpMessage = "Tres IK collision ." \
, bCanModify=False )
;
; TresBodyCollision (※食らい判定用) .
;
+Profiles=(Name="TresBodyCollision", CollisionEnabled=QueryOnly, ObjectTypeName=TresBodyCollision, CustomResponses=( \
(Channel=WorldStatic, Response=ECR_Ignore), \
(Channel=WorldDynamic, Response=ECR_Ignore), \
(Channel=Pawn, Response=ECR_Ignore), \
(Channel=Visibility, Response=ECR_Ignore), \
(Channel=Camera, Response=ECR_Ignore), \
(Channel=PhysicsBody, Response=ECR_Ignore), \
(Channel=Vehicle, Response=ECR_Ignore), \
(Channel=Destructible, Response=ECR_Ignore), \
(Channel=TresEquip, Response=ECR_Ignore), \
(Channel=TresProjectile, Response=ECR_Ignore), \
(Channel=TresPrize, Response=ECR_Ignore), \
(Channel=TresTrigger, Response=ECR_Ignore), \
(Channel=TresGimmick, Response=ECR_Ignore), \
(Channel=TresReactor, Response=ECR_Ignore), \