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Please make a 64-bit linux steam client ? #4235
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Duplicate of #179. |
Could we please reopen this instead, at least for tracking? The explanation given on #179 is not satisfactory or sound at all. The bug wasn't about dropping 32-bit runtime or support for 32-bit game, but about the Steam Client itself. Almost all games I own are 64-bit only, and I do consciously refuse to buy 32-bit games. So, it would be really nice for me to be able to install Steam and games I know are 64-bit only, with zero 32-bit dependencies on my distro, system, if possible, or even with no 32-bit support in kernel. Steam Client is still free to download 32-bit runtimes, I don't care about that much. It would be very beneficial to everybody for the Steam Client itself to be 64-bit. It is fine for the 64-bit Steam Client to provide 32-bit runtime for 32-bit games, but the Steam Client should be native arch if possible. I of course don't know exact figures of Linux (not Windows) users running Steam Client on 32-bit hardware and 32-bit kernel. But I would be surprised if it is more than 0.2%. Sure, they need to be cared for, but some transitional period with both versions could be provided too. I would also guess, Steam Client is pretty robust in terms of code portability, considering existence of macOS version, which I am guessing is 64-bit only?
Not good. "Valve please fix". |
The last statement of the #179, even says:
And THAT WAS exactly what the original bug was about. Some other people than original reported hijacked the bug issue for other purposes, unrelated to original bug report. |
Also AFAIK steam client is 32-bit, but actually it requires 64-bit support in user space and kernel. It will not run on 32-bit only OS. So my "0.2%" doesn't even apply. It is 0.0%. |
@kisak-valve Thank you. I will check that. |
Many people use a 64-bit linux now.
Please make a 64-bit linux steam client ?
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