From 89c964003b29cea4765391d8b857c5bd6cd49097 Mon Sep 17 00:00:00 2001 From: StewStrong Date: Sat, 19 Aug 2023 18:25:30 -0600 Subject: [PATCH] Don't make default physics entity high friction --- .../valkyrienskies/mod/common/item/PhysicsEntityCreatorItem.kt | 3 --- 1 file changed, 3 deletions(-) diff --git a/common/src/main/kotlin/org/valkyrienskies/mod/common/item/PhysicsEntityCreatorItem.kt b/common/src/main/kotlin/org/valkyrienskies/mod/common/item/PhysicsEntityCreatorItem.kt index 2c2782e5f..a376fb73a 100644 --- a/common/src/main/kotlin/org/valkyrienskies/mod/common/item/PhysicsEntityCreatorItem.kt +++ b/common/src/main/kotlin/org/valkyrienskies/mod/common/item/PhysicsEntityCreatorItem.kt @@ -32,9 +32,6 @@ class PhysicsEntityCreatorItem( val entityPos = ctx.clickLocation.toJOML().add(offset) val transform = Companion.create(entityPos, Vector3d()) val physicsEntityData = VSPhysicsEntity.createBasicSphereData(shipId, transform, sphereRadius) - physicsEntityData.dynamicFrictionCoefficient = 1.0 - physicsEntityData.staticFrictionCoefficient = 1.0 - physicsEntityData.restitutionCoefficient = 0.0 entity.setPhysicsEntityData(physicsEntityData) entity.setPos(entityPos.x, entityPos.y, entityPos.z) level.addFreshEntity(entity)