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en-US.hjson
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en-US.hjson
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Mods: {
ValksTweaks: {
Configs: {
Config: {
DisplayName: Config
AreToolsEffected: {
Label: Are Tools Effected
Tooltip: ""
}
GoblinReforgeCostMultiplier: {
Label: Goblin Reforge Cost Multiplier
Tooltip: ""
}
HorizontalWingSpeedMultiplier: {
Label: Horizontal Wing Speed Multiplier
Tooltip: ""
}
HorizontalWingAccelerationMultiplier: {
Label: Horizontal Wing Acceleration Multiplier
Tooltip: ""
}
PickupRangeMultiplier: {
Label: Pickup Range Multiplier
Tooltip: ""
}
InfiniteAmmo: {
Label: Infinite Ammo
Tooltip: ""
}
AllProjectilesIgnoreCollision: {
Label: All Projectiles Ignore Collision
Tooltip: ""
}
RandomProjectileType: {
Label: Random Projectile Type
Tooltip: ""
}
ProjectileType: {
Label: Projectile Type
Tooltip: ""
}
ProjectileVelocityMultiplier: {
Label: Projectile Velocity Multiplier
Tooltip: ""
}
AdditionalProjectilesLeft: {
Label: Additional Projectiles Left
Tooltip: ""
}
AdditionalProjectilesRight: {
Label: Additional Projectiles Right
Tooltip: ""
}
AdditionalProjectileHorizontalSpacing: {
Label: Additional Projectile Horizontal Spacing
Tooltip: ""
}
UseSpeedGlobalMultiplier: {
Label: Use Speed Global Multiplier
Tooltip: ""
}
UseSpeedMeleeMultiplier: {
Label: Use Speed Melee Multiplier
Tooltip: ""
}
UseSpeedRangedMultiplier: {
Label: Use Speed Ranged Multiplier
Tooltip: ""
}
UseSpeedMagicMultiplier: {
Label: Use Speed Magic Multiplier
Tooltip: ""
}
UseSpeedSummonMultiplier: {
Label: Use Speed Summon Multiplier
Tooltip: ""
}
UseSpeedThrownMultiplier: {
Label: Use Speed Thrown Multiplier
Tooltip: ""
}
UseTimeGlobalMultiplier: {
Label: Use Time Global Multiplier
Tooltip: ""
}
UseTimeMeleeMultiplier: {
Label: Use Time Melee Multiplier
Tooltip: ""
}
UseTimeRangedMultiplier: {
Label: Use Time Ranged Multiplier
Tooltip: ""
}
UseTimeMagicMultiplier: {
Label: Use Time Magic Multiplier
Tooltip: ""
}
UseTimeSummonMultiplier: {
Label: Use Time Summon Multiplier
Tooltip: ""
}
UseTimeThrownMultiplier: {
Label: Use Time Thrown Multiplier
Tooltip: ""
}
AllWeaponAutoReuse: {
Label: All Weapon Auto Reuse
Tooltip: ""
}
WeaponDamageMultiplier: {
Label: Weapon Damage Multiplier
Tooltip: ""
}
WeaponCritMultiplier: {
Label: Weapon Crit Multiplier
Tooltip: ""
}
WeaponKnockbackMultiplier: {
Label: Weapon Knockback Multiplier
Tooltip: ""
}
ItemScaleMultiplier: {
Label: Item Scale Multiplier
Tooltip: ""
}
VeinMiner: {
Label: Vein Miner
Tooltip: ""
}
PlayerRespawnTime: {
Label: Player Respawn Time
Tooltip: ""
}
ExtractinatorUseSpeedMultiplier: {
Label: Extractinator Use Speed Multiplier
Tooltip: ""
}
DisablePlayerTombstones: {
Label: Disable Player Tombstones
Tooltip: ""
}
ShouldPlayerRespawnWithFullHealth: {
Label: Should Player Respawn With Full Health
Tooltip: ""
}
PlayerRunAcceleration: {
Label: Player Run Acceleration
Tooltip: ""
}
PlayerMaxRunSpeed: {
Label: Player Max Run Speed
Tooltip: ""
}
AdditionalPlayerProjectilesLeft: {
Label: Additional Player Projectiles Left
Tooltip: ""
}
AdditionalPlayerProjectilesRight: {
Label: Additional Player Projectiles Right
Tooltip: ""
}
AdditionalEnemyProjectilesLeft: {
Label: Additional Enemy Projectiles Left
Tooltip: ""
}
AdditionalEnemyProjectilesRight: {
Label: Additional Enemy Projectiles Right
Tooltip: ""
}
PlayerMaxFallSpeed: {
Label: Player Max Fall Speed
Tooltip: The default vanilla fall speed is 10, anything higher will make you fall faster
}
PlayerRespawnTimeSingleplayer: {
Label: Player Respawn Time Singleplayer
Tooltip: ""
}
PlayerRespawnTimeMultiplayer: {
Label: Player Respawn Time Multiplayer
Tooltip: ""
}
}
}
Items: {
HouseItem: {
DisplayName: House Item
Tooltip: ""
}
House: {
DisplayName: House
Tooltip: ""
}
DebugBottomRight: {
DisplayName: Debug Bottom Right
Tooltip: ""
}
DebugTopLeft: {
DisplayName: Debug Top Left
Tooltip: ""
}
}
}
}