-
Notifications
You must be signed in to change notification settings - Fork 309
/
Copy pathengine.ts
415 lines (376 loc) · 12.1 KB
/
engine.ts
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
import { EngineState, EngineStoreState, EngineStoreTypes } from "./type";
import { createUILockAction } from "./ui";
import { createPartialStore } from "./vuex";
import type { EngineManifest } from "@/openapi";
import type { EngineId, EngineInfo } from "@/type/preload";
export const engineStoreState: EngineStoreState = {
engineStates: {},
engineSupportedDevices: {},
};
export const engineStore = createPartialStore<EngineStoreTypes>({
GET_ENGINE_INFOS: {
async action({ state, commit }) {
const engineInfos = await window.electron.engineInfos();
// マルチエンジンオフモード時はengineIdsをデフォルトエンジンのIDだけにする。
let engineIds: EngineId[];
if (state.isMultiEngineOffMode) {
engineIds = engineInfos
.filter((engineInfo) => engineInfo.type === "default")
.map((info) => info.uuid);
} else {
engineIds = engineInfos.map((engineInfo) => engineInfo.uuid);
}
commit("SET_ENGINE_INFOS", {
engineIds,
engineInfos,
});
},
},
GET_SORTED_ENGINE_INFOS: {
getter: (state) => {
return Object.values(state.engineInfos).sort((a, b) => {
const isDefaultA = a.type === "default" ? 1 : 0;
const isDefaultB = b.type === "default" ? 1 : 0;
if (isDefaultA !== isDefaultB) {
return isDefaultB - isDefaultA;
}
return a.uuid.localeCompare(b.uuid);
});
},
},
GET_ALT_PORT_INFOS: {
async action() {
return await window.electron.getAltPortInfos();
},
},
SET_ENGINE_INFOS: {
mutation(
state,
{
engineIds,
engineInfos,
}: { engineIds: EngineId[]; engineInfos: EngineInfo[] }
) {
state.engineIds = engineIds;
state.engineInfos = Object.fromEntries(
engineInfos.map((engineInfo) => [engineInfo.uuid, engineInfo])
);
state.engineStates = Object.fromEntries(
engineInfos.map((engineInfo) => [engineInfo.uuid, "STARTING"])
);
},
},
SET_ENGINE_MANIFESTS: {
mutation(
state,
{ engineManifests }: { engineManifests: Record<EngineId, EngineManifest> }
) {
state.engineManifests = engineManifests;
},
},
FETCH_AND_SET_ENGINE_MANIFESTS: {
async action({ state, commit }) {
commit("SET_ENGINE_MANIFESTS", {
engineManifests: Object.fromEntries(
await Promise.all(
state.engineIds.map(
async (engineId) =>
await this.dispatch("INSTANTIATE_ENGINE_CONNECTOR", {
engineId,
}).then(async (instance) => [
engineId,
await instance.invoke("engineManifestEngineManifestGet")({}),
])
)
)
),
});
},
},
IS_ALL_ENGINE_READY: {
getter: (state, getters) => {
// 1つもエンジンが登録されていない場合、準備完了していないことにする
// レンダラープロセスがメインプロセスからエンジンリストを取得完了する前にレンダリングが行われるため、
// IS_ALL_ENGINE_READYがエンジンリスト未初期化の状態で呼び出される可能性がある
// この場合の意図しない挙動を抑制するためfalseを返す
if (state.engineIds.length === 0) {
return false;
}
for (const engineId of state.engineIds) {
const isReady = getters.IS_ENGINE_READY(engineId);
if (!isReady) return false;
}
return true; // state.engineStatesが空のときはtrue
},
},
IS_ENGINE_READY: {
getter: (state) => (engineId) => {
const engineState: EngineState | undefined = state.engineStates[engineId];
if (engineState === undefined)
throw new Error(`No such engineState set: engineId == ${engineId}`);
return engineState === "READY";
},
},
START_WAITING_ENGINE: {
action: createUILockAction(
async ({ state, commit, dispatch }, { engineId }) => {
let engineState: EngineState | undefined = state.engineStates[engineId];
if (engineState === undefined)
throw new Error(`No such engineState set: engineId == ${engineId}`);
for (let i = 0; i < 100; i++) {
engineState = state.engineStates[engineId]; // FIXME: explicit undefined
if (engineState === undefined)
throw new Error(`No such engineState set: engineId == ${engineId}`);
if (engineState === "FAILED_STARTING") {
break;
}
try {
await dispatch("INSTANTIATE_ENGINE_CONNECTOR", {
engineId,
}).then((instance) => instance.invoke("versionVersionGet")({}));
} catch {
await new Promise((resolve) => setTimeout(resolve, 1000));
window.electron.logInfo(`Waiting engine ${engineId}`);
continue;
}
engineState = "READY";
commit("SET_ENGINE_STATE", { engineId, engineState });
break;
}
if (engineState !== "READY") {
commit("SET_ENGINE_STATE", {
engineId,
engineState: "FAILED_STARTING",
});
}
}
),
},
RESTART_ENGINES: {
async action({ dispatch, commit }, { engineIds }) {
await Promise.all(
engineIds.map(async (engineId) => {
commit("SET_ENGINE_STATE", { engineId, engineState: "STARTING" });
try {
return window.electron.restartEngine(engineId);
} catch (e) {
dispatch("LOG_ERROR", {
error: e,
message: `Failed to restart engine: ${engineId}`,
});
await dispatch("DETECTED_ENGINE_ERROR", { engineId });
return {
success: false,
anyNewCharacters: false,
};
}
})
);
const result = await dispatch("POST_ENGINE_START", {
engineIds,
});
return result;
},
},
POST_ENGINE_START: {
async action({ state, dispatch }, { engineIds }) {
const result = await Promise.all(
engineIds.map(async (engineId) => {
if (state.engineStates[engineId] === "STARTING") {
await dispatch("START_WAITING_ENGINE", { engineId });
await dispatch("FETCH_AND_SET_ENGINE_MANIFEST", { engineId });
await dispatch("FETCH_AND_SET_ENGINE_SUPPORTED_DEVICES", {
engineId,
});
await dispatch("LOAD_CHARACTER", { engineId });
}
await dispatch("LOAD_DEFAULT_STYLE_IDS");
await dispatch("CREATE_ALL_DEFAULT_PRESET");
const newCharacters = await dispatch("GET_NEW_CHARACTERS");
const result = {
success: state.engineStates[engineId] === "READY",
anyNewCharacters: newCharacters.length > 0,
};
return result;
})
);
const mergedResult = {
success: result.every((r) => r.success),
anyNewCharacters: result.some((r) => r.anyNewCharacters),
};
if (mergedResult.anyNewCharacters) {
dispatch("SET_DIALOG_OPEN", {
isCharacterOrderDialogOpen: true,
});
}
return mergedResult;
},
},
DETECTED_ENGINE_ERROR: {
action({ state, commit }, { engineId }) {
const engineState: EngineState | undefined = state.engineStates[engineId];
if (engineState === undefined)
throw new Error(`No such engineState set: engineId == ${engineId}`);
switch (engineState) {
case "STARTING":
commit("SET_ENGINE_STATE", {
engineId,
engineState: "FAILED_STARTING",
});
break;
case "READY":
commit("SET_ENGINE_STATE", { engineId, engineState: "ERROR" });
break;
default:
commit("SET_ENGINE_STATE", { engineId, engineState: "ERROR" });
}
},
},
OPEN_ENGINE_DIRECTORY: {
action(_, { engineId }) {
return window.electron.openEngineDirectory(engineId);
},
},
SET_ENGINE_STATE: {
mutation(
state,
{
engineId,
engineState,
}: { engineId: EngineId; engineState: EngineState }
) {
state.engineStates[engineId] = engineState;
},
},
IS_INITIALIZED_ENGINE_SPEAKER: {
/**
* 指定した話者(スタイルID)がエンジン側で初期化されているか
*/
async action({ dispatch }, { engineId, styleId }) {
// FIXME: なぜかbooleanではなくstringが返ってくる。
// おそらくエンジン側のresponse_modelをBaseModel継承にしないといけない。
const isInitialized: string = await dispatch(
"INSTANTIATE_ENGINE_CONNECTOR",
{
engineId,
}
).then(
(instance) =>
instance.invoke("isInitializedSpeakerIsInitializedSpeakerGet")({
speaker: styleId,
}) as unknown as string
);
if (isInitialized !== "true" && isInitialized !== "false")
throw new Error(`Failed to get isInitialized.`);
return isInitialized === "true";
},
},
INITIALIZE_ENGINE_SPEAKER: {
/**
* 指定した話者(スタイルID)に対してエンジン側の初期化を行い、即座に音声合成ができるようにする。
*/
async action({ dispatch }, { engineId, styleId }) {
await dispatch("ASYNC_UI_LOCK", {
callback: () =>
dispatch("INSTANTIATE_ENGINE_CONNECTOR", {
engineId,
}).then((instance) =>
instance.invoke("initializeSpeakerInitializeSpeakerPost")({
speaker: styleId,
})
),
});
},
},
VALIDATE_ENGINE_DIR: {
action: async (_, { engineDir }) => {
return window.electron.validateEngineDir(engineDir);
},
},
ADD_ENGINE_DIR: {
action: async (_, { engineDir }) => {
const registeredEngineDirs = await window.electron.getSetting(
"registeredEngineDirs"
);
await window.electron.setSetting("registeredEngineDirs", [
...registeredEngineDirs,
engineDir,
]);
},
},
REMOVE_ENGINE_DIR: {
action: async (_, { engineDir }) => {
const registeredEngineDirs = await window.electron.getSetting(
"registeredEngineDirs"
);
await window.electron.setSetting(
"registeredEngineDirs",
registeredEngineDirs.filter((path) => path !== engineDir)
);
},
},
INSTALL_VVPP_ENGINE: {
action: async (_, path) => {
return window.electron.installVvppEngine(path);
},
},
UNINSTALL_VVPP_ENGINE: {
action: async (_, engineId) => {
return window.electron.uninstallVvppEngine(engineId);
},
},
SET_ENGINE_MANIFEST: {
mutation(
state,
{
engineId,
engineManifest,
}: { engineId: EngineId; engineManifest: EngineManifest }
) {
state.engineManifests = {
...state.engineManifests,
[engineId]: engineManifest,
};
},
},
FETCH_AND_SET_ENGINE_MANIFEST: {
async action({ commit }, { engineId }) {
commit("SET_ENGINE_MANIFEST", {
engineId,
engineManifest: await this.dispatch("INSTANTIATE_ENGINE_CONNECTOR", {
engineId,
}).then((instance) =>
instance.invoke("engineManifestEngineManifestGet")({})
),
});
},
},
SET_ENGINE_SUPPORTED_DEVICES: {
mutation(state, { engineId, supportedDevices }) {
state.engineSupportedDevices = {
...state.engineSupportedDevices,
[engineId]: supportedDevices,
};
},
},
FETCH_AND_SET_ENGINE_SUPPORTED_DEVICES: {
async action({ dispatch, commit }, { engineId }) {
const supportedDevices = await dispatch("INSTANTIATE_ENGINE_CONNECTOR", {
engineId,
}).then(
async (instance) =>
await instance.invoke("supportedDevicesSupportedDevicesGet")({})
);
commit("SET_ENGINE_SUPPORTED_DEVICES", {
engineId,
supportedDevices: supportedDevices,
});
},
},
ENGINE_CAN_USE_GPU: {
getter: (state) => (engineId) => {
const supportedDevices = state.engineSupportedDevices[engineId];
return supportedDevices?.cuda || supportedDevices?.dml;
},
},
});