Releases: Unity-Technologies/unity-ads-android
Releases · Unity-Technologies/unity-ads-android
Unity Ads 4.4.1
Feature
- Add experiment to remove required gesture for media playback
- Generate game session id and save to storage
Bugfix
- Fix ConfigurationReader if no remote nor local file are present. (#432)
- Fix potential crash in some flavour of Android 8.1 where TimeZone API has issues. (#433)
- Remove false error log message when missing applied rule for experiment object (#440)
Unity Ads 4.4.0
Bugfix
- Fix potential concurrency in Signals Storage when signals are collected in parallel. (#423)
- Adjust ProGuard rules to avoid obfuscation of required classes
Unity Ads 4.3.0
Feature
- Adjusted Proguard rules
- Introduce UnityAdsShowError.TIMEOUT when not able to show under specified time frame.
Bugfix
- Fix potential NullPointerException for acquire optimization.
- Make Load and Show timeouts lifecycle aware
- Remove the use of setAppCacheEnabled
Unity Ads 4.2.1
Release 4.2.1
Unity Ads 4.2.0
Feature
- Update to Unity Acquire Optimization feature
Bugfix
- Improved init time for token resolution request. (#232)
- Safety check posible null listeners
- Fix possible deadlock when using GetToken with listener
- Minor improvements to String handling in WebViewApp.java
Unity Ads 4.1.0
Feature
- Add callback for getToken public API (beta)
- Improved token availability
- Add AD_ID to AndroidManifest.xml
Unity Ads 4.0.1
Changes
- Remove the retrieval and use of Android ID
Bugfix
- Remove deprecated ARCore integration
- Fixed potential NPE when using Unity Acquire Optimization feature
Unity Ads 4.0.0
Feature
- Cleanup public API
- Update example project to use the latest API
Bugfix
- Prevent crash that would occur if Unity Ads is initialized with an empty activity
Notes
Unity Ads SDK 4.0 removes deprecated APIs that no longer provide value. For a full list please see:
https://docs.unity.com/ads/DeprecatedAPIClasses.htm
Unity Ads 3.7.5
No changes from 3.7.4
Unity Ads 3.7.4
Bug Fixes
- Fix a crash that can occur when re-initializing with null gameId