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tooltips.h
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/*
* Copyright (c) 2014-2015: G-CSC, Goethe University Frankfurt
* Author: Sebastian Reiter, Anahita Werner, Markus Knodel some adds
*
* This file is part of UG4.
*
* UG4 is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License version 3 (as published by the
* Free Software Foundation) with the following additional attribution
* requirements (according to LGPL/GPL v3 §7):
*
* (1) The following notice must be displayed in the Appropriate Legal Notices
* of covered and combined works: "Based on UG4 (www.ug4.org/license)".
*
* (2) The following notice must be displayed at a prominent place in the
* terminal output of covered works: "Based on UG4 (www.ug4.org/license)".
*
* (3) The following bibliography is recommended for citation and must be
* preserved in all covered files:
* "Reiter, S., Vogel, A., Heppner, I., Rupp, M., and Wittum, G. A massively
* parallel geometric multigrid solver on hierarchically distributed grids.
* Computing and visualization in science 16, 4 (2013), 151-164"
* "Vogel, A., Reiter, S., Rupp, M., Nägel, A., and Wittum, G. UG4 -- a novel
* flexible software system for simulating pde based models on high performance
* computers. Computing and visualization in science 16, 4 (2013), 165-179"
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*/
#ifndef __H__PROMESH_TOOLTIPS
#define __H__PROMESH_TOOLTIPS
// camera tools
#define TOOLTIP_CENTER_OBJECT "Centers the current object."
#define TOOLTIP_SLIDER_TEST "Tests the DoubleSlider."
#define TOOLTIP_CENTER_SELECTION "Centers the current selection."
#define TOOLTIP_TOP_VIEW "View the current scene from the top."
#define TOOLTIP_FRONT_VIEW "View the current scene from the front."
#define TOOLTIP_SIDE_VIEW "View the current scene from the side."
#define TOOLTIP_HIDE_SELECTED_ELEMENTS "Hides all currently selected elements."
#define TOOLTIP_UNHIDE_ELEMENTS "Unhides all hidden elements."
//info tools
#define TOOLTIP_PRINT_SELECTION_CENTER "Calculates and prints the position of the center of the current selection."
#define TOOLTIP_PRINT_GEOMETRY_INFO "Prints info about the current geometry"
#define TOOLTIP_PRINT_FACE_QUALITY "Prints the quality of selected faces"
#define TOOLTIP_PRINT_SELECTION_INFO "Prints the quantities of selected elements"
#define TOOLTIP_PRINT_SELECTION_CONTAINING_SUBSETS "Prints subset indices of all subsets, which contain a selected element."
#define TOOLTIP_PRINT_VERTEX_DISTANCE "Prints the min and max distance of vertices of selected elements."
#define TOOLTIP_PRINT_LEAST_SQUARES_PLANE "Prints the position and normal of the least squares fitting plane"
//fracture tools
#define TOOLTIP_EXPAND_LAYERS_2D "Expands a 1d layer to a 2d layer by introducing quadrilaterals."
#define TOOLTIP_EXPAND_LAYERS_2D_ARTE "Expands a 1d layer to a 2d layer by introducing quadrilaterals, using the Arte algorithm."
#define TOOLTIP_EXPAND_LAYERS_3D "Expands a 2d layer to a 3d layer by introducing prisms."
#define TOOLTIP_EXPAND_LAYERS_3D_ARTE "Expands a 2d layer to a 3d layer by introducing prisms, using the Arte algorithm."
#define TOOLTIP_FRAC_TO_LAYER "Enhances a 2d fracture to a 3d fracture."
//new tools
#define TOOLTIP_GET_BOUNDING_BOX "Returns the bounding box of the specified mesh."
// all changes should go above the endif statement
#endif