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Can't get mods or UE4SS to launch on Dedicated Server. #645

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Donolm opened this issue Sep 1, 2024 · 0 comments
Open

Can't get mods or UE4SS to launch on Dedicated Server. #645

Donolm opened this issue Sep 1, 2024 · 0 comments
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game specific This issue is not a UE4SS core problem, but related to a specific game

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@Donolm
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Donolm commented Sep 1, 2024

Branch or Release
v3.0.1

Game and Engine Version
Palworld Dedicated Server, Steam, 0.3.6

Describe the bug
Mods not loading. Enabled console to see what what going on and Lua attempts to scan over 1000 times until saying
Was unable to find AOB for 'StaticConstructObject' via Lua Script

Mods directory
Mods folder vanilla

To Reproduce
Steps to reproduce the behavior:

Launch game
Attempt a game load to see if any mods load
See error in log
Win 11

Additional Information
I have the UE4SS_Signatures folder installed in the Win64 folder. Inside are Fname_Constructor.lua , FName_toString.lua & StaticConstructObject.lua

Log Output:
2024-09-01 11:03:51] Console created
[2024-09-01 11:03:51] UE4SS - v3.0.1 Beta #0 - Git SHA #d935b5b
[2024-09-01 11:03:51] UE4SS Build Configuration: Game__Shipping__Win64 (MSVC)
[2024-09-01 11:03:51] Setting up mods...
[2024-09-01 11:03:51] Starting mods (from mods.txt load order)...
[2024-09-01 11:03:51] Starting mods (from enabled.txt, no defined load order)...
[2024-09-01 11:03:51] No specific game configuration found, using default configuration file
[2024-09-01 11:03:51] Config: C:\Program Files (x86)\Steam\steamapps\common\PalServer\Pal\Binaries\Win64\UE4SS-settings.ini

[2024-09-01 11:03:51] root directory: C:\Program Files (x86)\Steam\steamapps\common\PalServer\Pal\Binaries\Win64
[2024-09-01 11:03:51] working directory: C:\Program Files (x86)\Steam\steamapps\common\PalServer\Pal\Binaries\Win64
[2024-09-01 11:03:51] game executable directory: C:\Program Files (x86)\Steam\steamapps\common\PalServer\Pal\Binaries\Win64
[2024-09-01 11:03:51] game executable: C:\Program Files (x86)\Steam\steamapps\common\PalServer\Pal\Binaries\Win64\PalServer-Win64-Shipping-Cmd.exe (140238848 bytes)

[2024-09-01 11:03:51] mods directory: C:\Program Files (x86)\Steam\steamapps\common\PalServer\Pal\Binaries\Win64\Mods
[2024-09-01 11:03:51] log directory: C:\Program Files (x86)\Steam\steamapps\common\PalServer\Pal\Binaries\Win64
[2024-09-01 11:03:51] object dumper directory: C:\Program Files (x86)\Steam\steamapps\common\PalServer\Pal\Binaries\Win64

[2024-09-01 11:03:51] PS Scan attempt 1
[2024-09-01 11:03:51] [PS] Reading image
[2024-09-01 11:03:51] [PS] Starting scan
[2024-09-01 11:03:51] [PS] Scan finished in 169.143ms
[2024-09-01 11:03:51] [PS] Found EngineVersion: 5.1
[2024-09-01 11:03:51] [PS] Found GUObjectArray: 0x7ff7288b50d0
[2024-09-01 11:03:51] [PS] Found GMalloc: 0x7ff7287dca68
[2024-09-01 11:03:51] [PS] Found FText::FText(FString&&): 0x7ff72331b790
[2024-09-01 11:03:51] PS scan successful
[2024-09-01 11:03:51] Running first pass of Lua override scans
[2024-09-01 11:03:51] Lua Scan attempt 1
[2024-09-01 11:03:51] FName::ToString address: 0x7ff7233fa9f0 <- Lua Script
[2024-09-01 11:03:51] AOB scans could not be completed because of the following reasons:
Was unable to find AOB for 'StaticConstructObject' via Lua script

[2024-09-01 11:03:51] Lua Scan attempt 2
[2024-09-01 11:03:51] FName::ToString address: 0x7ff7233fa9f0 <- Lua Script
[2024-09-01 11:03:51] AOB scans could not be completed because of the following reasons:
Was unable to find AOB for 'StaticConstructObject' via Lua script

@Donolm Donolm changed the title Branch or Release v3.0.0 Game and Engine Version Palworld, Steam, 5.1 Describe the bug Mods not loading. Enabled console to see what what going on and Lua attempts to scan over 1000 times until saying Was unable to find AOB for 'StaticConstructObject' via Lua Script Mods directory Mods folder vanilla To Reproduce Steps to reproduce the behavior: Launch game Attempt a game load to see if any mods load See error in log Win 11 Additional context Add any other context about the problem here. Can't get mods or UE4SS to launch on Dedicated Server. Sep 1, 2024
@UE4SS UE4SS added the game specific This issue is not a UE4SS core problem, but related to a specific game label Dec 12, 2024
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