This is the beginnings of a USDZ renderer using C++ and WebGPU that is compiled to WebAssembly to run in the browser. It doesn't support much yet! Try it out online!.
Uses tinyusdz to load USDZ files.
This is the beginnings of a USDZ renderer using C++ and WebGPU that is compiled to WebAssembly to run in the browser. It doesn't support much yet! Try it out online!.
Uses tinyusdz to load USDZ files.